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  <jobs>
    <job>
      <externalid>c2d4c546-337</externalid>
      <Title>Senior Viewmodel Animator</Title>
      <Description><![CDATA[<p>We are looking for a talented and experienced Senior Viewmodel Animator to join the Apex Legends Animation team. You will help establish and realise high-quality first-person animations that bring our gameplay to life.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Deliver powerful, memorable first-person animation performances from initial blockout to final polish, with style and personality.</li>
<li>Work closely with Designers and members of all disciplines cross-discipline teams to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players.</li>
<li>Share knowledge, inspire creativity, and help elevate the quality bar.</li>
<li>Maintain communication across all relevant disciplines (production, design, art, audio, VFX) throughout the development of your areas of responsibility.</li>
<li>Help to establish efficient pipelines and procedures across the animation teams</li>
<li>Be proactive in assessing and evolving both workflow and player experience for Apex Legends.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5+ years of professional game development experience</li>
<li>A strong understanding of video game animation development</li>
<li>Proficiency in a 3D animation package such as Autodesk Maya</li>
<li>Experience with first person weapons/behaviors</li>
<li>Experience working closely with other domains–especially Designers, Engineers and Artists</li>
<li>A proactive work ethic and a sense of responsibility for the continued success of Apex Legends</li>
</ul>
<p><strong>Pay Transparency - North America</strong></p>
<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits.</p>
<p><strong>PAY RANGES</strong></p>
<ul>
<li>British Columbia (depending on location e.g. Vancouver vs. Victoria) $111,600 - $152,800 CAD</li>
<li>California (depending on location e.g. Los Angeles vs. San Francisco) $124,100 - $182,800 USD</li>
</ul>
<p><strong>Benefits</strong></p>
<p>In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p>For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD (British Columbia) or $124,100 - $182,800 USD (California)</Salaryrange>
      <Skills>video game animation development, Autodesk Maya, first person weapons/behaviors, 3D animation package, cross-discipline teams, proactive work ethic, sense of responsibility, game development experience</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher with a portfolio of games and experiences. It has locations around the world and a large team of developers.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-View-Model-Animator-Apex-Legends/212817</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>8270dc7a-211</externalid>
      <Title>Gameplay Animator</Title>
      <Description><![CDATA[<p>We are looking for a talented and experienced Gameplay Animator to join the Apex Legends Animation team. You will help to establish and realize an immersive experience through remarkable animations and gameplay.</p>
<p>In this role, you will deliver powerful and believable animation performances in first and third person gameplay. You will develop and apply strong knowledge of craft and content, from conceptualization to realization. You will work closely with Designers and members of all disciplines to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players.</p>
<p>Responsibilities:</p>
<ul>
<li>Deliver powerful and believable animation performances in first and third person gameplay</li>
<li>Develop and apply strong knowledge of craft and content, from conceptualization to realization</li>
<li>Work closely with Designers and members of all disciplines to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players</li>
<li>Maintain communication across all relevant disciplines throughout the development of your areas of responsibility</li>
<li>Be proactive in assessing and evolving both workflow and player experience for Apex Legends</li>
</ul>
<p>Requirements:</p>
<ul>
<li>3+ years of professional game development experience</li>
<li>A strong understanding of video game animation development</li>
<li>Proficiency in a 3D animation package such as Autodesk Maya</li>
<li>Experience creating behaviors and full body/bipedal animations and some knowledge of first person animation</li>
<li>An understanding of motion capture editing (re-posing, re-timing and &#39;plusing&#39; mocap data)</li>
<li>Familiarity animating cameras, together with an understanding of cinematography</li>
<li>Experience working closely with other domains - especially Designers, Engineers and Artists</li>
<li>A proactive work ethic and a sense of responsibility for the continued success of Apex Legends</li>
<li>Strong animation talent and experience outside of games will be considered</li>
</ul>
<p>Pay Transparency - North America</p>
<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>
<p>Pay Ranges:</p>
<ul>
<li>British Columbia (depending on location e.g. Vancouver vs. Victoria) $91,100 - $126,900 CAD</li>
<li>California (depending on location e.g. Los Angeles vs. San Francisco) $101,700 - $151,900 USD</li>
</ul>
<p>Benefits:</p>
<p>In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p>For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$91,100 - $126,900 CAD (British Columbia) or $101,700 - $151,900 USD (California)</Salaryrange>
      <Skills>video game animation development, Autodesk Maya, motion capture editing, cinematography, game development experience, animation talent, experience outside of games</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher with a portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-Animator-Apex-Legends/212821</Applyto>
      <Location>Los Angeles - Chatsworth, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>deb1f821-ace</externalid>
      <Title>Senior Animator - EA SPORTS FC</Title>
      <Description><![CDATA[<p>We are searching for a talented and experienced Animator to join FC Gameplay in Bucharest, Romania. Our ideal candidate is, like us, passionate about gameplay, cinematic scenes, and advancing animation in a collaborative environment with a team of veteran developers.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with the director to understand the vision for gameplay and for cinematic scenes.</li>
<li>Curate, edit, polish, and implement motion capture data into animation sets with a keen eye for quality</li>
<li>Collaborate with designers to ensure animation is aligned with design for animation features</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>A strong understanding of animation principles and anatomy, especially in relation to athletic movement.</li>
<li>Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation principles, anatomy, Autodesk Maya/Motionbuilder, problem-solving skills, motion capture data</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Animator-EA-SPORTS-FC/212445</Applyto>
      <Location>Bucharest</Location>
      <Country></Country>
      <Postedate>2026-02-17</Postedate>
    </job>
  </jobs>
</source>