{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/animation-sense"},"x-facet":{"type":"skill","slug":"animation-sense","display":"Animation Sense","count":6},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_a6232d00-126"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a Senior Technical Designer in Animation, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>In this role, you will</strong></p>\n<ul>\n<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>What we&#39;re looking for</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_a6232d00-126","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814009004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","character animation","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","blend trees","state machines","Unreal Engine Animation Blueprints","AAA game development","large team","established game engine","Unreal Engine"],"x-skills-preferred":["C++"],"datePosted":"2026-03-08T22:17:59.749Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Porto Alegre, Brazil"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, character animation, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, large team, established game engine, Unreal Engine, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7f2922d4-ca7"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>In this role, you will</strong></p>\n<ul>\n<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>What we&#39;re looking for</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_7f2922d4-ca7","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814007004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","blend trees","state machines","Unreal Engine Animation Blueprints","AAA game development","established game engine","Unreal Engine"],"x-skills-preferred":["C++"],"datePosted":"2026-03-08T22:16:20.595Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal, Canada"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, established game engine, Unreal Engine, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7356343a-15e"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>In this role, you will</strong></p>\n<ul>\n<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>What we&#39;re looking for</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>\n<p><strong>Pay Transparency Information</strong></p>\n<p>The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).</p>\n<p>British Columbia Base Pay Range</p>\n<p>$145,844—$213,905 CAD</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_7356343a-15e","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814005004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$145,844—$213,905 CAD","x-skills-required":["animation sense","animation pipelines","animation state machines","animation behavior tools","problem-solving ability","gameplay animation tools","AAA game development","Unreal Engine"],"x-skills-preferred":["C++","Unreal Engine Animation Blueprints"],"datePosted":"2026-03-08T22:15:04.820Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, animation state machines, animation behavior tools, problem-solving ability, gameplay animation tools, AAA game development, Unreal Engine, C++, Unreal Engine Animation Blueprints","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":145844,"maxValue":213905,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_c8f0e7f7-f04"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Creation of animation behaviour tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviours and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyse, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>This role is open to multiple locations in North America (excluding CA, NY, MA &amp; WA).</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_c8f0e7f7-f04","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814003004","x-work-arrangement":"remote","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","blend trees","state machines","Unreal Engine Animation Blueprints","AAA game development","established game engine"],"x-skills-preferred":["C++"],"datePosted":"2026-03-08T22:14:52.194Z","jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, established game engine, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7b9633d8-269"},"title":"Senior Technical Animation Designer","description":"<p>We are looking for a talented Senior Technical Animation Designer to join our team working on multiple animation systems. As a Senior Technical Animation Designer, you will be responsible for designing and implementing animation systems that enable character movements that are both attractive and of high quality. You will be the primary point of contact for animation-related issues and technical challenges, and will work closely with the animation, design, and programming teams to ensure the smooth operation and efficiency of the animation process. You will also contribute to identifying potential problems and deploying solutions, using your technical expertise to facilitate communication between the animation team and other disciplines.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Design tools, techniques, and animation behavior approaches that enable the creation of complex movement systems</li>\n<li>Design and implement state machines, animation behaviors, and real-time execution solutions</li>\n<li>Collaborate closely with the animation, design, and programming teams to analyze, diagnose, and resolve animation-related issues in the game and technical challenges in animation</li>\n<li>Work closely with the animation leadership to maintain the visual style and quality standards of the game&#39;s animations</li>\n<li>Identify opportunities to improve animation processes and methods, and propose solutions to technical animation problems, including team training and documentation creation</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>Excellent animation sense and deep understanding of realistic and stylized character movements, as well as modern methods for achieving them</li>\n<li>Expertise in animation pipelines, including content creation tools such as Maya, MotionBuilder, and Unreal Engine, with the use of the entire Control Rig toolset</li>\n<li>Strong problem-solving skills, excellent written communication skills, and a team spirit</li>\n<li>Knowledge of animation gameplay tools, such as blend trees and state machines; experience with Unreal Engine&#39;s animation visualization plans is a plus</li>\n<li>Experience in AAA game development, ideally in a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Autonomy, strong work ethic, and ability to work independently</li>\n<li>No C++ programming knowledge required</li>\n</ul>\n<p>Benefits:</p>\n<p>We pay 100% of the associated benefits premiums, both for employees and dependents, and offer additional coverage for medical, dental, and vision care, serious illnesses, telemedicine, life insurance, death or mutilation by accident insurance, and long-term disability insurance. We also offer a weekly indemnity (short-term disability) and a retirement savings plan with employer matching contributions. In addition to the employee assistance program, we offer a comprehensive mental well-being program through Modern Health, an organization that provides free therapy and coaching services to employees and dependents.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_7b9633d8-269","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814015004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","content creation tools","state machines","animation behaviors","real-time execution solutions","problem-solving skills","written communication skills","team spirit","animation gameplay tools","blend trees","Unreal Engine"],"x-skills-preferred":["Unreal Engine","AAA game development","large team","established game engine","C++ programming"],"datePosted":"2026-03-08T22:13:47.447Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal, Canada"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, content creation tools, state machines, animation behaviors, real-time execution solutions, problem-solving skills, written communication skills, team spirit, animation gameplay tools, blend trees, Unreal Engine, Unreal Engine, AAA game development, large team, established game engine, C++ programming"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_677fdf3f-183"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance &amp; a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_677fdf3f-183","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5793613004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","animation state machines","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","Unreal Engine Animation Blueprints","AAA game development","established game engine"],"x-skills-preferred":["C++","Unreal Engine"],"datePosted":"2026-03-08T22:12:43.302Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Cary"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"animation sense, animation pipelines, animation state machines, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, Unreal Engine Animation Blueprints, AAA game development, established game engine, C++, Unreal Engine"}]}