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  <jobs>
    <job>
      <externalid>cf0fad81-83a</externalid>
      <Title>Senior Animator</Title>
      <Description><![CDATA[<p>We are looking for a highly motivated Senior Animator to collaborate with the development team, and to manage the Animation deliverables for our exciting new project. You will be key to the planning and organisation of the Animation tasks, and for maintaining quality and production visibility. There will be a degree of hands on work, balanced with team management and mentoring.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Be responsible for managing the production and delivery of all animation.</li>
<li>Organise and supervise animators, to prioritise and deliver upon requirements, and ensure the efficient and timely delivery of high quality assets.</li>
<li>Maintain effective relationships with our outsource partners.</li>
<li>Identify and resolve risks to both the project and outsource pipeline.</li>
<li>Planning and scheduling of animation tasks.</li>
<li>Troubleshooting and solve animation issues with all departments</li>
<li>Collaborate with the Art Director to verify in-game animation quality, consistency and iterate according to feedback.</li>
<li>Drive the development of rapid prototypes.</li>
<li>Work with Art, Tech, and Design to help define short and long-term objectives and establish workflows.</li>
<li>Provide mentorship and guidance to the animation team.</li>
<li>Manage the delicate balance between quality and delivering to aggressive deadlines.</li>
<li>Balance between hands on production and animation-team management.</li>
</ul>
<p><strong>Qualifications</strong></p>
<ul>
<li>Strong understanding of the principles of animation and character anatomy, to provide feedback to Artists.</li>
<li>Hand and key animation skills in a variety of animation styles.</li>
<li>Proficient in Maya or 3DS MAX.</li>
<li>Proven experience in mentoring or leadership through the full cycle of development.</li>
<li>Scheduling, and outsourcing experience.</li>
<li>Able to take direction and impart feedback to the Animation team.</li>
<li>General understanding of technical and animation pipelines, including rigging and engine integration.</li>
<li>Broad understanding of contemporary processes and engine technology.</li>
<li>Shipped a high quality game on mobile or console.</li>
<li>A passion for Games</li>
<li>English language skills, proficient in Chinese is a plus</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Maya, 3DS MAX, Animation, Character Anatomy, Rigging, Engine Integration, English, Chinese</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Ubisoft</Employername>
      <Employerlogo>https://logos.yubhub.co/ubisoft2.com.png</Employerlogo>
      <Employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. It has over 320 talents contributing to its line-up.</Employerdescription>
      <Employerwebsite>https://jobs.smartrecruiters.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.smartrecruiters.com/Ubisoft2/744000112075813-senior-animator-assassin-s-creed-</Applyto>
      <Location>Chengdu, Sichuan, China</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>16adeffb-c9e</externalid>
      <Title>Senior Character Artist</Title>
      <Description><![CDATA[<p>We are looking for a Senior Character Artist who is passionate about creating high quality, game-ready characters. This is a hands-on role focused on delivering realistic or stylized characters that meet AAA quality standards while fitting technical and pipeline requirements.</p>
<p>You will collaborate closely with Art Directors, Tech Artists, and Animators to bring characters to life in modern game engines.</p>
<p><strong>Key Responsibilities</strong></p>
<ul>
<li>Create high-quality 3D characters (realistic or stylized) from concept to final in game asset</li>
<li>Sculpt detailed anatomy and forms using ZBrush with strong understanding of human and creature anatomy</li>
<li>Creating cloths using Marvelous designer and strong understanding of cloth folds</li>
<li>Produce game-ready topology, UVs, and optimized meshes</li>
<li>Texture characters using Substance Painter / Designer, including skin, fabrics, armor, and props</li>
<li>Work with scan data / Texture XYZ maps for realistic head likeness and skin detailing</li>
<li>Create and place hair cards (or groom-based hair where applicable) with attention to realism and performance is a plus.</li>
<li>Ensure assets meet technical constraints (polycount, texture budgets, LODs)</li>
<li>Integrate characters into game engines (Unreal / Unity) and troubleshoot visual issues</li>
<li>Collaborate with rigging, animation, and tech art teams to ensure smooth deformation and performance</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Strong knowledge of human anatomy, proportions, and facial structure</li>
<li>Expert proficiency in ZBrush, Maya/Blender, Substance Painter, Marvelous Designer</li>
<li>Experience with realistic head likeness matching</li>
<li>Solid understanding of PBR workflows</li>
<li>Experience creating hair cards and understanding hair shading</li>
<li>Knowledge of AAA game pipelines and real-time asset creation</li>
<li>Ability to work independently and take ownership of character assets</li>
<li>Strong eye for detail, form, and material definition</li>
</ul>
<p><strong>Good to Have</strong></p>
<ul>
<li>Experience on shipped AAA titles</li>
<li>Familiarity with photogrammetry workflows</li>
<li>Basic understanding of rigging and skinning requirements</li>
<li>Experience with Unreal Engine character setup</li>
<li>Creature or stylized character experience</li>
</ul>
<p><strong>What We’re Looking For</strong></p>
<ul>
<li>A senior-level, hands-on artist (not a lead or people manager)</li>
<li>Someone who can own characters end-to-end and deliver consistently high quality</li>
<li>Strong problem-solver with a collaborative mindset</li>
<li>Passion for games and character storytelling</li>
</ul>
<p><strong>Portfolio Requirement</strong></p>
<p>Applicants must submit a strong portfolio showcasing:</p>
<ul>
<li>Realistic or stylized game-ready characters</li>
<li>Head likeness work</li>
<li>High-quality texturing and hair work</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>ZBrush, Maya/Blender, Substance Painter, Marvelous Designer, human anatomy, PBR workflows, AAA game pipelines, real-time asset creation, photogrammetry workflows, rigging and skinning requirements, Unreal Engine character setup, creature or stylized character experience</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Keywords Studios</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Keywords Studios is a global software development company that provides services to the video game industry.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/3D59E2D928</Applyto>
      <Location></Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>036ccb83-a00</externalid>
      <Title>Art Director</Title>
      <Description><![CDATA[<p><strong>Art Director</strong></p>
<p>We&#39;re looking for a seasoned Art Director to join our growing team on Fortnite. This role will lead and collaborate with multidisciplinary artists, programmers, and designers to help create the future vision of Fortnite.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Collaborate with multiple teams, including Design, Programming, and Production to develop world-class player experiences</li>
<li>Be highly creative; Imagine and communicate vision to leadership and the team to develop new content that players will love</li>
<li>Direct and mentor a worldwide team of artists</li>
<li>Interpret the needs of all development disciplines, such as Design and Programming, into final artwork</li>
<li>Deliver effective feedback across all art disciplines - concept, modeling, environment, tech art, lighting, VFX, etc.</li>
<li>Collaborate with the teams to identify great ideas and steer them through the pipeline, and work within the style of our projects with an eye towards driving the Fortnite brand forward</li>
<li>Filter multiple sources of analysis and feedback into visual direction for creating new art, and think strategically about art and how it informs the player experience</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Experience defining and shipping a product-level vision</li>
<li>Strong desire to partner with disciplines outside of Art to create a unified vision</li>
<li>Clear understanding and value of art team roles in the player experience</li>
<li>Experience as a product-level Art Director or Creative Director in a game studio</li>
<li>Strong understanding of art fundamentals, multiple art styles, anatomy, appeal, and storytelling</li>
<li>Experience supporting and directing artists across multiple disciplines</li>
<li>The ability to adapt to and innovate on new styles and techniques, with a deep understanding of art disciplines and their workflows</li>
<li>Strong collaborative nature to partner with art directors, other discipline leads, and production</li>
<li>Strong leadership skills, with an expectation to guide large teams toward a shared vision</li>
<li>Experience with effective feedback for outsourcing and contractors</li>
</ul>
<p><strong>Benefits</strong></p>
<p>Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance &amp; a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Art Director, Product-level vision, Art fundamentals, Multiple art styles, Anatomy, Appeal, Storytelling, Effective feedback, Outsourcing and contractors, Game development, Engine technology, Collaboration, Leadership, Communication</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5719298004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>665f3a05-a8b</externalid>
      <Title>Directeur artistique</Title>
      <Description><![CDATA[<p>We are seeking a seasoned Art Director to join our growing team on Fortnite. As an Art Director, you will lead and collaborate with artists, programmers, and multidisciplinary designers to help realize the future vision of Fortnite. You will possess experience in defining a high-level vision and be able to balance creative thinking with the ability to collaborate with teams and lead them in the development of content for our various projects.</p>
<p>You will work closely with the Creative Director to define and communicate a high-quality visual style. You will also develop a seasonal vision, execute it with a team of artists, and guide them to do the same.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with multiple teams, including design, programming, and production, to develop world-class gaming experiences</li>
<li>Show great creativity; imagine and communicate the vision to the team to develop new content that players will love</li>
<li>Lead and manage a global team of artists</li>
<li>Interpret the needs of all development disciplines, such as design and programming, to translate them into final artistic elements</li>
<li>Provide effective feedback in all artistic disciplines (concept, modeling, environment, technical art, lighting, VFX, etc.)</li>
<li>Collaborate with teams to identify the best ideas, guide them through the pipeline, and work towards the style of our projects while aiming to advance the Fortnite brand</li>
<li>Synthesize multiple sources of analysis and feedback into a visual direction for the creation of new artistic elements, and think strategically about art and how it influences the player experience</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience in defining and delivering a global vision for a product</li>
<li>Strong desire to collaborate with experts from other fields than art to create a unified vision</li>
<li>Clear understanding of the importance of the artistic team roles in the player experience</li>
<li>Experience as an Art Director or Creative Director for a full title in a game development studio</li>
<li>Solid understanding of the fundamental principles of art, multiple artistic styles, anatomy, aesthetics, and narrative</li>
<li>Experience in supporting and directing artists from various fields of expertise</li>
<li>Ability to adapt to new styles and techniques and innovate, with a deep understanding of the art disciplines and their workflows</li>
<li>Collaborative nature to work in partnership with Art Directors, other team leaders, and production</li>
<li>Strong leadership skills, with the ability to guide large teams towards a common vision</li>
<li>Experience in formulating constructive feedback to subcontractors and contract personnel</li>
</ul>
<p>Benefits:</p>
<p>We pay 100% of the associated social benefits premiums, both for employees and dependents, and offer additional coverage for medical, dental, and vision care, serious illnesses, telemedicine, life insurance, death or mutilation by accident insurance, and long-term disability insurance. We also offer a weekly indemnity (short-term disability) and a retirement savings plan with employer matching contributions. In addition to the employee assistance program, we offer a comprehensive mental well-being program through Modern Health, an organization that provides free therapy and coaching services to employees and dependents.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Art direction, Leadership, Collaboration, Creative thinking, Visual style, Seasonal vision, Team management, Artistic disciplines, Player experience, Game development, Video game industry, Artistic styles, Anatomy, Aesthetics, Narrative, Game design, Game development tools</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading video game development company, best known for its Fortnite game. The company has a large team of developers and artists working on various projects.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5809367004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>c78b8be0-aa8</externalid>
      <Title>Art Director</Title>
      <Description><![CDATA[<p><strong>Art Director</strong></p>
<p>We&#39;re looking for a seasoned Art Director to join our growing team on Fortnite. This role will lead and collaborate with multidisciplinary artists, engineers, and designers to help create the future vision of Fortnite.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Collaborate with multiple teams, including Design, Engineering, and Production to develop world-class player experiences</li>
<li>Direct and mentor a worldwide team of artists</li>
<li>Interpret the needs of all development disciplines, such as Design and Engineering, into final artwork</li>
<li>Deliver effective feedback across all art disciplines - concept, modeling, environment, tech art, lighting, VFX, etc.</li>
<li>Collaborate with the teams to identify great ideas and steer them through the pipeline, and work within the style of our projects with an eye towards driving the Fortnite brand forward</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Experience defining and shipping a product-level vision</li>
<li>Strong desire to partner with disciplines outside of Art to create a unified vision</li>
<li>Clear understanding and value of art team roles in the player experience</li>
<li>Experience as a product-level Art Director or Creative Director in a game studio</li>
<li>Strong understanding of art fundamentals, multiple art styles, anatomy, appeal, and storytelling</li>
<li>Experience supporting and directing artists across multiple disciplines</li>
<li>The ability to adapt to and innovate on new styles and techniques, with a deep understanding of art disciplines and their workflows</li>
<li>Strong collaborative nature to partner with art directors, other discipline leads, and production</li>
<li>Strong leadership skills, with an expectation to guide large teams toward a shared vision</li>
<li>Experience with effective feedback for outsourcing and contractors</li>
</ul>
<p><strong>Benefits</strong></p>
<p>Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance &amp; a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Art Director, Product-level vision, Collaboration, Leadership, Art fundamentals, Multiple art styles, Anatomy, Appeal, Storytelling, Effective feedback, Game development, Engine technology, Art disciplines, Workflows, Outsourcing, Contractors</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5719296004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>deb1f821-ace</externalid>
      <Title>Senior Animator - EA SPORTS FC</Title>
      <Description><![CDATA[<p>We are searching for a talented and experienced Animator to join FC Gameplay in Bucharest, Romania. Our ideal candidate is, like us, passionate about gameplay, cinematic scenes, and advancing animation in a collaborative environment with a team of veteran developers.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with the director to understand the vision for gameplay and for cinematic scenes.</li>
<li>Curate, edit, polish, and implement motion capture data into animation sets with a keen eye for quality</li>
<li>Collaborate with designers to ensure animation is aligned with design for animation features</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>A strong understanding of animation principles and anatomy, especially in relation to athletic movement.</li>
<li>Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation principles, anatomy, Autodesk Maya/Motionbuilder, problem-solving skills, motion capture data</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Animator-EA-SPORTS-FC/212445</Applyto>
      <Location>Bucharest</Location>
      <Country></Country>
      <Postedate>2026-02-17</Postedate>
    </job>
    <job>
      <externalid>f48ad685-cdf</externalid>
      <Title>Outsourcing Character Artist</Title>
      <Description><![CDATA[<p>The Outsourcing Character Artist is a creative role focusing on character art content with external vendors for the Tiburon Art department. You will work with the Character Directors and other Outsourcing Artists to manage vendor assets. You will take part in art content reviews, providing content quality feedback, and working with the internal and external teams to finalize art content. You will report to our Development Director for the project.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Review and provide feedback on external art content (focus on in-game characters, heads, Uniforms, gear, and apparels etc.)</p>
<ul>
<li>Experience with human anatomy and likenesses required</li>
<li>Experience with edge loop placement for deformation with FACS driven facial rigs</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>3-5 years of 3D experience</li>
<li>Expertise in modeling &amp; texturing in-game characters, heads, Uniforms, gear, and apparel</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>3D experience, human anatomy, edge loop placement, modeling &amp; texturing, FACS driven facial rigs</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Outsourcing-Character-Artist/212772</Applyto>
      <Location>Orlando</Location>
      <Country></Country>
      <Postedate>2026-02-13</Postedate>
    </job>
    <job>
      <externalid>7a81a583-388</externalid>
      <Title>Character Artist</Title>
      <Description><![CDATA[<p>This artist role is the point of contact between the teams. You&#39;ll align the vision &amp; goals with directors while also having direct creative input and planning in that collaboration.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>You&#39;ll assist the Art Director in driving and maintaining the high visual quality of models, inspiring and aligning with the project vision.</p>
<ul>
<li>Assist the Art Director in driving and maintaining the high visual quality of models, inspiring and aligning with the project vision.</li>
<li>Partner with AD and other departments to improve the art pipeline. R&amp;D art style, adapt new techniques, tools, and workflow</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years experience in AAA game production as character lead or experienced artist.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>human anatomy, hard surface modeling, fabric sculpting, hair creation, texturing, real-time environment creation workflows</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Character-Artist/212202</Applyto>
      <Location>Shanghai</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>819697b5-eca</externalid>
      <Title>Gameplay Animator - EA SPORTS FC</Title>
      <Description><![CDATA[<p>We are searching for a talented and experienced Gameplay Animator to join FC Gameplay in Vancouver, BC. Our ideal candidate is, like us, passionate about gameplay and advancing animation in a collaborative environment with a team of veteran developers.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Curate, edit, and implement motion capture data into animation sets to push the limits of our new technologies in Motion Matching and Machine Learning.</p>
<p><strong>What you need</strong></p>
<ul>
<li>Proven experience as a Gameplay/Technical Animator showcased with state machines, motion matching and procedural solutions in AAA games.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$91,100 - $126,900 CAD</Salaryrange>
      <Skills>Proven experience as a Gameplay/Technical Animator, Strong understanding of animation principles and anatomy, Experience with managing animation pipelines and workflows, Proficient in Python, Experience working closely with other domains - especially Designers, Engineers and Artists</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-Animator-EA-SPORTS-FC/211315</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>330f974b-576</externalid>
      <Title>3D Character Artist</Title>
      <Description><![CDATA[<p>This role is for a future opportunity, intended to build a candidate pipeline for upcoming hiring needs. As a proactive and experienced 3D Character Artist, you will help define visual standards for FC Mobile. This is a hybrid role, based in Shanghai.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Create high-quality character assets aligned with visual direction and technical specs. Collaborate with internal and external teams to ensure style and performance consistency.</p>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years in AAA character art, as a lead or senior artist.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>AAA character art, lead or senior artist, anatomy, hard surface modeling, fabric sculpting, hair, texturing</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/209725-3D-Character-Artist-Future-Opportunity/209725</Applyto>
      <Location>Shanghai</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
  </jobs>
</source>