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    <job>
      <externalid>a0cfaed9-dae</externalid>
      <Title>Screenshot Artist</Title>
      <Description><![CDATA[<p><strong>Screenshot Artist - Contract</strong></p>
<p>We are seeking a creative and technically skilled Screenshot Artist to join our Community &amp; Media team. You will play a key role in producing high-impact visual content that engages our player community across social platforms, trailers and in-game promotional assets.</p>
<p><strong>About the role:</strong></p>
<ul>
<li>Develop storyboards, visual concepts, and 2D art assets for social media and marketing efforts</li>
<li>Capture and edit high-quality game footage and screenshots from various platforms (Console, PC, in-engine).</li>
<li>Apply strong graphic design principles to all visual outputs, ensuring clarity, consistency, and brand alignment.</li>
<li>Work with the team to define and maintain the visual style of marketing and community assets.</li>
<li>Collaborate closely with the directors, capture artists, and developers to stage, compose, and capture compelling game material.</li>
<li>Edit and produce engaging video content using Adobe Premiere Pro and After Effects for both internal and external purposes.</li>
<li>Review and refine video, motion, and graphic content based on feedback from stakeholders, ensuring high standards of quality and alignment with creative vision.</li>
<li>Stay up-to-date with industry trends and best practices in motion design, gaming, and digital media.</li>
</ul>
<p><strong>What you’ll bring:</strong></p>
<ul>
<li>Proven experience of creating high-quality 2D marketing art for games or entertainment, including social assets, thumbnails, channel branding, promotional graphics and video/trailers</li>
<li>Skilled in capturing gameplay screenshots and footage. An interest in photography or similar would be a plus.</li>
<li>Strong proficiency in the Adobe suite - including Photoshop and Premiere Pro</li>
<li>Strong graphic design fundamentals - composition, typography, visual storytelling - with the ability to adapt and evolve to an established art style</li>
<li>Familiarity with cinematic or sequencing tools (Unreal, Unity, Motion Builder, etc.) is a plus.</li>
<li>Ability to take constructive feedback and incorporate it into revisions.</li>
<li>A portfolio showcasing graphic design and 2D artwork relevant to gaming or entertainment.</li>
</ul>
<p>This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>contract</Jobtype>
      <Experiencelevel></Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Adobe Premiere Pro, Adobe Photoshop, Graphic design, Storyboarding, Visual concept development, Gameplay screenshot capture, Video editing, Cinematic or sequencing tools (Unreal, Unity, Motion Builder, etc.), Photography or similar</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Playground Games</Employername>
      <Employerlogo>https://logos.yubhub.co/playgroundgames.com.png</Employerlogo>
      <Employerdescription>Playground Games is a first-party Xbox Game Studio that makes games for consoles and PCs.</Employerdescription>
      <Employerwebsite>https://www.playgroundgames.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.jobvite.com/playground-games/job/oicVzfwI</Applyto>
      <Location>Leamington Spa</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>6a0a5fc5-636</externalid>
      <Title>2D Art Lead</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>We are looking for a Lead 2D Artist to elevate the visual execution of our storefront and live service content. In this role, you will lead and create compelling 2D marketing and promotional assets that support Product and Marketing initiatives across a high-volume live service environment.</p>
<p>You will translate DLC game assets into polished, high-impact visuals through expert composition, lighting, and design. This is a hands-on leadership role focused on quality, craft excellence, and scalable execution.</p>
<p>Responsibilities:</p>
<ul>
<li>Lead visual execution for storefront bundles and promotional assets</li>
<li>Create high-fidelity in-engine captures and marketing compositions</li>
<li>Apply strong graphic design fundamentals including typography, layout, and hierarchy</li>
<li>Partner with Marketing, Brand, Product, and Art to ensure cohesive visual presentation</li>
<li>Develop and refine workflows to support a growing live service pipeline</li>
<li>Write creative briefs and review work delivered by external partners</li>
<li>Provide guidance and feedback to maintain high visual standards</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years of experience in game art, UI art, marketing art, or related field</li>
<li>Expertise in composition, lighting, color theory, and visual storytelling</li>
<li>Advanced proficiency in Adobe Photoshop; experience with After Effects and Illustrator preferred</li>
<li>Experience working in proprietary or commercial game engines</li>
<li>Strong collaboration, organization, and communication skills</li>
<li>Self-motivated with the ability to manage multiple priorities</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$114,300 - $156,200 CAD</Salaryrange>
      <Skills>Adobe Photoshop, game art, UI art, marketing art, composition, lighting, color theory, visual storytelling, graphic design, typography, layout, hierarchy, game engines</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher with a diverse portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/2D-Art-Lead/212968</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>b9fef3fb-340</externalid>
      <Title>2D Graphic Artist</Title>
      <Description><![CDATA[<p>We are looking for a talented Associate 2D Artist to join EA Sports and Racing. In this role, you will contribute high-quality graphic and livery content that enhances the visual identity and authenticity of our titles. You will collaborate with cross-disciplinary teams to create visually compelling designs that align with real-world references, brand guidelines, and the high standards expected of AAA game development.</p>
<p>The ideal candidate has strong graphic design fundamentals, exceptional attention to detail, and a passion for sport. An interest in Motorsport is a strong advantage. You are comfortable working within established visual styles while also contributing creative and original concepts that elevate the overall player experience.</p>
<p>Responsibilities: Create high-quality 2D graphic assets and liveries for use across in-game content Translate real-world reference and brand styles into accurate and compelling in-game designs Develop original livery concepts that align with the creative direction of the project Apply designs to 3D models, working with UV layouts and textures to ensure high visual fidelity Collaborate closely with Art, Design, and Technical teams to ensure assets are implemented correctly and meet AAA quality standards Iterate quickly based on feedback, maintaining consistency and attention to detail throughout the development process Contribute to documentation and help maintain visual consistency across the product</p>
<p>Requirements: High proficiency in Adobe Photoshop and Illustrator Previous experience using 3D software is advantageous, particularly working with UV layouts and texturing of 3D models Ability to accurately replicate real-world reference as well as create original, creative livery concepts Strong attention to detail and visual accuracy Strong visual communication skills Ability to take feedback constructively and iterate quickly Clear communication skills and a collaborative approach to teamwork</p>
<p>Portfolio requirements: Must include high-quality livery or graphic design work Evidence of working to real-world references or established brand styles Demonstrated creativity and clear iteration of ideas through development stages</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>Temporary - with Benefits (EU &amp; Malaysia)</Jobtype>
      <Experiencelevel></Experiencelevel>
      <Workarrangement></Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Adobe Photoshop, Adobe Illustrator, 3D software, UV layouts, Texturing, Graphic design fundamentals, Attention to detail, Visual accuracy, Visual communication skills</Skills>
      <Category></Category>
      <Industry>Motorsport</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher. It has a large portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/2D-Graphic-Artist/212977</Applyto>
      <Location>Kuala Lumpur</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>82204971-d9d</externalid>
      <Title>Senior VFX Artist</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>We&#39;re looking for a Senior VFX Artist with the skill and vision to help bring intense combat, large-scale destruction, and environments to life.</p>
<p>As part of the VFX team, you&#39;ll shape the atmosphere of land, sea, and air across some of the most VFX-packed levels in gaming. Working with artists, designers, and engineers, you&#39;ll help create impactful combat effects, environmental storytelling, and systemic destruction that reinforces gameplay clarity and immersion.</p>
<p>This is a hands-on role where you&#39;ll author AAA real-time effects, set new quality benchmarks, and push the boundaries of what our tools and workflows can achieve. You will report to the VFX Lead and Art Director, ensuring your work aligns with the creative vision and technical goals of the project. Your work will immerse millions of players in the chaos, scale, and spectacle that you can only find in Battlefield.</p>
<p>Responsibilities:</p>
<ul>
<li>Bring vast worlds to life. Design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces that define Battlefield&#39;s atmosphere.</li>
</ul>
<ul>
<li>Shape unforgettable player experiences collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting to ensure effects enhance immersion, readability, and emotional impact.</li>
</ul>
<ul>
<li>Demonstrate an artistic eye with technical depth, mastering timing, composition, and believability while applying expertise in particles, shaders, and procedural workflows.</li>
</ul>
<ul>
<li>Improve scalable VFX systems, shaders, materials, and reusable libraries while establishing best practices and workflows for large-scale productions.</li>
</ul>
<ul>
<li>Lead by example through mentoring other artists, providing constructive feedback, documenting pipelines, and improving visual quality and progress.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>5+ years creating real-time VFX for AAA or large-scale titles, or similar experience within games, with a portfolio that shows ambition and polish.</li>
</ul>
<ul>
<li>Experience working with modern game engines such as Unreal Engine or Unity.</li>
</ul>
<ul>
<li>Portfolio demonstrating high-quality real-time VFX for gameplay, destruction, environmental effects, and in-game cinematics.</li>
</ul>
<ul>
<li>Experience with particle systems, shaders, materials, and real-time rendering constraints.</li>
</ul>
<ul>
<li>Experience with procedural and simulation tools like Houdini and EmberGen, along with production tools such as Adobe Photoshop and Autodesk Maya.</li>
</ul>
<ul>
<li>Strong collaborator with a team-first mindset, prioritising collective success and working across multiple teams.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>real-time VFX, Unreal Engine, Unity, particle systems, shaders, materials, procedural workflows, Houdini, EmberGen, Adobe Photoshop, Autodesk Maya</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher headquartered in Redwood City, California.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-VFX-Artist/212927</Applyto>
      <Location>Guildford</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>96356697-27a</externalid>
      <Title>Screenshot Artist</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. At Ripple Effect, we are a studio where you can do the best work of your career. We&#39;re driven by quality - in the games we create, and in the studio we&#39;ve built.</p>
<p>Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone&#39;s ideas are heard.</p>
<p>We&#39;re looking for a Screenshot Artist to create stunning photo and video materials for Battlefield. You will help introduce the world to the next entry in our franchise through eye-catching photographs of moments only possible in Battlefield. Photo and video assets created by our UI Artist - Capture will live both in-game and marketing materials. You will report to our Line Director, Art. We are considering on-site and hybrid working options within the Vancouver area to apply.</p>
<p>Responsibilities: Create screenshots in debug game build and in Frostbite. Create lighting gyms in-engine to accelerate image creation pipeline. Explore new ways to photograph game content. Implement feedback from creative leads and partnering teams. Organize, archive, and back up assets. Troubleshoot technical issues with development software and hardware. Create &amp; maintain onboarding documentation for the craft, tracking best practices, current workflows, and bottlenecks.</p>
<p>Requirements: 3+ years of experience with composition, lighting, and color theory. Working knowledge of cameras and terminology (exposure triangle, depth of field, raw processing, bracketing and compositing). Expert knowledge of Adobe Photoshop, Lightroom and Premiere Pro. Experience working with Unreal Engine, Unity, or Blender/Cinema4D. An appetite for troubleshooting PC software and console hardware. Portfolio of relevant photography or artwork.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$92,900 - $129,200 CAD</Salaryrange>
      <Skills>composition, lighting, color theory, Adobe Photoshop, Lightroom, Premiere Pro, Unreal Engine, Unity, Blender/Cinema4D</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher headquartered in Redwood City, California. It has a large portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Screenshot-Artist/213062</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>d1d12cbe-a7e</externalid>
      <Title>Praktikum Individualisierung &amp; Classic: Produktmanagement &amp; Vertriebsplanung</Title>
      <Description><![CDATA[<p>Opening. As a Praktikant in the Individualisierung &amp; Classic department, you will be part of a dynamic team that is responsible for creating unique and personalized experiences for Porsche customers.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Umsetzung einer Lifestyle Produktstrategie</li>
<li>Konzept- und Entstehungsphase von limitierten Kleinserien, Markt-Editionen, Sonderwunsch-Projekten, Exclusive Manufaktur Optionen sowie Tequipment und Classic Produkten</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Ein Studienplatz für BWL, Kommunikationswissenschaften, Technik oder eines vergleichbaren Studiengangs (mindestens im 3. Semester oder im Gap Year zwischen Bachelor und Master)</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Produktmanagement, Vertriebsplanung, Analytische Denkfähigkeit, Adobe Photoshop, Führerschein Klasse B</Skills>
      <Category>Engineering</Category>
      <Industry>Automotive</Industry>
      <Employername>Dr. Ing. h.c. F. Porsche AG</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.porsche.com.png</Employerlogo>
      <Employerdescription>Porsche is a renowned luxury car manufacturer with a rich history of innovation and performance. The company is committed to delivering exceptional driving experiences and has a strong focus on individualization and customization.</Employerdescription>
      <Employerwebsite>https://jobs.porsche.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.porsche.com/index.php?ac=jobad&amp;id=18519</Applyto>
      <Location>Stuttgart-Zuffenhausen</Location>
      <Country></Country>
      <Postedate>2025-12-24</Postedate>
    </job>
    <job>
      <externalid>93c6e40f-133</externalid>
      <Title>Praktikum Individualisierung &amp; Classic: Marketing Kommunikation &amp; Vertriebssteuerung</Title>
      <Description><![CDATA[<p>Wir als Team Ferry Porsche sagte einmal:„Wir legen mehr Wert darauf, besonders gute Fahrzeuge zu bauen, als besonders viele.“ Dieser Grundsatz prägt bis heute die Philosophie von Porsche und spiegelt sich insbesondere im Bereich der Individualisierung wider. Hier steht die Erfüllung einzigartiger Kundenwünsche im Fokus – vor, während und nach dem Kauf eines Traumfahrzeugs.</p><p>Im Geschäftsbereich Individualisierung & Classic konzipieren und realisieren wir Fahrzeugprojekte mit viel Liebe zum Detail, unabhängig vom Baujahr. Unser Portfolio umfasst eine Vielzahl individualisierbarer Produktkategorien – von außergewöhnlichen Ausstattungsoptionen aus der Exclusive Manufaktur über stilvolles Fahrzeugzubehör und Originalteilen für Klassiker bis hin zu limitierten Kleinserien und maßgeschneiderten Sonderwunsch Projekten.</p><p>Unter dem Slogan „You dream it. We build it.“ entstehen in der Sonderwunsch Manufaktur individuelle Einzelstücke: Von der Personalisierung und besonderen Materialkombinationen im Innenraum, über hochwertige Designlackierungen auf Karosserie und Rädern bis hin zur eigenen Gestaltung und Entwicklung von Bauteilen, erwecken wir in detailverliebter Handarbeit maßgeschneiderte Traumautos zum Leben.</p><p>Die Teams des Bereichs Individualisierung & Classic verantworten dabei den gesamten Produktentstehungsprozesses, beginnend mit der Idee und dem Produktmanagement, über die technische Bewertung und Produktentwicklung bis hin zur Produktion, Markteinführung, Kommunikation und Vertrieb. Alle Prozesse zeichnen sich durch ein hohes technisches Know-how und eine starke Vertriebskompetenz aus, mit dem Ziel individuelle Kundenwünsche zu realisieren, die Luxuspositionierung der Marke Porsche zu stärken und den unternehmerischen Erfolg zu sichern.</p><p>Um unsere ambitionierten Ziele zu erreichen, suchen wir motivierte und engagierte Praktikantinnen und Praktikanten, die uns bei einer Vielzahl spannender Herausforderungen unterstützen möchten. In unserem Bereich sind mehrere Praktikumsplätze verfügbar, die unterschiedliche Schwerpunkte abdecken.</p><p>Was erwartet dich? Deine Themenschwerpunkte sind...</p><p>Produktmarketing und -kommunikation: Unterstützung bei der Konzeption &amp; Umsetzung einer Markenadäquaten Kommunikationsstrategie Mitarbeit bei der Planung und Umsetzung von Medienproduktionen Mitwirkung bei der Aktualisierung und Weiterentwicklung von Inhalten im Porsche Car Configurator sowie weiteren Online-Plattformen Zusammenarbeit mit verschiedensten Unternehmensbereichen sowie externen Agenturen/Dienstleistern</p><p>Vertriebskonzepte, Marktbetreuung &amp; Training: Weltweite Marktanalysen und -abfragen sowie Aufbereitung der Ergebnisse Auswertungen zur internationalen Markt- und Projektsteuerung und Unterstützung bei der Erstellung von Gremienvorlagen Unterstützung bei der Erstellung, Ausarbeitung und Umsetzung von weltweiten und marktspezifischen Vertriebskonzepten sowie Best Business Practices Mitarbeit bei der Unterstützung von marktspezifischen Veranstaltungen und Vertriebsmaßnahmen Unterstützung bei der Zusammenarbeit mit verschiedensten Unternehmensbereichen, Importeuren, unserer internationalen Vertriebsorganisation, sowie externen Agenturen und Dienstleitstern</p><p>Sonderwunsch Kundenberatung: Mitwirkung bei der Beratung von Sonderwunsch Fahrzeugkonfigurationen Unterstützung bei der Bewertung von Sonderwunsch Kundenanfragen im Rahmen der Fahrzeugindividualisierung sowie im Berichtswesen Mitarbeit bei der Interaktion und Kommunikation mit Importeuren, Händlern und Endkunden Mithilfe bei der Organisation und Koordination von Kundenberatungen, Workshops und Veranstaltungen Unterstützung bei der Betreuung des Sonderwunsch Showrooms und Fuhrparks</p><p>Beginn: Februar &amp; AugustDauer: 6 Monate Wir bieten dir...</p><p>Ein motiviertes Team Einblicke in einzigartige Fahrzeugprojekte Eigene Projekte Digitale Lern- und Arbeitsmittel Flexible Arbeitszeiten Eine aktive Prakti-Community Was zeichnet dich aus? Ein Studienplatz für Kommunikations- oder Wirtschaftswissenschaften, ein technisches Studium oder eines vergleichbaren Studiengangs (mindestens im 3. Semester oder im Gap Year zwischen Bachelor und Master) Ausgeprägte Team- und Kommunikationsfähigkeiten Selbständige und analytische Arbeitsweise Faszination für das Thema Automobil &amp; Individualisierung Sicherer Umgang mit Adobe Photoshop wünschenswert Führerschein Klasse B vorteilhaft Ein sicherer Umgang mit MS Office Sehr gute Deutsch- und gute Englischkenntnisse (min. B2), weitere Fremdsprachen vorteilhaft</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>internship</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Team- und Kommunikationsfähigkeiten, Selbständige und analytische Arbeitsweise, Faszination für das Thema Automobil &amp; Individualisierung, Sicherer Umgang mit Adobe Photoshop, Führerschein Klasse B, Ein sicherer Umgang mit MS Office, Sehr gute Deutsch- und gute Englischkenntnisse, Adobe Creative Suite, Microsoft Office, Deutsch, Englisch</Skills>
      <Category>Marketing</Category>
      <Industry>Automotive</Industry>
      <Employername>Dr. Ing. h.c. F. Porsche AG</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.porsche.com.png</Employerlogo>
      <Employerdescription>Porsche is a renowned German luxury sports car manufacturer that has been building high-performance vehicles for over 70 years. The company is known for its innovative designs, exceptional engineering, and commitment to quality. As a leader in the automotive industry, Porsche continues to push the boundaries of innovation and excellence.</Employerdescription>
      <Employerwebsite>https://jobs.porsche.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.porsche.com/index.php?ac=jobad&amp;id=18122</Applyto>
      <Location>Stuttgart-Zuffenhausen</Location>
      <Country></Country>
      <Postedate>2025-12-08</Postedate>
    </job>
  </jobs>
</source>