Houdini Technical Artist · Ubisoft Annecy

Tue, 03 Feb 2026 18:02:43 GMT
Engineering

Ubisoft Annecy · Annecy · hybrid

We are looking for a Houdini Technical Artist to join our team. As a Houdini Technical Artist, you will help define and create, support and maintain the procedural content generation pipeline and tools. You will create Houdini digital assets for use in game with Houdini Engine (procedural objects, terrain processing & space population (rocks and vegetation)) and iterate with the various teams to create tools linking the game engine to Houdini processes.

What you'll do

Create Houdini digital assets for use in game with Houdini Engine (procedural objects, terrain processing & space population (rocks and vegetation))

Iterate with the various teams to create tools linking the game engine to Houdini processes

What you need

Well advanced Houdini knowledge

Familiar with VEX and ideally with Python