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  <jobs>
    <job>
      <externalid>c49d3fb5-aa6</externalid>
      <Title>Narrative Designer H/F</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations. We are currently working on Microsoft Flight Simulator, the A Plague Tale franchise, and HoloForge, our XR department.</p>
<p>We are looking for a Narrative Designer to join our team and help create exceptional interactive experiences for our players. As a Narrative Designer, you will be responsible for designing and implementing the narrative elements of our games, including dialogue, animations, and interactions with non-playable characters (NPCs).</p>
<p>You will work closely with our writers, level designers, artists, animators, and coders to ensure that the narrative elements are integrated seamlessly into the game. You will also be responsible for ensuring that the narrative is consistent and cohesive throughout the game.</p>
<p>The ideal candidate will have a strong background in game development, with experience in narrative design and implementation. You will have a deep understanding of game mechanics and how to integrate narrative elements into the game. You will also have excellent communication and collaboration skills, with the ability to work effectively with a team.</p>
<p>Responsibilities:</p>
<ul>
<li>Design and implement narrative elements, including dialogue, animations, and interactions with NPCs</li>
<li>Work closely with writers, level designers, artists, animators, and coders to ensure that narrative elements are integrated seamlessly into the game</li>
<li>Ensure that narrative is consistent and cohesive throughout the game</li>
<li>Collaborate with team members to ensure that narrative elements are aligned with game mechanics and overall game design</li>
</ul>
<p>Requirements:</p>
<ul>
<li>2+ years of experience in game development, with a focus on narrative design and implementation</li>
<li>Strong understanding of game mechanics and how to integrate narrative elements into the game</li>
<li>Excellent communication and collaboration skills, with the ability to work effectively with a team</li>
<li>Proficiency in game development tools, such as Unity or Unreal Engine</li>
<li>Strong understanding of narrative design principles and best practices</li>
</ul>
<p>Preferred Skills:</p>
<ul>
<li>Experience with game development tools, such as Unity or Unreal Engine</li>
<li>Strong understanding of narrative design principles and best practices</li>
<li>Experience with game development pipelines and processes</li>
<li>Strong communication and collaboration skills, with the ability to work effectively with a team</li>
</ul>
<p>Salary Range: Not specified</p>
<p>Experience Level: Mid</p>
<p>Employment Type: Full-time</p>
<p>Workplace Type: Onsite</p>
<p>Category: Design</p>
<p>Industry: Technology</p>
<p>Required Skills:</p>
<ul>
<li>Narrative design</li>
<li>Game development</li>
<li>Unity or Unreal Engine</li>
<li>Game development pipelines and processes</li>
<li>Narrative design principles and best practices</li>
</ul>
<p>Preferred Skills:</p>
<ul>
<li>Game development tools, such as Unity or Unreal Engine</li>
<li>Narrative design principles and best practices</li>
<li>Game development pipelines and processes</li>
<li>Strong communication and collaboration skills, with the ability to work effectively with a team</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Narrative design, Game development, Unity or Unreal Engine, Game development pipelines and processes, Narrative design principles and best practices, Game development tools, such as Unity or Unreal Engine, Narrative design principles and best practices, Game development pipelines and processes, Strong communication and collaboration skills, with the ability to work effectively with a team</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/da4ee74a-8804-4364-8c18-3ec5fe462c3c</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>9e005c2d-75f</externalid>
      <Title>Mid/Senior Narrative Designer</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio based in Bordeaux, France. We are looking for a Mid/Senior Narrative Designer to join our team.</p>
<p>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations. We are a team of over 300 collaborators working on Microsoft Flight Simulator, the A Plague Tale franchise, and HoloForge, our XR department.</p>
<p>Our infallible goal is to create exceptional, memorable interactive experiences for our players. To achieve this, we are looking for a Mid/Senior Narrative Designer to join our team.</p>
<p>As a Mid/Senior Narrative Designer, you will be responsible for creating and implementing the narrative experience on multiple levels of our new project. You will work closely with the Level Designer, Level Artist, and Level Builder to ensure a cohesive and engaging narrative experience.</p>
<p>Responsibilities:</p>
<ul>
<li>Create and implement the narrative experience on multiple levels</li>
<li>Collaborate with the Level Designer, Level Artist, and Level Builder to ensure a cohesive and engaging narrative experience</li>
<li>Work with the writers to iterate on dialogue and scene design</li>
<li>Ensure the narrative experience is consistent with the game&#39;s overall story and tone</li>
</ul>
<p>Requirements:</p>
<ul>
<li>4 years of experience in game development, preferably in a narrative design role</li>
<li>Proficiency in a scripting language</li>
<li>Experience with integrating narrative elements into a game engine</li>
<li>Strong understanding of narrative design principles and game development pipelines</li>
<li>Excellent communication and collaboration skills</li>
<li>Ability to work in a fast-paced environment and meet deadlines</li>
</ul>
<p>Preferred Skills:</p>
<ul>
<li>Experience with Unreal Engine or Unity</li>
<li>Knowledge of game development pipelines and tools</li>
<li>Strong understanding of game design principles and mechanics</li>
</ul>
<p>If you are passionate about creating engaging and memorable interactive experiences, we encourage you to apply for this role. Please submit your CV, cover letter, and portfolio to the application form below.</p>
<p>The next steps will be:</p>
<ul>
<li>Review of your application</li>
<li>Technical test (if applicable)</li>
<li>Interview with a member of our HR team (remote)</li>
<li>Technical interview with the project leads (onsite, when possible, and we will reimburse your travel expenses to Bordeaux)</li>
</ul>
<p>If you want to learn more about Asobo Studio, check out our LinkedIn page. We look forward to hearing from you!</p>
<p>Asobo Studio is an equal opportunities employer and welcomes applications from all qualified candidates without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, gender identity, or any other protected characteristic. We are also committed to providing reasonable accommodations for individuals with disabilities. If you require an accommodation, please let us know during your interview with the recruitment team.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>narrative design, game development, scripting language, game engine, narrative design principles, game development pipelines, Unreal Engine, Unity, game development pipelines, game design principles, mechanics</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/81659e8e-1bff-4013-b6cc-a96b6535ae46</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>dd7d3631-560</externalid>
      <Title>Mid/Senior Graphics Programmer H/F (Flight Sim)</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio that has been creating games for PC and consoles for over 20 years. We are currently working on Microsoft Flight Simulator, a franchise with a Metacritic score of over 90, and a team of over 300 members. We are looking for a Mid/Senior Graphics Programmer to join our team and contribute to the development of our games.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Develop and implement systems and tools for the engine, rendering, and technological needs such as streaming, world editing, shaders, lighting, particles, and effects.</li>
<li>Optimize memory and performance to meet the requirements of the target platforms.</li>
<li>Provide support to technical artists and other team members as needed to use the technology correctly and efficiently.</li>
<li>Analyze and propose improvements to the current 3D technologies in our engine.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5 years of experience in a game development studio.</li>
<li>Advanced knowledge of C++ and multi-threading techniques.</li>
<li>Good understanding of modern GPU rendering pipelines and ability to use them efficiently.</li>
<li>Familiarity with console APIs.</li>
<li>Mastery of linear algebra 3D.</li>
<li>Experience with modern rendering techniques such as TAA, deferred rendering, reflections, and global illumination.</li>
<li>Fluent in French and English (spoken, written, and read).</li>
</ul>
<p><strong>Nice to Have</strong></p>
<ul>
<li>Experience with profiling tools.</li>
<li>Experience with ray tracing software.</li>
</ul>
<p><strong>How to Apply</strong></p>
<p>If this opportunity seems like a new and exciting step in your career, we would be delighted to meet you. We know that some people hesitate to apply when they are not sure they meet all the requirements for a job. If you are unsure, take the leap! Share with us what you can bring to the project; we are eager to discover your unique talents, whether it&#39;s for this job or a future opportunity. Send your CV, cover letter, and achievements (professional and personal projects) via the form below.</p>
<p>The next steps will be:</p>
<ul>
<li>Review of your application</li>
<li>Technical test (if applicable)</li>
<li>Interview with a member of the HR team (remote)</li>
<li>Technical interview with the project leads (in person, when possible, and we will reimburse your travel expenses to Bordeaux)</li>
</ul>
<p>If you want to learn more about us, take a look at our LinkedIn page; there&#39;s a lot to discover about life at Asobo!</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, Multi-threading, GPU rendering pipelines, Console APIs, Linear algebra 3D, TAA, Deferred rendering, Reflections, Global illumination, Profiling tools, Ray tracing software</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has been creating games for PC and consoles for over 20 years, with a team of over 300 members working on various projects, including Microsoft Flight Simulator and A Plague Tale.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/892bc61d-32f3-4284-9449-ef9d4be8d8e7</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>5165f493-b97</externalid>
      <Title>Mid/Senior Gameplay Programmer H/F (Flight Sim)</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio that has been creating games for PC and consoles for over 20 years. We are currently working on Microsoft Flight Simulator, a franchise with over 10 million active players, and are looking for a Mid/Senior Gameplay Programmer to join our team.</p>
<p>You will be responsible for contributing to the development of our games, working closely with our team of 10 other Gameplay Programmers, and collaborating with other departments such as production, art, and sound design. You will be responsible for designing, developing, and optimizing gameplay elements, as well as ensuring the quality of the player experience.</p>
<p>As a Mid/Senior Gameplay Programmer, you will have the opportunity to work on a wide range of projects, from concept to release, and will be expected to take ownership of your work and contribute to the overall success of the team.</p>
<p>We are looking for someone with 5 years of experience in game development, a strong understanding of C++, and a passion for creating engaging and immersive gameplay experiences.</p>
<p>Responsibilities:</p>
<ul>
<li>Design, develop, and optimize gameplay elements</li>
<li>Collaborate with other departments to ensure the quality of the player experience</li>
<li>Take ownership of your work and contribute to the overall success of the team</li>
<li>Work closely with our team of 10 other Gameplay Programmers</li>
<li>Collaborate with other departments such as production, art, and sound design</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5 years of experience in game development</li>
<li>Strong understanding of C++</li>
<li>Passion for creating engaging and immersive gameplay experiences</li>
<li>Ability to work collaboratively as part of a team</li>
<li>Strong communication and problem-solving skills</li>
</ul>
<p>Preferred skills:</p>
<ul>
<li>Experience with game development tools such as Perforce and Git</li>
<li>Knowledge of physics and mathematics</li>
<li>Ability to work in a fast-paced environment and meet deadlines</li>
</ul>
<p>If you are passionate about game development and are looking for a challenging and rewarding role, we encourage you to apply. Please submit your CV, cover letter, and any relevant projects or portfolios you have worked on.</p>
<p>We are an equal opportunities employer and welcome applications from all qualified candidates. We are committed to providing a safe and inclusive work environment for all employees.</p>
<p>We look forward to hearing from you!</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, Game development, Gameplay programming, Mathematics, Physics, Perforce, Git, Game development tools, Physics, Mathematics</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has been creating games for PC and consoles for over 20 years, with a team of over 300 collaborators working on various projects, including Microsoft Flight Simulator and A Plague Tale.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/0ed8cf6a-d1f7-41d8-8a66-273802d7ba0d</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
  </jobs>
</source>