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    <job>
      <externalid>cbe9829d-5c7</externalid>
      <title>Event Car Activator</title>
      <description><![CDATA[<p>We are seeking an Event Car Activator to join our Sports Marketing team. As an Event Car Activator, you will be responsible for activating various events with our event cars and creating engaging, energetic, and unforgettable experiences across Sweden.</p>
<p>In this role, you will drive our event cars to various sports events, festivals, and community gatherings. You will often be the first to arrive and the last to leave, playing a crucial role in bringing the Red Bull brand to life wherever you go.</p>
<p>No two days are the same. One weekend you might be at the top of Åreskutan, and the next week you&#39;ll be activating a gaming event or supporting a local running club. Regardless of the location, your mission remains the same: to deliver energy, create engagement, and give people an experience they remember.</p>
<p>As an Event Car Activator, you are one of Red Bull&#39;s most important ambassadors. You will meet consumers, build relationships, and represent the brand with energy, professionalism, and passion. To thrive in this role, you need to love being on the move, be solution-oriented, and feel just as comfortable behind the wheel as you do in the midst of an event.</p>
<p>Our event cars operate out of Stockholm, so we require you to live in or around Stockholm.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>Conduct activations across the country safely, professionally, and inspiringly.</li>
<li>Ensure the event car is at the right place at the right time and that each activation is carried out according to plan.</li>
<li>Create the right atmosphere with music and energy, set up event materials, branding, tents, and other activation tools.</li>
<li>Take responsibility for the entire event, from setup to teardown, and ensure each event meets high standards.</li>
</ul>
<p><strong>Requirements:</strong></p>
<ul>
<li>Swedish B driver&#39;s license for manual transmission and at least one year of driving experience.</li>
<li>Experience in events, field marketing, or similar assignments.</li>
<li>Love meeting people and creating positive experiences.</li>
<li>Genuine interest in music and staying updated on cultural and entertainment news.</li>
<li>Enjoy being on the road and see travel as part of the adventure.</li>
<li>Interest in sports, events, and the Swedish sports landscape.</li>
<li>Beneficial if you have DJ skills and experience creating atmospheres at events.</li>
<li>Beneficial if you have a network or strong interest in action sports.</li>
<li>Beneficial if you are familiar with social media and have a sense of creating engaging content in photo and video.</li>
</ul>
<p><strong>Travel:</strong> 90-100%</p>
<p><strong>What We Offer:</strong></p>
<ul>
<li>Opportunity to work with a dynamic and international brand.</li>
<li>Varied and exciting work tasks.</li>
<li>Chance to develop your skills in event management and brand activation.</li>
</ul>
<p><strong>About Red Bull:</strong></p>
<p>Red Bull was founded in the mid-1980s by Dietrich Mateschitz after being inspired by Eastern functional drinks. This led to the creation of a new product category – energy drinks.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>event management, field marketing, driving, music, social media, teamwork, DJ skills, action sports, content creation</skills>
      <category>Marketing</category>
      <industry>Marketing</industry>
      <employername>Red Bull Sweden AB</employername>
      <employerlogo>https://logos.yubhub.co/jobs.redbull.com.png</employerlogo>
      <employerdescription>Red Bull Sweden AB is part of the global Red Bull organisation, which was founded in the mid-1980s and is known for its energy drinks and extensive involvement in sports and cultural events.</employerdescription>
      <employerwebsite>https://jobs.redbull.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_cbe9829d-5c7</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-22</postedate>
    </job>
    <job>
      <externalid>cd15f539-ef6</externalid>
      <title>Engineering Manager - Subscriptions</title>
      <description><![CDATA[<p>At Spotify, our Subscriptions organisation helps listeners discover the value of Spotify, find the right subscription, and keep enjoying the content they love.</p>
<p>We&#39;re looking for an Engineering Manager II to lead a team of data and backend engineers within our Subscriptions Mission.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Lead, support, and develop a team of data and backend engineers, creating an inclusive environment where everyone can contribute and grow.</li>
<li>Work with product managers, business partners, and engineering teams to set priorities and build data products that improve the subscription experience.</li>
<li>Guide the development of reliable, scalable data pipelines and backend services that support targeting, messaging, personalisation, and machine learning.</li>
<li>Help your team make informed technical decisions, balancing data quality, reliability, business needs, and long-term maintainability.</li>
<li>Support engineers through regular feedback, coaching, career development, and opportunities to share knowledge.</li>
<li>Collaborate across teams to manage dependencies, solve challenges, and build shared data solutions.</li>
<li>Improve engineering practices, including service reliability, sustainable on-call processes, and responsible data management.</li>
<li>Explore opportunities to use AI and automation to simplify workflows, improve data quality, and support your team&#39;s work.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>You have experience leading data or backend engineering teams and enjoy helping engineers develop their skills and careers.</li>
<li>You have a background in software or data engineering and can guide technical discussions about data architecture, distributed systems, scalability, and reliability.</li>
<li>You understand how to balance team development, technical decisions, and delivery priorities to achieve meaningful results.</li>
<li>You have worked with large-scale data pipelines, data platforms, or backend services. Experience with technologies such as Google Cloud, BigQuery, Apache Beam, Dataflow, dbt, Flyte, Airflow, Scala, or Java is valuable.</li>
<li>You can navigate changing priorities, make informed decisions, and help your team move forward when the path isn&#39;t always clear.</li>
<li>You communicate clearly and build effective partnerships with product, business, and engineering teams to turn shared goals into practical solutions.</li>
<li>You value different perspectives, encourage open feedback, and help create an environment where people feel respected and supported.</li>
<li>You&#39;re curious about new technologies, including AI and automation, and enjoy finding ways to improve how teams work and deliver value.</li>
</ul>
<p><strong>Location</strong></p>
<ul>
<li>We offer you the flexibility to work where you work best! For this role, you can be within the EMEA region as long as we have a work location (excluding France due to on-call restrictions).</li>
<li>This team operates within the Central European and GMT time zone for collaboration.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Permanent</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>data engineering, backend engineering, software engineering, Google Cloud, BigQuery, Apache Beam, Dataflow, dbt, Flyte, Airflow, Scala, Java</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides listeners with access to millions of songs, podcasts, and videos.</employerdescription>
      <employerwebsite>https://www.spotify.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_cd15f539-ef6</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-20</postedate>
    </job>
    <job>
      <externalid>042a4c9c-d38</externalid>
      <title>Sr. Measurement Partner</title>
      <description><![CDATA[<p>As a Measurement Partner for the Nordics at Pinterest, you will help advertisers understand user behaviors on Pinterest and measure the effectiveness of their advertising.</p>
<p>You will design and execute empirical research studies, analyze advertising effectiveness using internal and external measurement tools, and develop measurement strategies to enhance business outcomes.</p>
<p>Responsibilities:</p>
<ul>
<li>Execute standard and custom research studies for Pinterest&#39;s partners to analyze advertising effectiveness</li>
<li>Collaborate with clients and agencies to measure business value and develop measurement strategies</li>
<li>Identify new opportunities for future measurement capabilities and improvements</li>
<li>Focus on in-depth scaled analysis/projects to drive improved results for clients</li>
<li>Manage relationships with internal clients and build credibility and trust in our solutions</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Minimum 6 years of relevant experience in digital ads measurement, performance marketing, or adtech</li>
<li>Bachelor&#39;s or Master&#39;s degree in economics, business administration, communication science, media informatics, or equivalent practical experience</li>
<li>Proven track record of designing and executing research studies and delivering strategic insights</li>
<li>Deep expertise in advanced measurement frameworks and web analytics solutions</li>
<li>Strong understanding of the evolving privacy landscape and modern measurement methodologies</li>
<li>Excellent interpersonal and communication skills</li>
<li>Extensive experience partnering with advertisers and agencies across Northern Europe</li>
<li>Demonstrated experience leveraging AI tools to optimize workflows and reporting</li>
<li>Professional fluency in English</li>
</ul>
<p>In-office requirement: 1-2 times a week in Stockholm.</p>
<p>Salary range: 553 844 kr - 1 024 610 kr SEK.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange>553 844 kr-1 024 610 kr SEK</salaryrange>
      <skills>digital ads measurement, performance marketing, adtech, advanced measurement frameworks, web analytics solutions, AI tools</skills>
      <category>Marketing</category>
      <industry>Technology</industry>
      <employername>Pinterest</employername>
      <employerlogo>https://logos.yubhub.co/pinterest.com.png</employerlogo>
      <employerdescription>Pinterest is a platform where people find creative ideas, dream about new possibilities, and plan for memories.</employerdescription>
      <employerwebsite>https://pinterest.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_042a4c9c-d38</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state>Sweden</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-20</postedate>
    </job>
    <job>
      <externalid>45754a4f-6ef</externalid>
      <title>Startup Hunter Account Executive</title>
      <description><![CDATA[<p>Want to join a fast-growth pre-IPO organisation that could define the next stage of your career?</p>
<p>Reporting to the Manager for Startups as an Account Executive at Databricks, you will focus on acquiring new accounts across the Nordics Market.</p>
<p>As a successful candidate, you are a self-starter who understands how to generate pipeline and manage full sales cycles.</p>
<p>You have experience in the consumption business; you know how to sell innovation and value to new prospective customers, identify first- or new use cases, and can guide them forward to compress decision cycles.</p>
<p>You love understanding a product in depth and are passionate about communicating its value to customers and partners.</p>
<p>Always prospecting for new use-case opportunities within new accounts, we also offer accelerators for exceeding 100% quota accomplishment.</p>
<p>You will be offered huge potential for career progression with the pace of the team&#39;s growth.</p>
<p>The impact you will have:</p>
<ul>
<li>Demonstrated experience in a direct account executive/closing role</li>
<li>Assess your territory and develop a successful account execution strategy</li>
<li>Identify and activate new accounts to execute account activation target activate new accounts</li>
<li>Exceed activity and revenue targets</li>
<li>Track all customer details, including use case, purchase time frames, next steps, and forecasting in Salesforce</li>
<li>Identify new use case opportunities and showcase value to prospects</li>
<li>Promote the value of Databricks&#39; Data Intelligence Platform</li>
<li>Partner with founders and technical leaders to accelerate time-to-value and drive early consumption adoption</li>
</ul>
<p>What we look for:</p>
<ul>
<li>Experience penetrating new accounts, executing on first use cases, growing initial consumption and closing deals in a direct sales role</li>
<li>Experience in a relevant software sales development role with a consumption sales motion</li>
<li>Some exposure to the software industry and a grasp of basic concepts of selling SAAS, Big Data and Business Value</li>
<li>Basic understanding of the data platform and cloud ecosystems</li>
<li>Experience exceeding sales targets/quotas</li>
<li>Success in closing new accounts while working on existing accounts</li>
<li>Passion for cloud technologies</li>
<li>Bachelor&#39;s Degree or relevant work experience</li>
</ul>
<p>Benefits: At Databricks, we strive to provide comprehensive benefits and perks that meet the needs of all of our employees.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>consumption sales, software sales, SAAS, Big Data, cloud technologies, Salesforce, data platform, cloud ecosystems</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_45754a4f-6ef</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state>Sweden</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-20</postedate>
    </job>
    <job>
      <externalid>b8d4b892-fa7</externalid>
      <title>Startup Core Account Executive</title>
      <description><![CDATA[<p>We are seeking a Startup Core Account Executive to join our Enterprise Sales team at Databricks, reporting to the Manager for Startups. As a successful candidate, you will have relevant experience selling to Start-up and Mid-Market accounts, and be a self-starter who understands the consumption sales process.</p>
<p>Your primary goal will be to drive quarter-on-quarter consumption growth in existing accounts, exceed activity and quarterly revenue targets, and track all customer details in Salesforce. You will also identify new use case opportunities, showcase value to existing customers, and work closely with cross-functional engineering and product teams to deliver the most value back to your customers.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Assessing your territory and developing a successful execution strategy within the first 30 days</li>
<li>Driving quarter-on-quarter consumption growth in existing accounts</li>
<li>Exceeding activity and quarterly revenue targets</li>
<li>Tracking all customer details, including use case, purchase time frames, next steps, and forecasting in Salesforce</li>
<li>Identifying new use case opportunities and showcasing value to existing customers</li>
<li>Working closely with cross-functional engineering and product teams to deliver the most value back to your customers</li>
<li>Collaborating with system integrators, ISVs, and cloud partners to help customers build a world-class data and AI strategy</li>
<li>Driving business and technical consultancy for businesses to scale their data &amp; company strategies effectively</li>
<li>Promoting the value of Databricks&#39; Data Intelligence Platform</li>
<li>Ensuring 100% satisfaction among all customers</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Demonstrated experience driving consumption growth and closing commit deals in a direct sales role</li>
<li>Adept in selling to technical buyers</li>
<li>Experience in relevant software sales roles with a consumption-based sales motion</li>
<li>Some exposure to the software industry and some basic concepts of selling SAAS, Big Data, and Business Value</li>
<li>Basic understanding of the data platform and cloud ecosystems</li>
<li>Understanding of the life cycle of a startup and its decision-making process</li>
<li>Experience exceeding sales targets/quotas</li>
<li>Success in closing new accounts while working on existing accounts</li>
<li>General understanding of MEDDPICC</li>
<li>Bachelor&#39;s Degree or relevant work experience</li>
</ul>
<p>At Databricks, we strive to provide comprehensive benefits and perks that meet the needs of all of our employees. For specific details on the benefits offered in your region, please click here.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>consumption sales, software sales, SAAS, Big Data, Business Value, MEDDPICC, Salesforce</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_b8d4b892-fa7</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state>Sweden</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-20</postedate>
    </job>
    <job>
      <externalid>327716cd-676</externalid>
      <title>Business Analyst-On Premise</title>
      <description><![CDATA[<p>As an On Premise Business Analyst, you will transform internal and external data into actionable insights that improve business performance and support strategic decision-making.</p>
<p>You will build scalable data models and analytics solutions, reduce manual reporting needs, and make insights more accessible to the business.</p>
<p>You will report directly to the National On Premise Manager and work closely with stakeholders across the organization to ensure data and insights create real business value.</p>
<p>Responsibilities:</p>
<ul>
<li>Analyze large amounts of structured and unstructured data from internal and external sources</li>
<li>Design and document data pipelines, workflows, and transformations to ensure data quality and usability</li>
<li>Drive projects within sales coverage planning by combining internal and external data sources to identify high-potential customers and untapped business opportunities</li>
<li>Identify new opportunities to increase B2B reach through new wholesale and distribution partners</li>
<li>Collaborate with stakeholders on defining, monitoring, and standardizing KPIs and reporting</li>
<li>Translate business needs into data requirements and ensure data resources meet business needs</li>
<li>Act as a bridge between the business and technical functions such as IT and Data Science</li>
<li>Combine internal and external data sources into coherent data models tailored to business needs</li>
<li>Build and maintain semantic layers that simplify access to data and enable self-service analysis for the business</li>
<li>Support the development of AI, Power BI, and other visualization tools</li>
<li>Work with the Insights team and central stakeholders to identify scalable use cases that increase efficiency, strengthen decision-making, and reduce reliance on Excel-based reporting and manual analysis</li>
<li>Use tools like Power BI, Tableau, and other BI platforms for reporting and visualization</li>
<li>Stay updated on new technology and working methods within AI, data analysis, and FMCG</li>
</ul>
<p>Requirements:</p>
<ul>
<li>At least 1-2 years of experience in programming and AI-related areas</li>
<li>Strong curiosity and genuine interest in developing systems, processes, and tools, and finding new insights through data</li>
<li>Knowledge of Python, BI, or SQL, and willingness and ability to develop competence in other relevant techniques</li>
<li>Experience with Snowflake or Databricks is advantageous</li>
<li>Good data understanding and ability to structure and prepare data sets for relevant analysis and business insights</li>
<li>Strong communicative ability and experience in stakeholder management at different levels</li>
<li>Experience in the FMCG industry in a data- or analysis-oriented role is advantageous</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>mid</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>Python, BI, SQL, Data Analysis, AI, Snowflake, Databricks, Power BI, Tableau</skills>
      <category>IT</category>
      <industry>Food and Beverage</industry>
      <employername>Red Bull Sweden AB</employername>
      <employerlogo>https://logos.yubhub.co/jobs.redbull.com.png</employerlogo>
      <employerdescription>Red Bull Sweden AB is a subsidiary of the global energy drink company Red Bull, founded in the mid-1980s by Dietrich Mateschitz.</employerdescription>
      <employerwebsite>https://jobs.redbull.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_327716cd-676</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-17</postedate>
    </job>
    <job>
      <externalid>1cdf8ace-a2b</externalid>
      <title>Environment Art Intern</title>
      <description><![CDATA[<p>Join Electronic Arts as an Environment Art Intern at DICE Stockholm. You&#39;ll work on the Battlefield franchise, contributing to immersive game environments.</p>
<p>As an intern, you&#39;ll participate in our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from a mentor.</p>
<p>Responsibilities:</p>
<ul>
<li>Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite.</li>
<li>Plan, estimate, and implement your work, taking ownership of your learning and progress.</li>
<li>Collaborate with the team in stand-ups, playtests, and art review meetings, actively seeking feedback.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience creating 3D art with Maya, ZBrush, and the Substance suite.</li>
<li>Experience deconstructing real-world references to achieve photorealism in environment art.</li>
<li>Experience working with performance constraints and efficient asset creation for real-time environments.</li>
<li>Experience collaborating in team settings, including actively seeking and applying feedback.</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden.</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa/relocation support.</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027.</li>
</ul>
<p>Contract: 6-month Internship Start Date: Late January 2027 Work Model: Hybrid (3 days onsite minimum)</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Maya, ZBrush, Substance suite, 3D art, environment art, photorealism, real-time environments, team collaboration</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global gaming company that develops and publishes games and entertainment experiences.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_1cdf8ace-a2b</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-16</postedate>
    </job>
    <job>
      <externalid>a3916e8c-52a</externalid>
      <title>Account Manager OOH at Oatly</title>
      <description><![CDATA[<p>We&#39;re seeking an Account Manager OOH to join our team in Stockholm. As the primary point of contact for Out-of-Home (OOH) customers in Sweden, you will build long-term relationships and ensure the timely delivery of solutions that meet customer needs and objectives.</p>
<p>Responsibilities:</p>
<ul>
<li>Be the primary point of contact and build long-term relationships with OOH customers in Sweden, especially in the coffee landscape.</li>
<li>Work closely with the Nordic Brand &amp; Barista Development Teams to onboard and integrate new clients and develop existing client relationships.</li>
<li>Develop 1-year plans with existing and new customers, aligned with their goals and growth ambitions and own sales forecasts within the assigned accounts and translate plans into action.</li>
<li>Ensure the timely and successful delivery of solutions according to customer needs and objectives, and monitor and analyze customers&#39; product usage to spot trends, unlock growth, and improve performance.</li>
<li>Clearly communicate the progress of monthly/quarterly initiatives to internal and external stakeholders.</li>
<li>Look for opportunities to expand visibility through special events, concept strategies, and coffee-led activations.</li>
<li>Act as a Brand Ambassador, bringing Oatly to life in everyday conversations.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Creation and collaboration across internal and external stakeholders.</li>
<li>Build strong internal and external networks to drive shared outcomes, especially across the café/coffee ecosystem.</li>
<li>Coordinate and synchronize work across teams and departments.</li>
<li>Enable effective information and knowledge sharing across the organization.</li>
<li>Knowledge within platforms such as Word, Excel, PowerPoint, Outlook, CRM system and would be great if you are system savvy.</li>
</ul>
<p>Nice to have:</p>
<ul>
<li>You are a passionate advocate for sustainability who strives to create societal shifts and drive the plant-based revolution.</li>
<li>You are organized and structured, with problem-solving skills essential for identifying root causes and implementing effective solutions.</li>
<li>You are highly collaborative and understand that our success depends on our ability to work together to find innovative solutions.</li>
<li>You have a charismatic presence and a knack for steering conversations while diplomatically focusing the room on what matters.</li>
<li>You are a business-minded professional with a holistic yet detail-oriented approach,self-driven and proactive.</li>
<li>You are people-centric and service-minded with a positive mindset, and you communicate clearly and flexibly.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype></jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>CRM system, Excel, PowerPoint, Word, Outlook</skills>
      <category>Sales</category>
      <industry>Food and Beverage</industry>
      <employername>Oatly AB</employername>
      <employerlogo>https://logos.yubhub.co/careers.oatly.com.png</employerlogo>
      <employerdescription>Oatly is a producer of oat-based dairy alternatives with products spanning multiple categories.</employerdescription>
      <employerwebsite>https://careers.oatly.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_a3916e8c-52a</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-15</postedate>
    </job>
    <job>
      <externalid>165e8ee3-da2</externalid>
      <title>Digital Natives Hunter Account Executive, Nordics</title>
      <description><![CDATA[<p>Want to help solve the world&#39;s toughest problems with data and AI?</p>
<p>This is what we do every day at Databricks. Databricks operates at the leading edge of the Data and AI space. Our customers turn to us to lead the accelerated innovation their businesses need to gain first-mover advantage in today&#39;s ultra-competitive landscape.</p>
<p>As a Digital Natives Hunter Account Executive for the Nordics, you are an enterprise sales professional experienced in selling to Digital Native accounts across the Nordics. You know how to sell innovation and change through customer vision expansion and can guide deals forward to compress decision cycles. You love understanding a product in depth and are passionate about communicating its value to Customers and Partners. Always looking for new opportunities, you will close new accounts and expand them.</p>
<p>Along with the chance to close exciting deals and solve meaningful problems, we also offer accelerators above 100% quota attainment. You will report to the Senior Sales Manager for Digital Natives.</p>
<p>The impact you will have:</p>
<ul>
<li>Assess your territory and develop a successful execution strategy</li>
<li>Use a solution-based approach to selling and creating value for new logo accounts</li>
<li>Identify and close quick, small wins while managing longer, complex sales cycles</li>
<li>Track all customer details including use case, purchase time frames, next steps, and forecasting in Salesforce</li>
<li>Exceed activity and quarterly revenue targets</li>
<li>Promote the value of the Databricks&#39; Data Intelligence Platform</li>
<li>Ensure 100% satisfaction among all customers</li>
</ul>
<p>What we look for:</p>
<ul>
<li>Understanding of the data platform and cloud ecosystems</li>
<li>Some exposure to the software industry and some basic concepts of selling SaaS, Data and Business Value</li>
<li>Basic understanding on how to research company information and identifying key stakeholders</li>
<li>Competent with prospecting research and ability to map out key stakeholders</li>
<li>Adept in selling to technical buyers</li>
<li>Understanding of MEDDPICC</li>
<li>Experience exceeding sales targets/quotas</li>
<li>Bachelor&#39;s Degree or relevant work experience</li>
<li>Fluency in English and Swedish (or another Nordic language) is required</li>
</ul>
<p>Benefits: At Databricks, we strive to provide comprehensive benefits and perks that meet the needs of all of our employees. For specific details on the benefits offered in your region click here.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>data platform, cloud ecosystems, SaaS, MEDDPICC, Salesforce, software industry, technical buyers</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks operates in the Data and AI space, serving over 20,000 organizations worldwide.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_165e8ee3-da2</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-13</postedate>
    </job>
    <job>
      <externalid>2d671804-4e6</externalid>
      <title>AV Engineer - Platform</title>
      <description><![CDATA[<p>The Platform team at Spotify creates technology that enables the company to learn quickly and scale easily. The IT Studio, a part of this team, focuses on removing friction in work processes and providing technology solutions for Spotifiers.</p>
<p>We&#39;re looking for an AV Engineer II to join the IT Studio in Stockholm. As an AV Engineer, you will be responsible for creating reliable and intuitive AV experiences across the office. You will own the AV experience across EMEA, including meeting rooms, boardrooms, common areas, labs, lounges, and digital signage.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Provide thoughtful, high-quality AV support for executive and VIP meetings.</li>
<li>Design, document, deliver, and maintain AV solutions and technical standards.</li>
<li>Lead AV initiatives and projects with internal partners and external vendors.</li>
<li>Act as an escalation point for complex AV issues.</li>
<li>Monitor AV infrastructure and performance, identify opportunities for improvement.</li>
<li>Deploy and support AI-powered capabilities across meeting rooms and video conferencing.</li>
<li>Maintain AV asset information, contribute to forecasting and budgeting.</li>
<li>Build strong relationships with vendors, integrators, and internal partners.</li>
<li>Share knowledge with colleagues and support the onboarding of new team members.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>3+ years of AV experience.</li>
<li>Understanding of the hardware behind sophisticated AV systems.</li>
<li>Hands-on experience deploying, managing, and monitoring video conferencing systems.</li>
<li>Experience supporting senior executives or VIPs.</li>
<li>Understanding of IT and networking fundamentals.</li>
<li>Familiarity with technologies such as Dante and Q-SYS.</li>
<li>Ability to communicate technical information clearly.</li>
<li>Curiosity about how AI is changing meetings and collaboration.</li>
<li>Ability to work effectively both independently and with distributed teams.</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>Flexible work arrangements.</li>
<li>Opportunity to work with cutting-edge technology.</li>
</ul>
<p><strong>Location</strong></p>
<ul>
<li>Stockholm, Sweden.</li>
</ul>
<p><strong>Work Schedule</strong></p>
<ul>
<li>4-5 days in the office per week.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Permanent</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>AV engineering, Q-SYS, Dante, Video conferencing systems, Networking fundamentals, AI-powered capabilities, AVIXA CTS, Q-SYS Level 2, Dante Level 3</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides access to millions of songs, podcasts, and videos.</employerdescription>
      <employerwebsite>https://www.spotify.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2d671804-4e6</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-10</postedate>
    </job>
    <job>
      <externalid>ae788c7c-624</externalid>
      <title>Brand Manager - 6 month temporary position</title>
      <description><![CDATA[<p>Red Bull is seeking a Brand Manager with a media focus for a 6-month temporary cover in Stockholm.</p>
<p>As a Brand Manager, you will be responsible for developing and executing a cutting-edge media plan and campaigns aligned with both the local media agency and HQ. Your goal is to create a strong plan grounded in local targets, initiatives, media landscape, and consumer behaviour while maintaining global guidelines.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Developing and executing media plans and campaigns</li>
<li>Collaborating with the Social Media team to maximise advertising impact</li>
<li>Creating graphical profiles and creative assets for advertising</li>
<li>Building and maintaining relationships with the HQ Advertising Team, Global Advertising Creative Team, and media agency</li>
<li>Ensuring alignment with local market needs and global brand guidelines</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Minimum 3 years of work experience in media buying</li>
<li>Experience in event branding is a plus</li>
<li>Relevant higher education in media and/or marketing or equivalent</li>
<li>Organised and structured team player with excellent communication and relationship-building skills</li>
<li>Entrepreneurial disposition and a &#39;can-do&#39; attitude</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary (60-100% basis)</li>
<li>Opportunity to work with a global brand</li>
<li>Collaborative and dynamic work environment</li>
</ul>
<p>Travel requirements: 0-10%</p>
<p>Red Bull Sweden AB is an equal opportunities employer and welcomes applications from all members of society.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>mid</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>media buying, agency management, creative production, design, copywriting, animation, marketing, communication, relationship building, event branding</skills>
      <category>Marketing</category>
      <industry>Beverages</industry>
      <employername>Red Bull</employername>
      <employerlogo>https://logos.yubhub.co/jobs.redbull.com.png</employerlogo>
      <employerdescription>Red Bull is a global energy drink company founded in 1987 by Dietrich Mateschitz.</employerdescription>
      <employerwebsite>https://jobs.redbull.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ae788c7c-624</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-10</postedate>
    </job>
    <job>
      <externalid>2dec15af-d79</externalid>
      <title>Environment Art Intern</title>
      <description><![CDATA[<p>We are looking for an Environment Art Intern to join our team at EA Studios - DICE Stockholm. As an intern, you will be part of a creative studio that focuses on the future of the Battlefield franchise.</p>
<p>The internship is for 6 months, starting in late January 2027, and will be a hybrid arrangement with a minimum of 3 days onsite per week.</p>
<p>Responsibilities:</p>
<ul>
<li>Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.</li>
<li>Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.</li>
<li>Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.</li>
<li>Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.</li>
<li>Experience deconstructing real-world references to achieve photorealism in environment art.</li>
<li>Experience working with performance constraints and efficient asset creation for real-time environments.</li>
<li>Experience collaborating in team settings, including actively seeking and applying feedback on your work.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive compensation package</li>
<li>Opportunities for growth and development</li>
<li>Collaborative and dynamic work environment</li>
<li>Access to cutting-edge technology and tools</li>
</ul>
<p>To apply, please submit your up-to-date portfolio, CV, and cover letter in English.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Maya, ZBrush, Substance suite, 3D art, environment art, photorealism, real-time environments, team collaboration</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2dec15af-d79</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>28ccd518-1b0</externalid>
      <title>Environment Art Intern</title>
      <description><![CDATA[<p>We are looking for an Environment Art Intern to join our team at EA Studios - DICE Stockholm. As an intern, you will be part of the Battlefield Studios team, working on the future of the first-person shooter franchise.</p>
<p>The internship is a 6-month contract, starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p>Responsibilities:</p>
<ul>
<li>Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.</li>
<li>Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.</li>
<li>Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.</li>
<li>Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.</li>
<li>Experience deconstructing real-world references to achieve photorealism in environment art.</li>
<li>Experience working with performance constraints and efficient asset creation for real-time environments.</li>
<li>Experience collaborating in team settings, including actively seeking and applying feedback on your work.</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden with a planned internship period.</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa/relocation support.</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027.</li>
</ul>
<p>Benefits: Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being. These programs are designed to meet local needs and may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Maya, ZBrush, Substance suite, 3D art, environment art, photorealism, team collaboration</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast catalogue of games and experiences, with multiple studios across the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_28ccd518-1b0</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>903a96cf-075</externalid>
      <title>Environment Art Intern</title>
      <description><![CDATA[<p>We are looking for an Environment Art Intern to join our team at EA Studios - DICE Stockholm. As an intern, you will have the opportunity to work on the Battlefield franchise, building immersive game environments and collaborating with a talented team of artists and developers.</p>
<p>The internship is a 6-month contract starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p>Responsibilities:</p>
<ul>
<li>Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.</li>
<li>Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.</li>
<li>Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.</li>
<li>Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.</li>
<li>Experience deconstructing real-world references to achieve photorealism in environment art.</li>
<li>Experience working with performance constraints and efficient asset creation for real-time environments.</li>
<li>Experience collaborating in team settings, including actively seeking and applying feedback on your work.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.</li>
<li>Opportunities for growth and development in a dynamic and inclusive work environment.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Maya, ZBrush, Substance suite, 3D art, environment art, photorealism, team collaboration</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_903a96cf-075</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>5afcb2ad-ece</externalid>
      <title>Backend Engineer - Data Platform</title>
      <description><![CDATA[<p>LilEngine is leading the Lakehouse, a company-strategic effort to make Apache Iceberg a first-class citizen in Spotify&#39;s data ecosystem. We&#39;re building it in close collaboration with Google, on open standards, so that different kinds of data are queryable the same way and teams can bring the right engine, from BigQuery to Dataflow to Trino, to the job.</p>
<p>The work has two parts. Hecate enables Iceberg for the Parquet datasets that already exist across Spotify, so teams get the benefits without rewriting their data. Alongside it, we&#39;re building the foundations of a new Lakehouse architecture that lets workflows write Iceberg tables natively. We&#39;re shipping the MVP this cycle, and you&#39;ll help shape what comes next.</p>
<p>We also own BigQuery for all of Spotify. Thousands of engineers, data scientists and pipelines depend on it every day, which puts us on the critical path for storing, finding and querying data. We&#39;re judged on reliability, cost efficiency and how quickly we unblock users when something breaks. This backend role sits where open table formats, cloud data warehouses and processing engines meet.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Build and evolve the lakehouse: Help build the foundations that let data workflows read and write Iceberg tables directly, from this cycle&#39;s MVP to a production-grade platform.</li>
<li>Drive adoption: Help migrate data pipelines from across Spotify onto the new stack, making the move as painless as possible through tooling, standards and hands-on support.</li>
<li>Own BigQuery at Spotify scale: Manage reservations and capacity, build monitoring and anti-pattern detection, and develop tooling like the BigQuery MCP server so teams can use BigQuery well.</li>
<li>Keep the platform healthy: Take part in a weekly support rotation and shared on-call. You&#39;ll debug production issues that span storage formats, catalog APIs, Kubernetes reconciliation, GCP IAM and BigQuery internals, and you&#39;ll automate away recurring toil.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Solid experience building and operating backend services in production with Java or Scala.</li>
<li>Comfortable on GCP and Kubernetes. You can read kubectl output, reason about IAM and quotas, and work with CRDs and operators.</li>
<li>Experience with Apache Iceberg or JVM-based processing frameworks like Spark, Beam or Flink, or with a cloud data warehouse such as BigQuery, Snowflake or Databricks.</li>
<li>Ability to think in systems and connect the dots when a problem crosses several layers of the stack.</li>
<li>Ownership mentality in production, motivated by seeing systems run reliably for thousands of users.</li>
<li>Clear communication in writing and ability to work well asynchronously across US and EU time zones.</li>
<li>Ownership of the quality of what you ship, including code written with AI assistance.</li>
</ul>
<p><strong>Location</strong></p>
<p>This role is based in London or Stockholm. We offer flexibility to work where you work best, with some in-person meetings.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Permanent</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Java, Scala, GCP, Kubernetes, Apache Iceberg, Spark, Beam, Flink, BigQuery</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides access to millions of songs, podcasts, and videos.</employerdescription>
      <employerwebsite>https://www.spotify.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_5afcb2ad-ece</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-07</postedate>
    </job>
    <job>
      <externalid>6d0b14ca-38b</externalid>
      <title>Delivery Solutions Architect</title>
      <description><![CDATA[<p>As a Delivery Solutions Architect (DSA) at Databricks, you will be a trusted technical advisor to key customers, providing expert guidance that translates data, analytics and AI challenges into high-impact business value.</p>
<p>You will help design, implement, and scale data and AI solutions, focusing on architecture, operational excellence, and customer enablement. Internally, you will collaborate with sales and field engineering teams to accelerate the adoption and growth of the Databricks Platform in your customers.</p>
<p>Responsibilities include:</p>
<ul>
<li>Designing secure, scalable architecture</li>
<li>Aligning people, processes, and technology</li>
<li>Establishing trusted advisor relationships</li>
<li>Leveraging the broader ecosystem of Databricks experts</li>
</ul>
<p>This is a hybrid technical and commercial role, requiring technical skills and credibility to engage with technical stakeholders, do architecture reviews, help with performance and cost optimisations, demonstrate new capabilities, remove blockers, etc.</p>
<p>You will also drive growth in assigned customers and use cases through leading stakeholders, building executive relationships, orchestrating specialised teams, and creating onboarding plans.</p>
<p>Requirements:</p>
<ul>
<li>Programming experience in PySpark, Python and Databricks (or similar data platform)</li>
<li>Understanding and hands-on experience of solution architecture-related distributed data and analytics systems</li>
<li>5+ years of experience in delivering projects in Data, Analytics or AI</li>
<li>Experience in a customer-facing pre-sales, technical architecture, customer success, or consulting roles</li>
<li>Understanding of how to attribute business value and outcomes to specific project deliverables</li>
<li>Technical program coordination including account and stakeholder management</li>
<li>Experience resolving complex escalations with senior customer technical stakeholders</li>
<li>Track record of overachievement against quota, Goals or similar objective targets</li>
<li>Bachelor&#39;s degree in Computer Science, Information Systems, Engineering, or equivalent experience</li>
</ul>
<p>Benefits: Databricks offers comprehensive benefits and perks that meet the needs of all employees.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>PySpark, Python, Databricks, solution architecture, distributed data and analytics systems, Data Architecture, Data Engineering, Data Warehousing, Data Science</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_6d0b14ca-38b</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state>Sweden</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-07</postedate>
    </job>
    <job>
      <externalid>a92950a6-b5b</externalid>
      <title>Spontaneous Application to AVL Sweden - East</title>
      <description><![CDATA[<p>We are seeking experienced engineers, specialists, and project managers to join our operations in the Stockholm area. As a consultant at AVL, you can work on various assignments, including specialist roles at client sites or collaborating with AVL colleagues on project deliveries.</p>
<p><strong>Your Areas of Responsibility:</strong> You will primarily work on projects related to vehicle engineering, e-drive and energy, certification and regulatory compliance, software, project management, or test factory.</p>
<p><strong>Your Profile:</strong> We are looking for individuals with several years of experience in their field, who thrive in technically intensive environments, and are eager to continue developing and contributing their expertise in exciting projects as consultants.</p>
<p><strong>Requirements:</strong></p>
<ul>
<li>Several years of experience in your area of expertise</li>
<li>Comfortable in technology-intensive environments where collaboration and problem-solving are key</li>
<li>Willingness to continue growing and contributing your skills in engaging projects as a consultant</li>
<li>Genuine interest in future mobility and technological development</li>
</ul>
<p><strong>Benefits:</strong></p>
<ul>
<li>A culture where colleagues support each other and grow together</li>
<li>Clear opportunities for professional and personal growth through learning, mentorship, and global collaboration</li>
<li>An international and multicultural environment with experts in over 30 countries and more than 50 technical centers worldwide</li>
<li>Innovation-driven projects where you work with the latest technology</li>
<li>Collective agreements, insurance, and attractive benefits, including fitness subsidies</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>mid</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>vehicle engineering, e-drive and energy, certification and regulatory compliance, software, project management</skills>
      <category>Engineering</category>
      <industry>Automotive</industry>
      <employername>AVL Sverige</employername>
      <employerlogo>https://logos.yubhub.co/avl.com.png</employerlogo>
      <employerdescription>AVL is a global mobility technology company for development, simulation, and testing in the automotive industry. With over 12,000 employees worldwide, AVL provides concepts, solutions, and methodologies in fields like vehicle development and integration, e-mobility, automated and connected mobility, and software.</employerdescription>
      <employerwebsite>https://www.avl.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_a92950a6-b5b</applyto>
      <location>Stockholm, SE</location>
      <city>Stockholm</city>
      <state>SE</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-07</postedate>
    </job>
    <job>
      <externalid>8b213e29-256</externalid>
      <title>Environment Art Intern</title>
      <description><![CDATA[<p>We are looking for an Environment Art Intern to join our team at Electronic Arts. As an intern, you will be part of the DICE Environment Art team, working on the Battlefield franchise.</p>
<p>The internship is 6 months long, starting in late January 2027, and is hybrid, requiring a minimum of 3 days onsite per week.</p>
<p>Responsibilities:</p>
<ul>
<li>Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.</li>
<li>Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.</li>
<li>Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.</li>
<li>Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.</li>
<li>Experience deconstructing real-world references to achieve photorealism in environment art.</li>
<li>Experience working with performance constraints and efficient asset creation for real-time environments.</li>
<li>Experience collaborating in team settings, including actively seeking and applying feedback on your work.</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden with a planned internship period.</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa/relocation support.</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027.</li>
</ul>
<p>Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellbeing support, pension plan, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Maya, ZBrush, Substance suite, 3D art, environment art, photorealism, team collaboration</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8b213e29-256</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-06</postedate>
    </job>
    <job>
      <externalid>6de9469a-632</externalid>
      <title>National Field Sales Manager</title>
      <description><![CDATA[<p>We are seeking a National Field Sales Manager to lead Red Bull&#39;s Field Sales organization in Sweden. You will be responsible for developing leaders, driving commercial performance, and ensuring best-in-class execution across all key channels.</p>
<p>The successful candidate will have a minimum of 7 years of experience in FMCG business leading sales teams, with a clear understanding of markets, sales, distribution, and execution, competitor activity, and consumer behavior in an FMCG context.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Building and maintaining strong relationships with key internal and external stakeholders to support business objectives and execution excellence</li>
<li>Utilizing data insights to uncover growth opportunities, challenge conventional thinking, optimize organizational resources, and lead transformational initiatives that strengthen long-term business performance and competitive advantage</li>
<li>Setting clear tasks, expectations, and KPIs, supported by structured tracking and follow-up processes to ensure alignment, accountability, and consistent execution across the field sales organization and other internal stakeholders</li>
<li>Acting as a source of inspiration, promoting engagement and a winning mindset across the organization, and leading leaders through clear direction, coaching, and empowerment</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Minimum 7 years of experience in FMCG business leading sales teams</li>
<li>Clear understanding of markets, sales, distribution, and execution, competitor activity, consumer behavior in FMCG context</li>
<li>Proven success leading organizational change initiatives, optimizing resources, and implementing new ways of working</li>
<li>Strong stakeholder management skills with the ability to influence and collaborate effectively across multiple business functions</li>
<li>Proven track record of developing talent, building leadership capabilities, and creating high-performing teams</li>
<li>Entrepreneurial mindset and a can-do attitude</li>
<li>Management reporting and budget control</li>
<li>Experience with Field Force automation</li>
<li>Fluent in written and spoken English and Swedish</li>
<li>Experienced in Microsoft Word, Excel, Power Point, etc.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Opportunity to work with a dynamic and fast-paced organization</li>
<li>Collaborative and supportive team environment</li>
</ul>
<p>Application deadline: October 30.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>FMCG, sales, leadership, stakeholder management, data analysis, Microsoft Office</skills>
      <category>Sales</category>
      <industry>Beverages</industry>
      <employername>Red Bull</employername>
      <employerlogo>https://logos.yubhub.co/jobs.redbull.com.png</employerlogo>
      <employerdescription>Red Bull is a global energy drink company founded in 1987 by Austrian entrepreneur Dietrich Mateschitz.</employerdescription>
      <employerwebsite>https://jobs.redbull.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_6de9469a-632</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-06</postedate>
    </job>
    <job>
      <externalid>1af93a39-152</externalid>
      <title>Sound Design Intern</title>
      <description><![CDATA[<p>We are seeking a Sound Design Intern to join our team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under the guidance of a Lead Sound Designer to create and implement sound designs for our games.</p>
<p>Responsibilities:</p>
<ul>
<li>Create content in line with existing designs and audio direction and implement it into the game using the Frostbite game engine.</li>
<li>Refine the content and its supporting logic to ensure it is fit for purpose and improve quality, through playtesting and feedback sessions.</li>
<li>Provide and respond to audio feedback and be an active mixer for your assets, and provide feedback on the title&#39;s overall mix.</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden with a planned internship period.</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa/relocation support.</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience designing sounds for interactive or linear media.</li>
<li>Proficient skills with modern studio hardware, editing and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX.</li>
<li>Desire to develop your game audio production, implementation, and engineering skills.</li>
<li>Knowledge of audio middleware, e.g., WWISE, FMOD, Unreal, Unity, is beneficial but not essential.</li>
<li>Knowledge of graphical audio programming, e.g., Reaktor, Max-MSP, Pure Data, is beneficial.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive compensation package.</li>
<li>Opportunities for professional growth and development.</li>
<li>Collaborative and dynamic work environment.</li>
<li>Access to cutting-edge technology and tools.</li>
</ul>
<p>We offer a range of benefits, including medical assistance, mental health support, pension savings, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>sound design, Frostbite game engine, audio production, implementation, engineering, WWISE, FMOD, Unreal, Unity, Reaktor, Max-MSP, Pure Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_1af93a39-152</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-04</postedate>
    </job>
    <job>
      <externalid>75cb501c-578</externalid>
      <title>Sound Design Intern</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Sound Design Intern to join their team at DICE Stockholm.</p>
<p>The internship is for 6 months, starting in late January 2027, and will be hybrid with a minimum of 3 days onsite.</p>
<p>As a Sound Design Intern, you will work under a Lead Sound Designer to create content in line with existing designs and audio direction, implement it into the game using the Frostbite game engine, refine the content, and provide audio feedback.</p>
<p>Responsibilities:</p>
<ul>
<li>Create sound content in line with existing designs and audio direction</li>
<li>Implement sound content into the game using the Frostbite game engine</li>
<li>Refine sound content and its supporting logic through playtesting and feedback sessions</li>
<li>Provide and respond to audio feedback</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa/relocation support</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027</li>
</ul>
<p>Skills:</p>
<ul>
<li>Experience designing sounds for interactive or linear media</li>
<li>Proficient skills with modern studio hardware, editing, and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX</li>
<li>Desire to develop game audio production, implementation, and engineering skills</li>
<li>Knowledge of audio middleware, e.g., WWISE, FMOD, Unreal, Unity, is beneficial but not essential</li>
</ul>
<p>Electronic Arts offers a range of benefits, including health insurance, mental health support, retirement plans, paid time off, and free games.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>sound design, Frostbite game engine, audio feedback, WWISE, FMOD, Unreal, Unity, Reaktor, Max-MSP, Pure Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_75cb501c-578</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-04</postedate>
    </job>
    <job>
      <externalid>e8c63f3d-10e</externalid>
      <title>Sound Design Intern</title>
      <description><![CDATA[<p>We are seeking a Sound Design Intern to join our team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under the guidance of a Lead Sound Designer to create and implement sound designs for our games.</p>
<p>The internship is for 6 months, starting in late January 2027, and will be a hybrid arrangement with a minimum of 3 days onsite per week.</p>
<p>Responsibilities:</p>
<ul>
<li>Create content in line with existing designs and audio direction and implement it into the game using the Frostbite game engine.</li>
<li>Refine the content and its supporting logic to ensure it is fit for purpose and improve quality, through playtesting and feedback sessions.</li>
<li>Provide and respond to audio feedback and be an active mixer for your assets, and provide feedback on the title&#39;s overall mix.</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>You must be currently enrolled at a university or education provider in Sweden with a planned internship period.</li>
<li>You are eligible to work in Stockholm, Sweden, without the need for visa/relocation support.</li>
<li>You are available to commence a full-time 6-month placement at the end of January 2027.</li>
</ul>
<p>Skills:</p>
<ul>
<li>Experience of designing sounds for interactive or linear media.</li>
<li>Proficient skills with modern studio hardware, editing and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX.</li>
<li>Desire to develop your game audio production, implementation, and engineering skills.</li>
<li>Knowledge of audio middleware, e.g. WWISE, FMOD, Unreal, Unity are beneficial but not essential.</li>
<li>Knowledge of graphical audio programming, e.g. Reaktor, Max-MSP, Pure Data, is beneficial.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Opportunities for professional growth and development</li>
<li>Collaborative and dynamic work environment</li>
<li>Access to cutting-edge technology and tools</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>sound design, Frostbite game engine, audio production, game audio implementation, WWISE, FMOD, Unreal, Unity, Reaktor, Max-MSP, Pure Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast catalogue of games and experiences, with multiple studios across the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_e8c63f3d-10e</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-04</postedate>
    </job>
    <job>
      <externalid>34ed3591-417</externalid>
      <title>Sound Design Intern</title>
      <description><![CDATA[<p>We are seeking a Sound Design Intern to join our team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under the guidance of a Lead Sound Designer to create and implement sound content for a project using the Frostbite game engine. Your responsibilities will include refining content and its supporting logic, providing audio feedback, and mixing assets.</p>
<p>Responsibilities:</p>
<ul>
<li>Create content in line with existing designs and audio direction</li>
<li>Implement content into the game using the Frostbite game engine</li>
<li>Refine content and its supporting logic through playtesting and feedback sessions</li>
<li>Provide and respond to audio feedback and be an active mixer for your assets</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa/relocation support</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027</li>
</ul>
<p>Skills:</p>
<ul>
<li>Experience designing sounds for interactive or linear media</li>
<li>Proficient skills with modern studio hardware, editing, and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX</li>
<li>Desire to develop your game audio production, implementation, and engineering skills</li>
<li>Knowledge of audio middleware, e.g., WWISE, FMOD, Unreal, Unity, is beneficial but not essential</li>
<li>Knowledge of graphical audio programming, e.g., Reaktor, Max-MSP, Pure Data, is beneficial</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>sound design, Frostbite game engine, audio production, WWISE, FMOD, Unreal, Unity, Reaktor, Max-MSP, Pure Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_34ed3591-417</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-04</postedate>
    </job>
    <job>
      <externalid>ae5bc866-6bd</externalid>
      <title>Sound Design Intern</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Sound Design Intern to join their team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under the guidance of a Lead Sound Designer to create and implement sound content for a project using the Frostbite game engine.</p>
<p>The internship is a 6-month contract, starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p>Responsibilities:</p>
<ul>
<li>Create sound content in line with existing designs and audio direction</li>
<li>Implement sound content into the game using the Frostbite game engine</li>
<li>Refine sound content and its supporting logic through playtesting and feedback sessions</li>
<li>Provide and respond to audio feedback and participate in mixing sessions</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently enrolled at a university or education provider in Sweden with a planned internship period</li>
<li>Eligible to work in Stockholm, Sweden, without the need for visa or relocation support</li>
<li>Available to commence a full-time 6-month placement at the end of January 2027</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience designing sounds for interactive or linear media</li>
<li>Proficient skills with modern studio hardware, editing, and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX</li>
<li>Desire to develop game audio production, implementation, and engineering skills</li>
<li>Knowledge of audio middleware, e.g., WWISE, FMOD, Unreal, Unity, is beneficial but not essential</li>
<li>Knowledge of graphical audio programming, e.g., Reaktor, Max-MSP, Pure Data, is beneficial</li>
</ul>
<p>Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>sound design, Frostbite game engine, audio production, implementation, engineering, WWISE, FMOD, Unreal, Unity, Reaktor, Max-MSP, Pure Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ae5bc866-6bd</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-04</postedate>
    </job>
    <job>
      <externalid>81019cb7-b7d</externalid>
      <title>Nordics Strategic Account Executive - BFSI &amp; Regulated Industries</title>
      <description><![CDATA[<p>We&#39;re looking for an experienced, driven Senior Strategic Account Executive to drive ElevenLabs&#39; growth across the Nordic&#39;s largest enterprises, with a specific focus on Financial Services.</p>
<p>In this role you&#39;ll act as a strategic partner and trusted advisor, enabling clients to leverage our industry-leading models and ElevenAgents , our end-to-end platform for building and deploying AI voice agents , to reimagine their customer experience, internal workflows, and monetization strategies.</p>
<p><strong>In this role you will:</strong></p>
<ul>
<li>Build and manage a growing portfolio of strategic accounts across the Nordics, with a primary focus on Financial Services &amp; Insurance, to help ElevenLabs meet its revenue goals.</li>
<li>Identify new business opportunities where ElevenLabs&#39; conversational AI capabilities, including ElevenAgents, can drive customer engagement, contact center automation, and operational efficiency for financial services institutions.</li>
<li>Lead consultative, multi-stakeholder sales cycles, building compelling business cases that translate AI voice technology into measurable business value for senior executives and economic buyers.</li>
<li>Develop and maintain a deep understanding of the conversational AI landscape, including customer use cases, competitive solutions, and emerging trends, particularly as they apply to regulated financial services organizations in the Nordics.</li>
<li>Demonstrate expertise, or a strong willingness to learn, about conversational AI and how ElevenLabs&#39; voice technology can unlock value across customer support, virtual agents, IVR modernization, and in-app assistants.</li>
<li>Develop and execute account strategies to expand ElevenLabs&#39; presence within the financial services sector in the Nordics, navigating complex procurement and organizational structures.</li>
<li>Partner closely with Customer Success, FDEs and Solutions Engineering to ensure smooth onboarding, deployment, and expansion of accounts.</li>
<li>Serve as a trusted advisor to clients, educating C-suite and senior operations leaders on emerging trends in generative AI, voice interfaces, and conversational agents.</li>
</ul>
<p><strong>Requirements:</strong></p>
<ul>
<li>7+ years of quota-carrying strategic sales experience in SaaS or technology, ideally with exposure to AI, generative AI, LLM-based products, or API-driven platforms.</li>
<li>Proven success closing deals and managing long, complex sales cycles with multiple stakeholders across business, IT, legal, and procurement.</li>
<li>Well-connected in the Nordics financial services landscape, with an existing network of senior individuals and strong executive presence and ability to build relationships at the C-suite and board level.</li>
<li>Experience selling technical solutions to product and engineering leaders; ability to translate complex technology into business value.</li>
<li>Deep understanding of enterprise procurement and legal processes in the Nordics, with the ability to accelerate deal velocity within complex organizational structures.</li>
<li>Comfort operating in an early-stage, high-growth environment, including building new playbooks and iterating quickly.</li>
<li>Passion for voice and audio AI and how it can unlock transformative value for customers.</li>
<li>A hybrid of customer and product-driven mentality that prioritizes client satisfaction and scale.</li>
<li>Native or full professional proficiency in Swedish or Danish; strong English for internal collaboration.</li>
</ul>
<p><strong>What we offer</strong></p>
<ul>
<li>Innovative culture: You&#39;ll be part of a generational opportunity to define the trajectory of AI, surrounded by a team pushing the boundaries of what&#39;s possible.</li>
<li>Growth paths: Joining ElevenLabs means joining a dynamic team with countless opportunities to drive impact - beyond your immediate role and responsibilities.</li>
<li>Learning &amp; development: ElevenLabs proactively supports professional development through an annual discretionary stipend.</li>
<li>Social travel: We also provide an annual discretionary stipend to meet up with colleagues each year, however you choose.</li>
<li>Annual company offsite: Each year, we bring the entire team together in a new location - past offsites have included Croatia and Italy.</li>
<li>Co-working: If you&#39;re not located near one of our main hubs, we offer a monthly co-working stipend.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>strategic sales, SaaS, AI, generative AI, LLM-based products, API-driven platforms, conversational AI, voice technology, Swedish or Danish language skills</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>ElevenLabs</employername>
      <employerlogo>https://logos.yubhub.co/elevenlabs.io.png</employerlogo>
      <employerdescription>ElevenLabs is an AI research and product company that serves millions of users and thousands of businesses. It was launched in January 2023 and has raised $781M in funding.</employerdescription>
      <employerwebsite>https://elevenlabs.io</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_81019cb7-b7d</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-03</postedate>
    </job>
    <job>
      <externalid>5cc82057-a83</externalid>
      <title>Nordics Strategic Account Executive - Retail &amp; Consumer</title>
      <description><![CDATA[<p>We&#39;re looking for an experienced, driven Senior Strategic Account Executive to drive ElevenLabs&#39; growth across the Nordic&#39;s largest enterprises, with a specific focus on Retail &amp; Consumer.</p>
<p>In this role you&#39;ll act as a strategic partner and trusted advisor, enabling clients to leverage our industry-leading models and ElevenAgents , our end-to-end platform for building and deploying AI voice agents , to reimagine their customer experience, internal workflows, and monetization strategies.</p>
<p><strong>In this role you will:</strong></p>
<ul>
<li>Build and manage a growing portfolio of strategic accounts across the Nordics, with a primary focus on Retail and Consumer brands, to help ElevenLabs meet its revenue goals.</li>
<li>Identify new business opportunities where ElevenLabs&#39; conversational AI capabilities, including ElevenAgents, can drive customer engagement, contact center automation, and operational efficiency for retail organizations.</li>
<li>Lead consultative, multi-stakeholder sales cycles, building compelling business cases that translate AI voice technology into measurable business value for senior executives and economic buyers.</li>
<li>Develop and maintain a deep understanding of the conversational AI landscape, including customer use cases, competitive solutions, and emerging trends, particularly as they apply to Swedish retail and consumer brand organizations.</li>
<li>Demonstrate expertise, or a strong willingness to learn, about conversational AI and how ElevenLabs&#39; voice technology can unlock value across customer support, virtual agents, IVR modernization, and in-app assistants.</li>
<li>Develop and execute account strategies to expand ElevenLabs&#39; presence within the Nordics retail sector, navigating complex procurement and organizational structures.</li>
<li>Partner closely with Customer Success, FDEs and Solutions Engineering to ensure smooth onboarding, deployment, and expansion of accounts.</li>
<li>Serve as a trusted advisor to clients, educating C-suite and senior operations leaders on emerging trends in generative AI, voice interfaces, and conversational agents.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>7+ years of quota-carrying strategic sales experience in SaaS or technology, ideally with exposure to AI, generative AI, LLM-based products, or API-driven platforms.</li>
<li>Proven success closing deals and managing long, complex sales cycles with multiple stakeholders across business, IT, legal, and procurement.</li>
<li>Well-connected in the Nordics retail landscape, with an existing network of senior individuals and strong executive presence and ability to build relationships at the C-suite and board level.</li>
<li>Experience selling technical solutions to product and engineering leaders; ability to translate complex technology into business value.</li>
<li>Deep understanding of enterprise procurement and legal processes in the Nordics, with the ability to accelerate deal velocity within complex organizational structures.</li>
<li>Comfort operating in an early-stage, high-growth environment, including building new playbooks and iterating quickly.</li>
<li>Passion for voice and audio AI and how it can unlock transformative value for customers.</li>
<li>A hybrid of customer and product-driven mentality that prioritizes client satisfaction and scale.</li>
<li>Native or full professional proficiency in Swedish or Danish; strong English for internal collaboration.</li>
</ul>
<p><strong>What we offer</strong></p>
<ul>
<li>Innovative culture: You&#39;ll be part of a generational opportunity to define the trajectory of AI, surrounded by a team pushing the boundaries of what&#39;s possible.</li>
<li>Growth paths: Joining ElevenLabs means joining a dynamic team with countless opportunities to drive impact - beyond your immediate role and responsibilities.</li>
<li>Learning &amp; development: ElevenLabs proactively supports professional development through an annual discretionary stipend.</li>
<li>Social travel: We also provide an annual discretionary stipend to meet up with colleagues each year, however you choose.</li>
<li>Annual company offsite: Each year, we bring the entire team together in a new location - past offsites have included Croatia and Italy.</li>
<li>Co-working: If you&#39;re not located near one of our main hubs, we offer a monthly co-working stipend.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>strategic sales, SaaS, technology, AI, generative AI, LLM-based products, API-driven platforms, conversational AI, sales cycles, procurement, organizational structures, Swedish, Danish, English</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>ElevenLabs</employername>
      <employerlogo>https://logos.yubhub.co/elevenlabs.io.png</employerlogo>
      <employerdescription>ElevenLabs is an AI research and product company that serves millions of users and thousands of businesses. It has raised $781M in funding and its last valuation was $22B.</employerdescription>
      <employerwebsite>https://elevenlabs.io</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_5cc82057-a83</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-03</postedate>
    </job>
    <job>
      <externalid>d0f9c511-244</externalid>
      <title>Nordics Strategic Account Executive - Telecom</title>
      <description><![CDATA[<p>We&#39;re looking for an experienced, driven Senior Strategic Account Executive to drive ElevenLabs&#39; growth across the Nordic&#39;s largest enterprises, with a specific focus on Industrials and Telecommunications.</p>
<p>In this role you&#39;ll act as a strategic partner and trusted advisor, enabling clients to leverage our industry-leading models and ElevenAgents , our end-to-end platform for building and deploying AI voice agents , to reimagine their customer experience, internal workflows, and monetization strategies.</p>
<p><strong>In this role you will:</strong></p>
<ol>
<li>Build and manage a growing portfolio of strategic accounts across the Nordics, with a primary focus on Industrials and Telecommunications, to help ElevenLabs meet its revenue goals.</li>
</ol>
<ol>
<li>Identify new business opportunities where ElevenLabs&#39; conversational AI capabilities, including ElevenAgents, can drive customer engagement, contact center automation, and operational efficiency for industrial and telecom organizations.</li>
</ol>
<ol>
<li>Lead consultative, multi-stakeholder sales cycles, building compelling business cases that translate AI voice technology into measurable business value for senior executives and economic buyers.</li>
</ol>
<ol>
<li>Develop and maintain a deep understanding of the conversational AI landscape, including customer use cases, competitive solutions, and emerging trends, particularly as they apply to the Nordics industrial and telecom organizations.</li>
</ol>
<ol>
<li>Demonstrate expertise, or a strong willingness to learn, about conversational AI and how ElevenLabs&#39; voice technology can unlock value across customer support, virtual agents, IVR modernization, and in-app assistants.</li>
</ol>
<ol>
<li>Develop and execute account strategies to expand ElevenLabs&#39; presence within the Nordics industrials and telecom sectors, navigating complex procurement and organizational structures.</li>
</ol>
<ol>
<li>Partner closely with Customer Success, FDEs and Solutions Engineering to ensure smooth onboarding, deployment, and expansion of accounts.</li>
</ol>
<ol>
<li>Serve as a trusted advisor to clients, educating C-suite and senior operations leaders on emerging trends in generative AI, voice interfaces, and conversational agents.</li>
</ol>
<p><strong>Requirements</strong></p>
<ul>
<li>7+ years of quota-carrying strategic sales experience in SaaS or technology, ideally with exposure to AI, generative AI, LLM-based products, or API-driven platforms.</li>
</ul>
<ul>
<li>Proven success closing deals and managing long, complex sales cycles with multiple stakeholders across business, IT, legal, and procurement.</li>
</ul>
<ul>
<li>Well-connected in the Nordics industrials and telecom landscape, with an existing network of senior individuals and strong executive presence and ability to build relationships at the C-suite and board level.</li>
</ul>
<ul>
<li>Experience selling technical solutions to product and engineering leaders; ability to translate complex technology into business value.</li>
</ul>
<ul>
<li>Deep understanding of enterprise procurement and legal processes in the Nordics, with the ability to accelerate deal velocity within complex organizational structures.</li>
</ul>
<ul>
<li>Comfort operating in an early-stage, high-growth environment, including building new playbooks and iterating quickly.</li>
</ul>
<ul>
<li>Passion for voice and audio AI and how it can unlock transformative value for customers.</li>
</ul>
<ul>
<li>A hybrid of customer and product-driven mentality that prioritizes client satisfaction and scale.</li>
</ul>
<ul>
<li>Native or full professional proficiency in Swedish or Danish; strong English for internal collaboration.</li>
</ul>
<p><strong>What we offer</strong></p>
<ul>
<li>Innovative culture: You&#39;ll be part of a generational opportunity to define the trajectory of AI, surrounded by a team pushing the boundaries of what&#39;s possible.</li>
</ul>
<ul>
<li>Growth paths: Joining ElevenLabs means joining a dynamic team with countless opportunities to drive impact - beyond your immediate role and responsibilities.</li>
</ul>
<ul>
<li>Learning &amp; development: ElevenLabs proactively supports professional development through an annual discretionary stipend.</li>
</ul>
<ul>
<li>Social travel: We also provide an annual discretionary stipend to meet up with colleagues each year, however you choose.</li>
</ul>
<ul>
<li>Annual company offsite: Each year, we bring the entire team together in a new location - past offsites have included Croatia and Italy.</li>
</ul>
<ul>
<li>Co-working: If you&#39;re not located near one of our main hubs, we offer a monthly co-working stipend.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>strategic sales, SaaS, AI, generative AI, LLM-based products, API-driven platforms, conversational AI, telecommunications, industrials, Swedish or Danish language skills</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>ElevenLabs</employername>
      <employerlogo>https://logos.yubhub.co/elevenlabs.io.png</employerlogo>
      <employerdescription>ElevenLabs is an AI research and product company that serves millions of users and thousands of businesses. It has raised $781M in funding and its last valuation was $22B.</employerdescription>
      <employerwebsite>https://elevenlabs.io</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d0f9c511-244</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-03</postedate>
    </job>
    <job>
      <externalid>595a529b-609</externalid>
      <title>Backend Engineer II - Data Platform</title>
      <description><![CDATA[<p>Every dataset at Spotify, from the data behind creator royalties to the signals powering recommendations, is registered, published and traced through systems our team builds. We&#39;re the source of truth for what data exists at Spotify, where it lives, who owns it, and how it flows from one pipeline to the next.</p>
<p>These systems sit on the critical path of the platform. Data teams use them every day to publish and find data, and other platform teams build on them for access, retention, governance and incident response. That means our work is judged on correctness and reliability, because every system built on top of ours is only as good as the metadata we provide.</p>
<p>This is a backend role focused on data management, working on the problems at the core of any large data platform: running a data catalog that stays accurate at scale, capturing lineage across batch and streaming workloads, managing schemas as they evolve, and guaranteeing that consumers only read complete data. We build on open standards like OpenLineage and Apache Iceberg, and define the internal standards for naming, storage and metadata that the rest of Spotify builds against. As the platform takes on new storage technologies and new kinds of data assets, those standards and the systems behind them have to evolve with it, and you&#39;ll help decide how.</p>
<p><strong>What You&#39;ll Do</strong></p>
<ul>
<li>Build and Evolve Core Services: Design, build and operate the backend services and APIs behind our data catalog, lineage and publishing systems, and evolve them as the platform adopts new storage technologies and new kinds of data. Hold them to a high bar for correctness, performance and reliability.</li>
<li>Build Data Pipelines: Develop and run the batch and streaming pipelines that keep our metadata current, processing platform events and audit logs to capture how data is created and changed, and turning lineage and metadata into data products other teams build on.</li>
<li>Own Projects End to End: Turn what the teams using our platform need into technical designs, drive them through delivery and rollout, and own the results once they&#39;re in production.</li>
<li>Keep the Platform Healthy: Take part in on-call for critical services, build in observability and quality checks by default, and use automation, including AI tooling, to reduce toil for the team and our users.</li>
</ul>
<p><strong>Who You Are</strong></p>
<ul>
<li>You have solid experience building and running backend services and APIs in production with Java, and you care about API design, versioning and backward compatibility.</li>
<li>You&#39;re comfortable with SQL and have worked with data pipelines or a cloud data warehouse such as BigQuery, Snowflake or Databricks. Hands-on experience with batch or streaming frameworks like Beam, Flink or Spark is a plus.</li>
<li>You have a working understanding of data engineering concepts such as orchestration, metadata management, data quality, governance and lineage.</li>
<li>You break problems down into clear, shippable steps, reasoning through tradeoffs and risks and converging on clear recommendations.</li>
<li>You own the quality of what you ship, including code written with AI assistance, and you care about operating it well after launch.</li>
<li>You are a strong communicator and collaborator who enjoys working across teams, and you&#39;re comfortable in a dynamic platform environment where many engineers depend on what you build and priorities evolve with the business.</li>
</ul>
<p><strong>Where You&#39;ll Be</strong></p>
<ul>
<li>This role is based in Stockholm or London.</li>
<li>We offer you the flexibility to work where you work best! There will be some in person meetings, but still allows for flexibility to work from home.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Permanent</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Java, SQL, data pipelines, cloud data warehouse, OpenLineage, Apache Iceberg, Beam, Flink, Spark, BigQuery, Snowflake, Databricks</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides access to millions of songs, podcasts, and videos.</employerdescription>
      <employerwebsite>https://www.spotify.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_595a529b-609</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-09-28</postedate>
    </job>
    <job>
      <externalid>4213a53d-f2d</externalid>
      <title>Development Director</title>
      <description><![CDATA[<p>We are seeking a Development Director to partner with researchers and engineers shaping the future of AI and interactive entertainment. You will turn technical goals into clear plans and use automation and agentic AI tools to improve how teams plan, coordinate, and deliver work.</p>
<p>Responsibilities:</p>
<ul>
<li>Translate research and engineering objectives into plans, milestones, and deliverables.</li>
<li>Guide projects from early exploration through prototypes, integration, and release.</li>
<li>Establish planning, milestone, review, and execution processes for research and engineering teams.</li>
<li>Maintain visibility into priorities, progress, dependencies, risks, and outcomes.</li>
<li>Coordinate decisions and resources to address project risks and blockers.</li>
<li>Turn cross-functional discussions into decisions, actions, owners, and next steps.</li>
<li>Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.</li>
<li>Improve production tools and processes based on team and project needs.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years managing technical programs or projects in software, research, engineering, or related technical environments.</li>
<li>Background managing scope, schedules, dependencies, risks, and delivery across technical programs.</li>
<li>Experience applying Agile, Kanban, Lean, or similar development practices.</li>
<li>Hands-on work building or operating agentic AI and automation workflows.</li>
<li>Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.</li>
<li>Experience synthesising technical information for teams and leadership.</li>
<li>Proficiency with Jira or similar planning and tracking tools.</li>
<li>Track record coordinating work across Research, Engineering, Product, and partner teams.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>A diverse, goal-driven team that offers real influence and autonomy to every member.</li>
<li>Opportunities for professional growth and development.</li>
<li>A holistic approach to benefits, including physical, emotional, financial, professional, and community well-being.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>regular employee</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Agile, Kanban, Lean, Jira, Large language models, Automation, AI, Technical program management, Project management</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast catalogue of games and experiences, with sites across the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_4213a53d-f2d</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-26</postedate>
    </job>
    <job>
      <externalid>edb8c168-5f0</externalid>
      <title>Sr. Manager, AI Forward Deployed Engineering</title>
      <description><![CDATA[<p>The Forward Deployed AI Engineering (AI FDE) team at Databricks is a highly specialised customer-facing AI team that delivers professional services engagements to help customers build and productionize first-of-its-kind AI applications with a focus on GenAI.</p>
<p>We are looking for a world-class leader to lead and grow our EMEA AI FDE team. In this role, you will lead customers on their AI/ML transformation with Databricks, push the boundaries of our product, recruit and develop top data scientists/machine learning engineers, and manage a portfolio of key EMEA accounts.</p>
<p><strong>The impact you will have:</strong></p>
<ul>
<li>Lead and scale a world-class AI/ML professional services team, including hiring, mentoring, and building a team structure to support long-term growth and execution at scale</li>
<li>Develop and expand executive relationships with EMEA customers and partners, acting as a trusted advisor during complex technical engagements and AI transformations</li>
<li>Align with Field Engineering and Sales Leaders to define joint strategies for strategic accounts and ensure strong delivery coordination across functions</li>
<li>Lead strategic AI PS initiatives, practice development, and standardised delivery processes; design scalable engagement models and reusable solutions for repeatability across the global team</li>
<li>Shape cross-functional collaboration by influencing Product, R&amp;D, and GTM,ensuring voice-of-customer insights and delivery learnings help inform the product roadmap and GTM strategy</li>
<li>Own OKRs for AI-services led accounts, revenue, utilisation, and public references</li>
<li>Represent Databricks as a thought leader in AI/ML</li>
</ul>
<p><strong>What we look for:</strong></p>
<ul>
<li>Extensive experience managing, hiring, and building a team of high-performing data scientists/ML engineers and leaders, with a track record of scaling organisations through developing scalable processes and cultivating leaders</li>
<li>Ability to scope, guide, and sell technical engagements, manage escalations, and ensure successful delivery in enterprise environments</li>
<li>Deep technical expertise in ML, GenAI, and data science, and curiosity to continue to stay up-to-date in this ever-changing field</li>
<li>Experience leading teams building cutting-edge production ML solutions in cloud environments (AWS, Azure, or GCP)</li>
<li>Proven success in developing a strategy with senior executive stakeholders to define program-level goals, align technical vision, and build trust throughout complex enterprise engagements</li>
<li>Demonstrated experience in cross-functional leadership roles, collaborating with Sales, Product, and GTM teams to drive business impact through AI/ML</li>
<li>“Company-first” mindset</li>
<li>Graduate degree in a quantitative discipline (Computer Science, Engineering, Statistics, Operations Research, etc.) or equivalent practical experience</li>
</ul>
<p>Preferred:</p>
<ul>
<li>Experience in a customer-facing consulting or professional services leadership role</li>
<li>Experience working with Databricks</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>AI, ML, GenAI, data science, cloud environments, AWS, Azure, GCP, customer-facing consulting, professional services leadership, Databricks</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_edb8c168-5f0</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-25</postedate>
    </job>
    <job>
      <externalid>23dd1a5a-759</externalid>
      <title>Development Director</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Development Director to partner with researchers and engineers shaping the future of AI and interactive entertainment. You will turn technical goals into clear plans and use automation and agentic AI tools to improve how teams plan, coordinate, and deliver work.</p>
<p>Responsibilities:</p>
<ul>
<li>Translate research and engineering objectives into plans, milestones, and deliverables.</li>
<li>Guide projects from early exploration through prototypes, integration, and release.</li>
<li>Establish planning, milestone, review, and execution processes for research and engineering teams.</li>
<li>Maintain visibility into priorities, progress, dependencies, risks, and outcomes.</li>
<li>Coordinate decisions and resources to address project risks and blockers.</li>
<li>Turn cross-functional discussions into decisions, actions, owners, and next steps.</li>
<li>Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.</li>
<li>Improve production tools and processes based on team and project needs.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years managing technical programs or projects in software, research, engineering, or related technical environments.</li>
<li>Background managing scope, schedules, dependencies, risks, and delivery across technical programs.</li>
<li>Experience applying Agile, Kanban, Lean, or similar development practices.</li>
<li>Hands-on work building or operating agentic AI and automation workflows.</li>
<li>Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.</li>
<li>Experience synthesizing technical information for teams and leadership.</li>
<li>Proficiency with Jira or similar planning and tracking tools.</li>
<li>Track record coordinating work across Research, Engineering, Product, and partner teams.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Physical, emotional, financial, professional, and community well-being programs.</li>
<li>Customized regional packages may include medical insurance, mental health support, retirement savings, paid time off, family leave, free games, and more.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Agile, Kanban, Lean, Jira, AI, automation, project management</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences for players and fans worldwide. The company has a diverse portfolio of games, experiences, locations, and opportunities.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_23dd1a5a-759</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-24</postedate>
    </job>
    <job>
      <externalid>85e13508-eb5</externalid>
      <title>Senior Backend Data Engineer – Content Intelligence</title>
      <description><![CDATA[<p>The Experience team at Spotify designs the consumer experience across various screens, platforms, and partner integrations. The Content Intelligence Product Area is a core part of Spotify&#39;s Content Platform, focusing on creating deep, machine-readable understanding of content. We&#39;re seeking a Senior Backend Data Engineer to help build and scale systems powering content understanding.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Design, build, and evolve scalable backend and data systems powering Spotify&#39;s content intelligence capabilities</li>
<li>Take end-to-end ownership of significant engineering projects, from technical design and architecture through implementation and operation</li>
<li>Build reliable infrastructure for large-scale content processing across audio, video, text, and images</li>
<li>Create RFCs and contribute to architectural decisions within your squad and across connected systems</li>
<li>Develop reliable and cost-efficient systems for high-throughput data and content-processing workloads</li>
<li>Work with distributed data systems and large-scale content-management infrastructure</li>
<li>Partner closely with other Engineers to plan and deliver technical solutions</li>
<li>Contribute to AI and LLM-enabled workflows and infrastructure, including systems for content understanding, enrichment, and processing</li>
<li>Evaluate and integrate AI capabilities into production systems at scale</li>
<li>Build a strong understanding of adjacent systems and contribute to a shared on-call rotation</li>
<li>Contribute to technical quality and engineering best practices across the team</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5+ years of relevant engineering experience, with strong experience in backend and/or data engineering</li>
<li>Deep expertise in either backend or data engineering and comfort working across both disciplines</li>
<li>Experience building and scaling large-scale distributed systems</li>
<li>Strong programming experience in Java, Scala, and/or Python</li>
<li>Understanding of designing systems with scalability, reliability, performance, and cost in mind</li>
<li>Comfortable taking end-to-end ownership of complex engineering problems</li>
<li>Ability to translate technical problems into designs, RFCs, and executable engineering plans</li>
<li>Effective communication and collaboration with engineering, product, and technical stakeholders</li>
<li>Comfortable operating in an environment where backend, data, ML infrastructure, and AI increasingly overlap</li>
<li>Ability to participate in a shared on-call rotation</li>
<li>Experience with ML infrastructure, AI/LLM systems, agents, model evaluation, or integrating model APIs at scale is a plus</li>
<li>Exposure to large-scale multimedia processing, audio processing, search, or recommendation systems is a plus</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Permanent</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>backend engineering, data engineering, distributed systems, Java, Scala, Python, ML infrastructure, AI/LLM systems, large-scale multimedia processing, audio processing, search, recommendation systems</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides access to millions of songs, podcasts, and videos.</employerdescription>
      <employerwebsite>https://www.spotify.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_85e13508-eb5</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-09-24</postedate>
    </job>
    <job>
      <externalid>437b025d-671</externalid>
      <title>Development Director</title>
      <description><![CDATA[<p>Electronic Arts creează experiențe de divertisment de următorul nivel, care inspiră jucătorii și fanii din întreaga lume. Aici, toată lumea face parte din poveste. Face parte dintr-o comunitate care stabilește legături în întreaga lume. Un loc în care creativitatea prosperă, sunt încurajate noi perspective, iar ideile sunt importante. O echipă în care toată lumea face jocul posibil.</p>
<p>At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren&#39;t just places to consume content , they&#39;re places where communities build.</p>
<p>Creator-made content is already a proven part of EA&#39;s history , from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.</p>
<p>We are looking for a Development Director to partner with researchers and engineers shaping the future of AI and interactive entertainment. You will turn technical goals into clear plans and use automation and agentic AI tools to improve how teams plan, coordinate, and deliver work.</p>
<p>You will guide work from research and experimentation through prototypes, integration, and delivery. You will also create systems that give teams clear visibility into priorities, progress, dependencies, risks, and outcomes.</p>
<p>The Development Director will report to the Head of Development Production.</p>
<p>This is a hybrid role, working three days per week in our Stockholm studio.</p>
<p>Responsibilities:</p>
<ul>
<li>Translate research and engineering objectives into plans, milestones, and deliverables.</li>
<li>Guide projects from early exploration through prototypes, integration, and release.</li>
<li>Establish planning, milestone, review, and execution processes for research and engineering teams.</li>
<li>Maintain visibility into priorities, progress, dependencies, risks, and outcomes.</li>
<li>Coordinate decisions and resources to address project risks and blockers.</li>
<li>Turn cross-functional discussions into decisions, actions, owners, and next steps.</li>
<li>Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.</li>
<li>Improve production tools and processes based on team and project needs.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years managing technical programs or projects in software, research, engineering, or related technical environments.</li>
<li>Background managing scope, schedules, dependencies, risks, and delivery across technical programs.</li>
<li>Experience applying Agile, Kanban, Lean, or similar development practices.</li>
<li>Hands-on work building or operating agentic AI and automation workflows.</li>
<li>Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.</li>
<li>Experience synthesizing technical information for teams and leadership.</li>
<li>Proficiency with Jira or similar planning and tracking tools.</li>
<li>Track record coordinating work across Research, Engineering, Product, and partner teams.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Agile, Kanban, Lean, Jira, AI, automation, project management</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_437b025d-671</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-23</postedate>
    </job>
    <job>
      <externalid>1d7fd926-7a0</externalid>
      <title>Development Director</title>
      <description><![CDATA[<p>We are seeking a Development Director to partner with researchers and engineers shaping the future of AI and interactive entertainment. You will turn technical goals into clear plans and use automation and agentic AI tools to improve how teams plan, coordinate, and deliver work.</p>
<p>Responsibilities:</p>
<ul>
<li>Translate research and engineering objectives into plans, milestones, and deliverables.</li>
<li>Guide projects from early exploration through prototypes, integration, and release.</li>
<li>Establish planning, milestone, review, and execution processes for research and engineering teams.</li>
<li>Maintain visibility into priorities, progress, dependencies, risks, and outcomes.</li>
<li>Coordinate decisions and resources to address project risks and blockers.</li>
<li>Turn cross-functional discussions into decisions, actions, owners, and next steps.</li>
<li>Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.</li>
<li>Improve production tools and processes based on team and project needs.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years managing technical programs or projects in software, research, engineering, or related technical environments.</li>
<li>Background managing scope, schedules, dependencies, risks, and delivery across technical programs.</li>
<li>Experience applying Agile, Kanban, Lean, or similar development practices.</li>
<li>Hands-on work building or operating agentic AI and automation workflows.</li>
<li>Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.</li>
<li>Experience synthesizing technical information for teams and leadership.</li>
<li>Proficiency with Jira or similar planning and tracking tools.</li>
<li>Track record coordinating work across Research, Engineering, Product, and partner teams.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Agile, Kanban, Lean, Jira, AI, automation, project management</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company develops and publishes games, sports, and other interactive entertainment.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_1d7fd926-7a0</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-22</postedate>
    </job>
    <job>
      <externalid>10eb446f-ded</externalid>
      <title>Development Director</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Development Director to partner with researchers and engineers shaping the future of AI and interactive entertainment.</p>
<p>As a Development Director, you will turn technical goals into clear plans and use automation and agentic AI tools to improve how teams plan, coordinate, and deliver work.</p>
<p>Responsibilities:</p>
<ul>
<li>Translate research and engineering objectives into plans, milestones, and deliverables.</li>
<li>Guide projects from early exploration through prototypes, integration, and release.</li>
<li>Establish planning, milestone, review, and execution processes for research and engineering teams.</li>
<li>Maintain visibility into priorities, progress, dependencies, risks, and outcomes.</li>
<li>Coordinate decisions and resources to address project risks and blockers.</li>
<li>Turn cross-functional discussions into decisions, actions, owners, and next steps.</li>
<li>Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.</li>
<li>Improve production tools and processes based on team and project needs.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years managing technical programs or projects in software, research, engineering, or related technical environments.</li>
<li>Background managing scope, schedules, dependencies, risks, and delivery across technical programs.</li>
<li>Experience applying Agile, Kanban, Lean, or similar development practices.</li>
<li>Hands-on work building or operating agentic AI and automation workflows.</li>
<li>Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.</li>
<li>Experience synthesizing technical information for teams and leadership.</li>
<li>Proficiency with Jira or similar planning and tracking tools.</li>
<li>Track record coordinating work across Research, Engineering, Product, and partner teams.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support</li>
<li>Flexible working arrangements</li>
<li>Opportunities for growth and development</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Agile, Kanban, Lean, Jira, Large language models, AI automation, Technical program management</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_10eb446f-ded</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-22</postedate>
    </job>
    <job>
      <externalid>95c71b37-871</externalid>
      <title>Senior Research Engineer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Engineer to create the next generation of game AI in interactive entertainment. The role involves working on the latest technologies, including Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>The team works directly in game engines to develop agent solutions today, while also advancing the long-term goal of developing the next generation of interactive and reasoning agents for players. The team has a track record, having deployed machine learning (ML) agents in FC26 and testing ML agents for the Battlefield franchise.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features.</li>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share findings and best practices, help others in the team succeed, and push the boundaries of what is possible in games research.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced Research Background: 7+ years of experience, with a degree in Computer Science, a STEM field, or equivalent practical experience related to game AI.</li>
<li>Agents related technology expertise: Experience with Language Models (LMs), Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience: Experience turning ideas into functional prototypes or demos that showcase concepts in practice.</li>
<li>Programming Proficiency: Excellent programming abilities in Python and ML frameworks (PyTorch or TensorFlow), alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Electronic Arts offers a holistic approach to benefits, focusing on physical, emotional, financial, professional, and community well-being.</li>
<li>Programs are designed to meet local needs and may include medical coverage, mental well-being support, retirement savings, paid leave, parental leave, free games, and more.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, PyTorch, TensorFlow, C++, Game Engines</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a large international community and offers various opportunities for growth and development.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_95c71b37-871</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>db513d69-409</externalid>
      <title>Senior Audio Software Engineer</title>
      <description><![CDATA[<p>As a Senior Audio Software Engineer at Electronic Arts, you will leverage your expertise in Frostbite and audio middleware to develop next-generation audio solutions for sound effects, voice, and music. You will collaborate with researchers, engineers, and designers to tackle complex audio content creation challenges in video games.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with cross-functional teams to brainstorm and implement innovative audio solutions.</li>
<li>Author and evaluate audio assets, providing constructive feedback.</li>
<li>Develop tools and workflows that enable audio creators to work more efficiently.</li>
<li>Integrate audio solutions that complement or extend engine capabilities.</li>
<li>Create compelling demos showcasing AI-driven audio applications.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>8+ years of experience in game audio development with AAA game titles.</li>
<li>Expertise in real-time audio systems, content pipelines, and audio middleware.</li>
<li>Proficiency in C++ for real-time systems and Python for ML applications.</li>
<li>Experience with AI-driven audio technologies and machine learning models.</li>
<li>Strong artistic background or sensibility for high-fidelity audio.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.</li>
<li>Opportunity to work in a dynamic environment that encourages creativity, curiosity, and growth.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, Python, Frostbite, audio middleware, real-time audio systems, machine learning, AI-driven audio technologies, machine learning models</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts develops and publishes video games, with a portfolio that includes popular franchises like Battlefield, The Sims, and FIFA.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_db513d69-409</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>9aa8ab22-cbe</externalid>
      <title>Senior Research Scientist</title>
      <description><![CDATA[<p>We are seeking a Senior Research Scientist to create the next generation of game AI in interactive entertainment at Electronic Arts. The successful candidate will work on the latest technologies, including Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share impact by publishing work in peer-reviewed conferences and contributing to open-source projects.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced research background with 7+ years of experience in Computer Science or a related field.</li>
<li>Expertise in agents-related technology, including Language Models, Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience turning ideas into functional prototypes or demos.</li>
<li>Excellent programming abilities in Python and ML frameworks, alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.</li>
<li>Opportunity to work in a dynamic environment with a focus on innovation and creativity.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, ML frameworks, C++</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts develops and publishes video games, with a portfolio of games and experiences available globally.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_9aa8ab22-cbe</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>4a639037-c68</externalid>
      <title>Senior Research Scientist</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Scientist to create the next generation of game AI in interactive entertainment. The successful candidate will work on the latest technologies, including Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>The team works directly in game engines to develop agent solutions today, while also advancing the long-term goal of developing the next generation of interactive and reasoning agents for players. The team has a track record, having deployed machine learning (ML) agents in FC26 and testing ML agents for the Battlefield franchise.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop novel ideas by researching and implementing solutions to some of the most complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share your impact by publishing your work in peer-reviewed conferences and contributing to open-source projects.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced Research Background: 7+ years of experience, with a degree in Computer Science, a STEM field, or equivalent practical experience related to game AI.</li>
<li>Agents related technology expertise: Experience with Language Models (LMs), Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience: Experience turning ideas into functional prototypes or demos that showcase concepts in practice.</li>
<li>Programming Proficiency: Excellent programming abilities in Python and ML frameworks (PyTorch or TensorFlow), alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, PyTorch, TensorFlow, C++</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_4a639037-c68</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>251a3079-0b7</externalid>
      <title>Senior Research Engineer</title>
      <description><![CDATA[<p>We are seeking a Senior Research Engineer to join our team in creating the next generation of game AI in interactive entertainment. You will work on the latest technologies, including Reinforcement Learning, Language Models, and Imitation Learning, to develop agent solutions and advance our long-term goal of creating interactive and reasoning agents for players.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features.</li>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Provide engineering leadership by sharing findings and best practices, helping others in the team succeed, and pushing the boundaries of what is possible in games research.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced research background with 7+ years of experience in Computer Science or a related field.</li>
<li>Expertise in agents-related technology, including Language Models, Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience in turning ideas into functional prototypes or demos.</li>
<li>Excellent programming abilities in Python and ML frameworks, as well as experience in C++ for real-time systems and AAA game engines.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.</li>
<li>Opportunity to work in a dynamic and creative environment with a team of experts in game AI.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, ML frameworks, C++, AAA game engines</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_251a3079-0b7</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>ef2a21c6-cec</externalid>
      <title>Senior Game Designer - Social Daily Puzzle Games</title>
      <description><![CDATA[<p>Join Electronic Arts (EA), where you will help inspire the world to play by designing accessible, engaging mobile games for millions of players.</p>
<p>You will report to the Director of Product and collaborate with a diverse team including engineers, UX, and research partners. As part of EA&#39;s EAX organisation, you will shape the creative direction of our unreleased mobile experience focused on once-a-day-puzzle games.</p>
<p>You will guide the discovery phase, prototype original concepts, and deliver game design documents ready for development.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>You will design and document new mobile game concepts and features, including light metagame systems that align with our engagement strategy.</li>
<li>You will lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.</li>
<li>You will prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.</li>
<li>You will partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.</li>
</ul>
<p><strong>Required Qualifications:</strong></p>
<ul>
<li>5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.</li>
<li>Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.</li>
<li>Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.</li>
<li>Experience with AI prototyping tools such as Claude Code, Cursor, etc.</li>
<li>Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.</li>
</ul>
<p><strong>Benefits:</strong></p>
<p>Electronic Arts offers a comprehensive benefits package, which includes physical, emotional, financial, professional, and community wellbeing support. Benefits may vary depending on location and can include medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>remote</workarrangement>
      <salaryrange></salaryrange>
      <skills>game design, mobile game development, metagame systems, AI prototyping tools, Figma, Miro, game design documents</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo></employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company is a global leader in digital interactive entertainment.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ef2a21c6-cec</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>a8877694-315</externalid>
      <title>Senior Research Engineer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Engineer to create the next generation of game AI in interactive entertainment.</p>
<p>The team works directly in game engines to develop agent solutions today, while also advancing the long-term goal of developing the next generation of interactive and reasoning agents for players.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features</li>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots</li>
<li>Share findings and best practices, help others in the team succeed, and push the boundaries of what is possible in games research</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced Research Background: 7+ years of experience, with a degree in Computer Science, a STEM field, or equivalent practical experience related to game AI</li>
<li>Agents related technology expertise: Experience with Language Models (LMs), Reinforcement Learning, and Imitation Learning</li>
<li>Practical experience: Experience turning ideas into functional prototypes or demos that showcase concepts in practice</li>
<li>Programming Proficiency: Excellent programming abilities in Python and ML frameworks (PyTorch or TensorFlow), alongside experience in C++ for real-time systems</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefit package, including physical, emotional, financial, professional, and community well-being support</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Python, ML frameworks (PyTorch or TensorFlow), C++, Language Models, Reinforcement Learning, Imitation Learning, Game Engines (Unity, Unreal, Godot, Frostbite)</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_a8877694-315</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>5156458c-277</externalid>
      <title>Senior Audio Software Engineer</title>
      <description><![CDATA[<p>We are seeking a Senior Audio Software Engineer to join our team at Electronic Arts in Stockholm, Sweden. As a Senior Audio Software Engineer, you will bring your expertise in Frostbite and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice, and music.</p>
<p>You will partner with researchers, engineers, and designers to bring new ideas, discuss, and implement solutions to some of the most complex audio content creation challenges in video games. You will author and evaluate audio assets while providing applicable feedback, develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with researchers, engineers, and designers to implement audio solutions</li>
<li>Author and evaluate audio assets while providing feedback</li>
<li>Develop tools and workflows to help audio creators iterate faster</li>
<li>Evaluate and integrate audio solutions where they complement or extend engine capabilities</li>
<li>Build compelling demos that showcase novel applications of AI-driven audio</li>
</ul>
<p>Requirements:</p>
<ul>
<li>8+ years of experience in game audio development with shipped AAA game titles</li>
<li>Expertise in real-time audio systems, content pipelines, and technical constraints of audio in AAA games</li>
<li>Experience integrating external tools into game engines</li>
<li>Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications</li>
<li>Comfort working in ambiguous, exploratory problem spaces</li>
<li>Genuine interest in AI-driven audio technologies</li>
<li>Artistic background or sensibility developed for high-fidelity audio</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support</li>
<li>Personalised benefits packages tailored to local needs</li>
<li>Flexible work arrangements, including hybrid remote/in-office work</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, Python, Frostbite, audio middleware, real-time audio systems, content pipelines, AAA game engines, Wwise, FMOD, ML applications, AI-driven audio technologies, experience with AAA game titles, artistic background or sensibility developed for high-fidelity audio, comfort working in ambiguous, exploratory problem spaces</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_5156458c-277</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>8af47963-5e3</externalid>
      <title>JavaScript Software Engineer - EAX</title>
      <description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>At our core, Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&#39;s greatest games. The EAX team is crucial to creating that connection through products that grow and engage our community of players. Some of our work includes: EA PLAY, our multi-platform subscription for PC, PS4, Xbox One and Steam; the EA desktop app, EA&#39;s direct-to-consumer PC games platform; and a host of other consumer experiences and strategies, all with the goal of engaging players across platforms and within our games.</p>
<p>The EAX In-game Experiences team is responsible for EA Connect, our social overlay facilitating cross-platform party, voip, quick messaging and game invites, used by multiple games such as FC, Battlefield, Madden and NHL.</p>
<p>We are looking for someone to help us build experiences like these, using JavaScript/React.</p>
<p>We are also responsible for the EA Connect mobile app.</p>
<p>Responsibilities:</p>
<ul>
<li>You will help develop products used in multiple EA games</li>
<li>You will work with an embedded JavaScript engine inside various game engines such as Frostbite</li>
<li>You will partner with game teams and ensure the code works in multiple configurations and on several platforms</li>
<li>You will be part of the broader engineering group, and an important contributor to the EAX team based in Sweden.</li>
<li>You will design systems and APIs and contribute to technical design and reviews</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>3+ years of JavaScript programming experience</li>
<li>Experience using TypeScript</li>
<li>Experience using React and/or React Native</li>
<li>Experience of web and/or mobile applications</li>
</ul>
<p>Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being programs to support a balanced life. Our packages are customized to meet local needs and may include medical insurance, mental wellness support, pension plans, paid time off, family leaves, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>JavaScript, TypeScript, React, React Native</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&apos;s greatest games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8af47963-5e3</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>64915db6-63d</externalid>
      <title>JavaScript Software Engineer - EAX</title>
      <description><![CDATA[<p>We are seeking a JavaScript Software Engineer to join our EAX team at Electronic Arts in Stockholm. As a JavaScript Software Engineer, you will help develop products used in multiple EA games, work with an embedded JavaScript engine inside various game engines such as Frostbite, and partner with game teams to ensure the code works in multiple configurations and on several platforms.</p>
<p>Responsibilities:</p>
<ul>
<li>Design systems and APIs and contribute to technical design and reviews</li>
<li>Help develop products used in multiple EA games</li>
<li>Work with an embedded JavaScript engine inside various game engines such as Frostbite</li>
<li>Partner with game teams and ensure the code works in multiple configurations and on several platforms</li>
<li>Be part of the broader engineering group, and an important contributor to the EAX team based in Sweden</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>3+ years of JavaScript programming experience</li>
<li>Experience using TypeScript</li>
<li>Experience using React and/or React Native</li>
<li>Experience of web and/or mobile applications</li>
</ul>
<p>Benefits: Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being. These programs are designed to meet local needs and may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.</p>
<p>About Electronic Arts: Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&#39;s greatest games.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>JavaScript, TypeScript, React, React Native</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&apos;s greatest games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_64915db6-63d</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>80074a67-ed0</externalid>
      <title>Senior Research Engineer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Engineer to create the next generation of game AI in interactive entertainment. The role involves working on the latest technologies, including Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features.</li>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share findings and best practices, help others in the team succeed, and push the boundaries of what is possible in games research.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced Research Background: 7+ years of experience, with a degree in Computer Science, a STEM field, or equivalent practical experience related to game AI.</li>
<li>Agents related technology expertise: Experience with Language Models (LMs), Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience: Experience turning ideas into functional prototypes or demos that showcase concepts in practice.</li>
<li>Programming Proficiency: Excellent programming abilities in Python and ML frameworks (PyTorch or TensorFlow), alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>The company offers a range of benefits, including medical assistance, mental health support, retirement savings, paid time off, family leave, free games, and more.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, PyTorch, TensorFlow, C++</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_80074a67-ed0</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>dac639ce-d2d</externalid>
      <title>Senior Audio Software Engineer</title>
      <description><![CDATA[<p>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. As a Senior Audio Software Engineer, you will leverage your expertise in Frostbite and audio middleware to develop next-generation audio solutions for sound effects, voice, and music.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with researchers, engineers, and designers to tackle complex audio content creation challenges in video games.</li>
<li>Author and evaluate audio assets, providing relevant feedback.</li>
<li>Develop tools and workflows that enable audio creators to iterate faster, focusing on neural audio technology.</li>
<li>Integrate and evaluate audio solutions that complement or extend engine capabilities.</li>
<li>Create compelling demos showcasing novel applications of AI-driven audio.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>8+ years of experience in game audio development with AAA game titles.</li>
<li>Expertise in real-time audio systems, content pipelines, and audio middleware like Wwise or FMOD.</li>
<li>Experience with C++ for real-time systems and Python for ML applications.</li>
<li>Comfortable working in ambiguous problem spaces with a diverse team.</li>
<li>Genuine interest in AI-driven audio technologies.</li>
<li>Artistic background or sensibility for high-fidelity audio.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive wellness program focusing on physical, emotional, financial, and professional well-being.</li>
<li>Customized benefits package, which may include medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Frostbite, audio middleware, C++, Python, real-time audio systems, content pipelines, Wwise, FMOD, AI-driven audio technologies, ML models, inference, high-fidelity audio</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts develops and publishes video games and other digital entertainment.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_dac639ce-d2d</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>7e762ca2-faa</externalid>
      <title>Senior Research Scientist</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Scientist to create the next generation of game AI in interactive entertainment. The role involves researching and implementing solutions to complex challenges in video game AI, focusing on technologies like Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas like Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share impact by publishing work in peer-reviewed conferences and contributing to open-source projects.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced research background with 7+ years of experience in Computer Science or a related field.</li>
<li>Expertise in agents-related technology, including Language Models, Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience turning ideas into functional prototypes or demos.</li>
<li>Excellent programming abilities in Python and ML frameworks, alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>A holistic approach to benefits programs, emphasizing physical, emotional, financial, professional, and community well-being.</li>
<li>Customized packages to meet local needs, including medical assistance, mental health support, retirement savings, paid time off, family leaves, free games, and more.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, ML frameworks, C++, Game Engines</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_7e762ca2-faa</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>d74bee55-a0a</externalid>
      <title>Senior Game Designer - Social Daily Puzzle Games</title>
      <description><![CDATA[<p>Join Electronic Arts (EA), where you will help inspire the world to play by designing accessible, engaging mobile games for millions of players.</p>
<p>You will report to the Director of Product and collaborate with a diverse team including engineers, UX, and research partners. As part of EA&#39;s EAX organisation, you will shape the creative direction of our unreleased mobile experience focused on once-a-day-puzzle games.</p>
<p>You will guide the discovery phase, prototype original concepts, and deliver game design documents ready for development.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>You will design and document new mobile game concepts and features, including light metagame systems that align with our engagement strategy.</li>
<li>You will lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.</li>
<li>You will prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.</li>
<li>You will partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.</li>
</ul>
<p><strong>Required Qualifications:</strong></p>
<ul>
<li>5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.</li>
<li>Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.</li>
<li>Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.</li>
<li>Experience with AI prototyping tools such as Claude Code, Cursor, etc.</li>
<li>Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.</li>
</ul>
<p><strong>Benefits:</strong></p>
<p>Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being. Programmes are designed to meet local needs and may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>remote</workarrangement>
      <salaryrange></salaryrange>
      <skills>game design, mobile game development, metagame systems, AI prototyping tools, Figma, Miro</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a large international community.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d74bee55-a0a</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>ed398978-f69</externalid>
      <title>Senior Research Scientist</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Scientist to create the next generation of game AI in interactive entertainment. The ideal candidate will have a strong background in research and experience with technologies such as Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share impact by publishing work in peer-reviewed conferences and contributing to open-source projects.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced Research Background: 7+ years of experience, with a degree in Computer Science, a STEM field, or equivalent practical experience related to game AI.</li>
<li>Agents related technology expertise: Experience with Language Models (LMs), Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience: Experience turning ideas into functional prototypes or demos that showcase concepts in practice.</li>
<li>Programming Proficiency: Excellent programming abilities in Python and ML frameworks (PyTorch or TensorFlow), alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Electronic Arts supports a balanced life with a comprehensive benefits package that emphasizes physical, emotional, financial, and professional well-being.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, PyTorch, TensorFlow, C++</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ed398978-f69</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>8325ad75-257</externalid>
      <title>Senior Game Designer - Social Daily Puzzle Games</title>
      <description><![CDATA[<p>Join Electronic Arts (EA), where you will help inspire the world to play by designing accessible, engaging mobile games for millions of players.</p>
<p>As a Senior Game Designer - Social Daily Puzzle Games, you will report to the Director of Product and collaborate with a diverse team including engineers, UX, and research partners.</p>
<p>You will shape the creative direction of our unreleased mobile experience focused on once-a-day-puzzle games.</p>
<p>Responsibilities:</p>
<ul>
<li>Design and document new mobile game concepts and features, including light metagame systems that align with our engagement strategy.</li>
<li>Lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.</li>
<li>Prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.</li>
<li>Partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.</li>
</ul>
<p>Required Qualifications:</p>
<ul>
<li>5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.</li>
<li>Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.</li>
<li>Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.</li>
<li>Experience with AI prototyping tools such as Claude Code, Cursor, etc.</li>
<li>Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>EA offers a comprehensive benefits package that supports work-life balance, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>remote</workarrangement>
      <salaryrange></salaryrange>
      <skills>game design, mobile game development, metagame systems, AI prototyping tools, Figma, Miro</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is an entertainment software company that develops and publishes games for various platforms.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8325ad75-257</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>ac743a6e-db0</externalid>
      <title>Senior Audio Software Engineer</title>
      <description><![CDATA[<p>As a Senior Audio Software Engineer at Electronic Arts, you will bring your expertise in Frostbite and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice, and music.</p>
<p>You will partner with researchers, engineers, and designers to bring new ideas, discuss, and implement solutions to some of the most complex audio content creation challenges in video games.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with researchers, engineers, and designers to develop innovative audio solutions</li>
<li>Author and evaluate audio assets while providing applicable feedback</li>
<li>Develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned</li>
<li>Evaluate and integrate audio solutions where they complement or extend engine capabilities</li>
<li>Build compelling demos that showcase novel applications of AI-driven audio</li>
</ul>
<p>Requirements:</p>
<ul>
<li>8+ years of experience in game audio development with shipped AAA game titles</li>
<li>Expertise in real-time audio systems, content pipelines, and the technical constraints of audio in AAA games</li>
<li>Experience integrating external tools into game engines</li>
<li>Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications</li>
<li>Comfort working in ambiguous, exploratory problem spaces</li>
<li>A genuine interest in AI-driven audio technologies</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive benefits package, including medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more</li>
<li>Opportunities for growth and development in a dynamic and creative environment</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, Python, Frostbite, audio middleware, real-time audio systems, content pipelines, AAA game engines, AI-driven audio technologies, ML applications, neural audio tech</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a large international community and offers various opportunities for growth and development.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ac743a6e-db0</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>91bee9bc-a78</externalid>
      <title>Senior Game Designer - Social Daily Puzzle Games</title>
      <description><![CDATA[<p>Join Electronic Arts (EA), where you will help inspire the world to play by designing accessible, engaging mobile games for millions of players.</p>
<p>As a Senior Game Designer - Social Daily Puzzle Games, you will report to the Director of Product and collaborate with a diverse team including engineers, UX, and research partners.</p>
<p>You will shape the creative direction of our unreleased mobile experience focused on once-a-day-puzzle games.</p>
<p>Responsibilities:</p>
<ul>
<li>Design and document new mobile game concepts and features, including light metagame systems that align with our engagement strategy.</li>
<li>Lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.</li>
<li>Prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.</li>
<li>Partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.</li>
</ul>
<p>Required Qualifications:</p>
<ul>
<li>5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.</li>
<li>Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.</li>
<li>Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.</li>
<li>Experience with AI prototyping tools such as Claude Code, Cursor, etc.</li>
<li>Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>We offer a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support.</li>
<li>Our benefits are customized to meet local needs and may include medical assistance, mental health support, retirement savings, paid time off, family leave, free games, and more.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>remote</workarrangement>
      <salaryrange></salaryrange>
      <skills>game design, mobile game development, metagame systems, AI prototyping tools, Figma, Miro</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, locations around the world, and opportunities at all levels.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_91bee9bc-a78</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>4b24a939-3d2</externalid>
      <title>Senior Audio Software Engineer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Audio Software Engineer to join their team in Stockholm, Sweden. As a Senior Audio Software Engineer, you will bring your expertise in Frostbite and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice, and music.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with researchers, engineers, and designers to bring new ideas and implement solutions to complex audio content creation challenges in video games.</li>
<li>Author and evaluate audio assets while providing applicable feedback.</li>
<li>Develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned.</li>
<li>Evaluate and integrate audio solutions where they complement or extend engine capabilities.</li>
<li>Build compelling demos that showcase novel applications of AI-driven audio.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>8+ years of experience in game audio development with shipped AAA game titles.</li>
<li>Expertise in real-time audio systems, content pipelines, and the technical constraints of audio in AAA games.</li>
<li>Experience integrating external tools into game engines.</li>
<li>Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications.</li>
<li>Comfort working in ambiguous, exploratory problem spaces.</li>
<li>A genuine interest in AI-driven audio technologies.</li>
<li>Artistic background or sensibility developed for high-fidelity audio.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary.</li>
<li>Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Frostbite, audio middleware, C++, Python, real-time audio systems, content pipelines, AI-driven audio technologies, Wwise, FMOD, Unity, Unreal, Godot, ML inference</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_4b24a939-3d2</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>ecb7d074-190</externalid>
      <title>Senior Research Engineer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Engineer to create the next generation of game AI in interactive entertainment. The ideal candidate will have a strong background in computer science and experience with machine learning technologies such as Reinforcement Learning, Language Models, and Imitation Learning.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with researchers, engineers, artists, and designers to integrate prototypes into production-ready engine features.</li>
<li>Develop innovative solutions to complex challenges in video game AI.</li>
<li>Conduct applied research in areas like Language Models, Reinforcement Learning, and reasoning.</li>
<li>Create compelling demos showcasing novel AI applications.</li>
<li>Provide engineering leadership and share best practices with the team.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced research background with 7+ years of experience in computer science or a related field.</li>
<li>Expertise in agents-related technologies, including Language Models, Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience in turning ideas into functional prototypes or demos.</li>
<li>Proficiency in programming languages like Python, PyTorch, TensorFlow, and C++.</li>
<li>Experience with AAA game engines such as Unity, Unreal, Godot, or Frostbite.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive health insurance</li>
<li>Mental health support</li>
<li>Retirement plan</li>
<li>Paid time off</li>
<li>Family leave</li>
<li>Free games</li>
</ul>
<p>Note: The actual benefits package may vary based on location.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Reinforcement Learning, Language Models, Imitation Learning, Python, PyTorch, TensorFlow, C++, Unity, Unreal, Godot, Frostbite</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ecb7d074-190</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>fa4c5c73-c78</externalid>
      <title>Senior Research Scientist</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Senior Research Scientist to create the next generation of game AI in interactive entertainment. The role involves researching and implementing solutions to complex challenges in video game AI, contributing to applied research in areas such as Language Models, Reinforcement Learning, and reasoning, building compelling demos, and sharing impact through publications and open-source contributions.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop novel ideas by researching and implementing solutions to complex challenges in video game AI.</li>
<li>Contribute to applied research in areas such as Language Models, Reinforcement Learning, and reasoning.</li>
<li>Build compelling demos that highlight novel applications of AI agents, NPC behaviors, and game AI bots.</li>
<li>Share impact by publishing work in peer-reviewed conferences and contributing to open-source.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Advanced research background with 7+ years of experience in Computer Science or a related field.</li>
<li>Expertise in agents-related technology, including Language Models, Reinforcement Learning, and Imitation Learning.</li>
<li>Practical experience turning ideas into functional prototypes or demos.</li>
<li>Excellent programming abilities in Python and ML frameworks, alongside experience in C++ for real-time systems.</li>
</ul>
<p>Benefits: Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being. Programs may include medical coverage, mental well-being support, retirement savings, paid leaves, parental leaves, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Python, ML frameworks (PyTorch or TensorFlow), C++, Language Models, Reinforcement Learning, Imitation Learning, Game Engines (Unity, Unreal, Godot, Frostbite)</skills>
      <category>IT</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a large international community and offers various opportunities for growth and development.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_fa4c5c73-c78</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>8884ed53-03e</externalid>
      <title>Senior Game Designer - Social Daily Puzzle Games</title>
      <description><![CDATA[<p>Join Electronic Arts (EA), where you will help inspire the world to play by designing accessible, engaging mobile games for millions of players.</p>
<p>As a Senior Game Designer - Social Daily Puzzle Games, you will report to the Director of Product and collaborate with a diverse team including engineers, UX, and research partners.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>Design and document new mobile game concepts and features, including light metagame systems that align with the engagement strategy.</li>
<li>Lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.</li>
<li>Prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.</li>
<li>Partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.</li>
</ul>
<p><strong>Required Qualifications:</strong></p>
<ul>
<li>5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.</li>
<li>Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.</li>
<li>Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.</li>
<li>Experience with AI prototyping tools such as Claude Code, Cursor, etc.</li>
<li>Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.</li>
</ul>
<p><strong>Benefits:</strong></p>
<p>Electronic Arts offers a comprehensive benefits package, which may include health insurance, mental health support, retirement savings, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>remote</workarrangement>
      <salaryrange></salaryrange>
      <skills>game design, mobile game development, metagame systems, AI prototyping tools, Figma, Miro</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts builds entertainment experiences that inspire players and fans around the world. The company has a comprehensive portfolio of games and experiences, with operations worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8884ed53-03e</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-18</postedate>
    </job>
    <job>
      <externalid>68a132b6-2d5</externalid>
      <title>Principal Product Manager - Audio and Media Playback</title>
      <description><![CDATA[<p>We design Spotify&#39;s consumer experience,end to end, moment to moment, across every screen, platform, and partner integration. Our mission is to make listening feel effortless, personal, and joyful for billions of users around the world.</p>
<p>We are looking for a Principal Product Manager who will join the Play Product Area within the Core Experience Studio to help evolve the experience of audio and media playback on Spotify. You will help define and evolve the experiences that make playing on Spotify more engaging, rewarding, and valuable for users, creators, and Spotify.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Work with a cross-functional team that looks after our audio playback capabilities</li>
<li>Collaborate with engineering, design, data science, and user research to ensure the experience is scalable, usable, and useful for a range of strategies</li>
<li>Lead multiple projects across the entire product lifecycle</li>
<li>Triangulate data and insights to develop a robust product strategy and inform decision-making as well as short- and long-term roadmaps</li>
<li>Manage cross-functional and cross-org relationships to keep teams and leaders informed, receive input, and influence their thinking</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Experienced product manager with the ability to work with cross-functional teams, lead complex projects across multiple strategies and stakeholders, and make data-driven decisions</li>
<li>Expert in audio experiences, with a strong understanding of both the engineering aspects of audio processing and editing, as well as their impact on the user listening experience</li>
<li>Experience from developing video playback experiences (in addition to audio) is a plus; e.g., low-latency video delivery, DRM, and optimizing playback for improved QoE</li>
<li>Led the product work of several products in large tech companies</li>
<li>Deep understanding of product practices and know how to incorporate multiple different perspectives into one single product vision and experience</li>
<li>Care about creating engaging, rewarding, and valuable experiences for users, creators, and Spotify</li>
</ul>
<p><strong>Location</strong></p>
<ul>
<li>This role is based in Stockholm or London.</li>
<li>We offer you the flexibility to work where you work best! There will be some in-person meetings, but still allows for flexibility to work from home.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Permanent</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>audio experiences, product management, cross-functional teams, data-driven decisions, video playback experiences, low-latency video delivery, DRM</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify designs and develops a music streaming service.</employerdescription>
      <employerwebsite>https://www.spotify.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_68a132b6-2d5</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-09-16</postedate>
    </job>
    <job>
      <externalid>9dd34c81-42b</externalid>
      <title>AI Forward Deployed Engineer - Sweden</title>
      <description><![CDATA[<p>We are seeking an AI Forward Deployed Engineer to join our team in Stockholm, Sweden.</p>
<p>The AI Forward Deployed Engineering (AI FDE) team at Databricks delivers professional services engagements to help customers build and productionize AI applications. As a member of this highly specialised customer-facing AI team, you will work cross-functionally to shape long-term strategic priorities and initiatives alongside engineering, product, and developer relations, as well as support internal subject matter expert (SME) teams.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop cutting-edge GenAI solutions, incorporating the latest techniques from Databricks AI research to solve customer problems</li>
<li>Own production rollouts of consumer and internally facing GenAI applications</li>
<li>Serve as a trusted technical advisor to customers across a variety of domains</li>
<li>Present at conferences such as Data + AI Summit, recognized as a thought leader internally and externally</li>
<li>Collaborate cross-functionally with the product and engineering teams to influence priorities and shape the product roadmap</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience building GenAI applications, including RAG, multi-agent systems, Text2SQL, fine-tuning, etc., with tools such as HuggingFace, LangChain, and DSPy</li>
<li>Expertise in deploying production-grade GenAI applications, including evaluation and optimisations</li>
<li>Extensive years of hands-on industry data science experience, leveraging common machine learning and data science tools, i.e. pandas, scikit-learn, PyTorch, etc.</li>
<li>Experience building production-grade machine learning deployments on AWS, Azure, or GCP</li>
<li>Graduate degree in a quantitative discipline (Computer Science, Engineering, Statistics, Operations Research, etc.) or equivalent practical experience</li>
<li>Experience communicating and/or teaching technical concepts to non-technical and technical audiences alike</li>
<li>Passion for collaboration, life-long learning, and driving business value through AI</li>
</ul>
<p>Benefits: At Databricks, we strive to provide comprehensive benefits and perks that meet the needs of all of our employees.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>GenAI, LLMOps, ML, HuggingFace, LangChain, DSPy, pandas, scikit-learn, PyTorch, AWS, Azure, GCP, Databricks Intelligence Platform, Apache Spark</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_9dd34c81-42b</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-16</postedate>
    </job>
    <job>
      <externalid>5b635f13-420</externalid>
      <title>JavaScript Software Engineer - EAX</title>
      <description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>At our core, Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&#39;s greatest games. The EAX team is crucial to creating that connection through products that grow and engage our community of players. Some of our work includes: EA PLAY, our multi-platform subscription for PC, PS4, Xbox One and Steam; the EA desktop app, EA&#39;s direct-to-consumer PC games platform; and a host of other consumer experiences and strategies, all with the goal of engaging players across platforms and within our games.</p>
<p>The EAX In-game Experiences team is responsible for EA Connect, our social overlay facilitating cross-platform party, voip, quick messaging and game invites, used by multiple games such as FC, Battlefield, Madden and NHL.</p>
<p>We are looking for someone to help us build experiences like these, using JavaScript/React.</p>
<p>We are also responsible for the EA Connect mobile app.</p>
<p>Responsibilities:</p>
<ul>
<li>Help develop products used in multiple EA games</li>
<li>Work with an embedded JavaScript engine inside various game engines such as Frostbite</li>
<li>Partner with game teams and ensure the code works in multiple configurations and on several platforms</li>
<li>Be part of the broader engineering group, and an important contributor to the EAX team based in Sweden</li>
<li>Design systems and APIs and contribute to technical design and reviews</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>3+ years of JavaScript programming experience</li>
<li>Experience using TypeScript</li>
<li>Experience using React and/or React Native</li>
<li>Experience of web and/or mobile applications</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Adopt a holistic approach to benefits programs, focusing on physical, emotional, financial, professional, and community well-being</li>
<li>Customized packages to meet local needs, including medical assistance, mental health support, retirement savings, paid time off, family leave, free games, and more</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>JavaScript, TypeScript, React, React Native</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. The company is a game maker connecting hundreds of millions of players globally to some of the world&apos;s greatest games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_5b635f13-420</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-09-04</postedate>
    </job>
    <job>
      <externalid>5671cc57-226</externalid>
      <title>Solutions Architect - Nordics Fungible</title>
      <description><![CDATA[<p>The Fungible team is the &#39;rapid-response squad&#39; within the Field Engineering organisation that engages with customers on strategic opportunities across Benelux and the Nordics. As a Solutions Architect, you lead technical strategy on time-boxed engagements, driving platform adoption and acting as a trusted advisor to customer architects and engineering leaders.</p>
<p>You bring technical depth and judgment to apply it fast in highly visible situations. Your responsibilities include:</p>
<ul>
<li>Accelerating critical workloads and use cases from evaluation to production-grade technical wins</li>
<li>Leading architecture conversations and designing scalable solutions across data engineering, ML/AI, and real-time analytics</li>
<li>Demonstrating Databricks&#39; differentiation through custom-built solutions in competitive scenarios</li>
<li>Establishing momentum quickly in ambiguous situations and compressing timelines without cutting corners</li>
<li>Packaging progress into clean transitions to core teams, sustaining and expanding wins</li>
<li>Bringing back patterns, plays, and product feedback to improve future engagements</li>
</ul>
<p>The ideal candidate has several years of experience in solutions architecture, data engineering, or technical pre-sales, with hands-on coding ability in Python and SQL. They are proficient in distributed data systems, production cloud deployments, and the Databricks Platform.</p>
<p>Benefits include comprehensive packages tailored to employee needs, varying by region.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Python, SQL, distributed data systems, production cloud deployments, Databricks Platform, Databricks certifications, competitive platforms (Snowflake, AWS native services, Azure Synapse), background in a data/AI company or cloud provider, depth in an industry vertical</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_5671cc57-226</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-09-03</postedate>
    </job>
    <job>
      <externalid>797d6728-f18</externalid>
      <title>Engineering Manager</title>
      <description><![CDATA[<p>As an Engineering Manager at Spotify, you will lead a team of skilled engineers distributed across Europe, coaching them individually and as a team to maintain a strong team culture and help them grow. Your technical expertise will provide mentorship and guidelines to ensure high-quality deliveries. You will partner with product managers to prioritize and define product visions, support the engineering team in formulating technical strategies, and occasionally perform hands-on engineering work. Your primary goal is to enable a highly effective engineering team to deliver an exceptional product.</p>
<p>Responsibilities:</p>
<ul>
<li>Hire, coach, and develop the careers of a team of engineers.</li>
<li>Ensure high-quality deliveries.</li>
<li>Collaborate with product managers to prioritize and define product visions.</li>
<li>Support the engineering team and work with Staff engineers to formulate technical strategies.</li>
<li>Perform hands-on engineering work as needed.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience developing great people and cultivating a strong engineering culture in an agile environment.</li>
<li>Skilled in collaborating on and developing distributed systems that can scale to millions of users.</li>
<li>Experience with data warehouses and data processing at scale.</li>
<li>Hands-on experience with commercial SaaS products, specifically taking features from concept to launch.</li>
<li>Strong people skills and leadership experience as a senior individual contributor.</li>
<li>Passionate about software engineering best practices and tackling large-scale tech problems.</li>
<li>Emphasis on product quality and holding people to high standards.</li>
<li>Familiarity with using AI as a tool to enhance effectiveness.</li>
</ul>
<p>Location: Stockholm, with flexible work arrangements, including remote work options.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Distributed Systems, Data Warehouses, Data Processing, SaaS Products, Software Engineering, Leadership</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides users with access to millions of songs, podcasts, and videos. The company offers a commercial SaaS product called Confidence, which enables companies to quickly and safely iterate through ideas and make informed decisions.</employerdescription>
      <employerwebsite>https://www.spotify.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_797d6728-f18</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-09-02</postedate>
    </job>
    <job>
      <externalid>d6c1554d-003</externalid>
      <title>Enterprise Account Executive, Nordics</title>
      <description><![CDATA[<p>We are seeking an Enterprise Account Executive to own a focused territory of ~10 large Enterprise spending accounts across the Nordics. As a successful candidate, you are a high-achieving sales professional and self-starter who understands the consumption sales process.</p>
<p>Responsibilities:</p>
<ul>
<li>Assess your territory and develop a successful execution strategy</li>
<li>Drive quarter-on-quarter consumption growth in existing accounts</li>
<li>Exceed activity and quarterly revenue targets</li>
<li>Track all customer details including use case, purchase time frames, next steps, and forecasting in Salesforce</li>
<li>Identify new use case opportunities and showcase value to existing customers</li>
<li>Promote the value of the Databricks&#39; Data Intelligence Platform</li>
<li>Ensure 100% satisfaction among all customers</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Minimum 4+ years of sales experience in the software industry, preferably in open source, data platform, AI/ML Infra, Observability, cloud infrastructure or cloud security</li>
<li>Experience growing consumption, and closing commit deals in a direct sales role</li>
<li>Proven track record of exceeding sales targets/quotas</li>
<li>Advanced understanding of MEDDPICC and Value Selling</li>
<li>Competent with prospecting research and ability to map out key stakeholders</li>
<li>Business fluency in English and a Nordic language is required</li>
<li>Bachelor&#39;s Degree or relevant work experience</li>
</ul>
<p>Benefits: Databricks strives to provide comprehensive benefits and perks that meet the needs of all of its employees.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>MEDDPICC, Value Selling, Salesforce, Prospecting, Cloud Infrastructure, Data Platform, AI/ML Infra, Open Source, Observability, Cloud Security, Nordic Language</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a Data and AI company with over 20,000 organisations worldwide relying on its Data + AI Platform.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d6c1554d-003</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-29</postedate>
    </job>
    <job>
      <externalid>d0b3fea6-f85</externalid>
      <title>JavaScript Software Engineer - EAX</title>
      <description><![CDATA[<p>Electronic Arts is seeking a JavaScript Software Engineer to join the EAX team in Stockholm. The successful candidate will help develop products used in multiple EA games, work with an embedded JavaScript engine inside various game engines such as Frostbite, and partner with game teams to ensure the code works in multiple configurations and on several platforms.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop products used in multiple EA games</li>
<li>Work with an embedded JavaScript engine inside various game engines such as Frostbite</li>
<li>Partner with game teams and ensure the code works in multiple configurations and on several platforms</li>
<li>Design systems and APIs and contribute to technical design and reviews</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>3+ years of JavaScript programming experience</li>
<li>Experience using TypeScript</li>
<li>Experience using React and/or React Native</li>
<li>Experience of web and/or mobile applications</li>
</ul>
<p>Electronic Arts offers a comprehensive benefits package that supports a balanced life, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>JavaScript, TypeScript, React, React Native</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. The company connects hundreds of millions of players globally to some of the world&apos;s greatest games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d0b3fea6-f85</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-28</postedate>
    </job>
    <job>
      <externalid>f7a0520e-4c2</externalid>
      <title>Core Software Engineer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Core Software Engineer to join their team at DICE Stockholm. The successful candidate will be responsible for writing high-quality and maintainable code in C++.</p>
<p>The role involves optimizing for CPU performance and memory usage, as well as having a low-level understanding of console and PC platforms. The ideal candidate will have experience with game engines, art content pipelines, and workflows.</p>
<p>Responsibilities:</p>
<ul>
<li>Write high-quality and maintainable code in C++</li>
<li>Optimize for CPU performance and memory usage</li>
<li>Debug difficult bugs</li>
<li>Collaborate with leading industry talent</li>
<li>Work with the Frostbite development team</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience with C++</li>
<li>Experience with optimizing for CPU performance and memory usage</li>
<li>Experience with low-level programming</li>
<li>Experience debugging difficult bugs</li>
<li>Motivated to achieve with an eye towards quality</li>
<li>Good communicator</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive benefits package including medical insurance, mental health support, retirement plan, paid time off, family leave, and free games</li>
</ul>
<p>Electronic Arts offers equal employment opportunities and welcomes applications from diverse candidates.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, CPU performance optimization, memory usage optimization, low-level programming, debugging, game engines, art content pipelines, workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that produces a wide range of games and experiences. It has a large portfolio of games and operates in various regions.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_f7a0520e-4c2</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-26</postedate>
    </job>
    <job>
      <externalid>ed672418-650</externalid>
      <title>UI Software Engineer - Scalable Platform</title>
      <description><![CDATA[<p>Electronic Arts is seeking a UI Software Engineer to join their team at DICE Stockholm. As a Software Engineer on the UI Engine team, you will contribute to the development and optimization of core UI systems that power Battlefield.</p>
<p>Working closely with senior engineers and cross-discipline partners, you will implement scalable solutions, improve runtime performance, and help strengthen the robustness of the UI platform. This role is ideal for an experienced engineer who enjoys systems-level challenges, performance work, and collaborating across technical domains.</p>
<p>Responsibilities:</p>
<ul>
<li>Implement and maintain engine-level UI systems and features.</li>
<li>Analyze and improve CPU and memory performance in collaboration with senior engineers.</li>
<li>Contribute to system refactoring and modernization efforts.</li>
<li>Work with central tech and performance teams to validate and improve system behavior.</li>
<li>Support debugging, profiling, and optimization efforts across the UI stack.</li>
</ul>
<p>Example Work:</p>
<ul>
<li>Optimize runtime UI systems to improve CPU efficiency and memory usage.</li>
<li>Investigate and resolve performance bottlenecks in collaboration with engine teams.</li>
<li>Contribute to scalable system improvements driven by broader platform initiatives.</li>
<li>Implement profiling hooks and diagnostic improvements.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>4+ years of professional software engineering experience.</li>
<li>Strong C++ skills and experience working in large codebases.</li>
<li>Experience working with engine systems or central technology.</li>
<li>Practical experience with CPU and memory profiling in real-time applications.</li>
<li>Ability to work independently on well-scoped implementation tasks.</li>
</ul>
<p>Highly Meriting:</p>
<ul>
<li>Experience working with UI systems.</li>
<li>Experience in AAA game development.</li>
<li>Familiarity with engine-level debugging and performance tooling.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, software engineering, engine systems, CPU and memory profiling, UI systems, AAA game development, engine-level debugging and performance tooling</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ed672418-650</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-26</postedate>
    </job>
    <job>
      <externalid>07f9361b-60f</externalid>
      <title>Core Software Engineer</title>
      <description><![CDATA[<p>We are seeking a Senior Core Software Engineer to join our team at DICE Stockholm. As a Core Software Engineer, you will be responsible for writing high-quality and maintainable code in C++. You will work closely with the Frostbite development team and other leading industry talent to drive innovation and improvement in our game development process.</p>
<p>Responsibilities:</p>
<ul>
<li>Write high-quality and maintainable code in C++</li>
<li>Optimize for CPU performance and memory usage</li>
<li>Work with low-level programming</li>
<li>Debug difficult bugs</li>
<li>Collaborate with cross-functional teams to drive innovation and improvement</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience with C++</li>
<li>Experience with optimizing for CPU performance and memory usage</li>
<li>Experience with low-level programming</li>
<li>Experience debugging difficult bugs</li>
<li>Strong communication skills</li>
</ul>
<p>Bonus Qualifications:</p>
<ul>
<li>Experience with game engines, art content pipelines, and workflows</li>
</ul>
<p>We offer a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being programs.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, CPU performance optimization, memory usage optimization, low-level programming, debugging, game engines, art content pipelines, workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_07f9361b-60f</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-26</postedate>
    </job>
    <job>
      <externalid>7a1d01fa-517</externalid>
      <title>UI Software Engineer - Scalable Platform</title>
      <description><![CDATA[<p>Electronic Arts creates next-generation entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story. As a UI Software Engineer on the UI Engine team at DICE Stockholm, you will contribute to the development and optimization of core UI systems that power Battlefield.</p>
<p>Working closely with senior engineers and cross-discipline partners, you will implement scalable solutions, improve runtime performance, and help strengthen the robustness of our UI platform. This role is ideal for an experienced engineer who enjoys systems-level challenges, performance work, and collaborating across technical domains.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Implement and maintain engine-level UI systems and features.</li>
<li>Analyze and improve CPU and memory performance in collaboration with senior engineers.</li>
<li>Contribute to system refactoring and modernization efforts.</li>
<li>Work with central tech and performance teams to validate and improve system behavior.</li>
<li>Support debugging, profiling, and optimization efforts across the UI stack.</li>
</ul>
<p><strong>Example Work</strong></p>
<ul>
<li>Optimize runtime UI systems to improve CPU efficiency and memory usage.</li>
<li>Investigate and resolve performance bottlenecks in collaboration with engine teams.</li>
<li>Contribute to scalable system improvements driven by broader platform initiatives.</li>
<li>Implement profiling hooks and diagnostic improvements.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>4+ years of professional software engineering experience.</li>
<li>Strong C++ skills and experience working in large codebases.</li>
<li>Experience working with engine systems or central technology.</li>
<li>Practical experience with CPU and memory profiling in real-time applications.</li>
<li>Ability to work independently on well-scoped implementation tasks.</li>
</ul>
<p><strong>Benefits</strong> Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being programs, such as medical assistance, mental health support, retirement savings, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, software engineering, engine systems, CPU and memory profiling, UI systems, AAA game development, engine-level debugging and performance tooling</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_7a1d01fa-517</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-26</postedate>
    </job>
    <job>
      <externalid>0a010669-bd3</externalid>
      <title>UI Software Engineer - Scalable Platform</title>
      <description><![CDATA[<p>Electronic Arts is seeking a UI Software Engineer to join their team at DICE Stockholm. As a Software Engineer on the UI Engine team, you will contribute to the development and optimization of core UI systems that power Battlefield.</p>
<p>Working closely with senior engineers and cross-discipline partners, you will implement scalable solutions, improve runtime performance, and help strengthen the robustness of our UI platform. This role is ideal for an experienced engineer who enjoys systems-level challenges, performance work, and collaborating across technical domains.</p>
<p>Responsibilities:</p>
<ul>
<li>Implement and maintain engine-level UI systems and features.</li>
<li>Analyze and improve CPU and memory performance in collaboration with senior engineers.</li>
<li>Contribute to system refactoring and modernization efforts.</li>
<li>Work with central tech and performance teams to validate and improve system behavior.</li>
<li>Support debugging, profiling, and optimization efforts across the UI stack.</li>
</ul>
<p>Example Work:</p>
<ul>
<li>Optimize runtime UI systems to improve CPU efficiency and memory usage.</li>
<li>Investigate and resolve performance bottlenecks in collaboration with engine teams.</li>
<li>Contribute to scalable system improvements driven by broader platform initiatives.</li>
<li>Implement profiling hooks and diagnostic improvements.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>4+ years of professional software engineering experience.</li>
<li>Strong C++ skills and experience working in large codebases.</li>
<li>Experience working with engine systems or central technology.</li>
<li>Practical experience with CPU and memory profiling in real-time applications.</li>
<li>Ability to work independently on well-scoped implementation tasks.</li>
</ul>
<p>Benefits: Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being. These programs are designed to meet local needs and may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, software engineering, engine systems, CPU and memory profiling, UI systems, AAA game development, engine-level debugging and performance tooling</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast catalogue of games and experiences, with multiple studios across the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_0a010669-bd3</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>16770d0e-b43</externalid>
      <title>Core Software Engineer</title>
      <description><![CDATA[<p>We are seeking a Senior Core Software Engineer to join our team at DICE Stockholm. As a Core Software Engineer, you will be responsible for writing high-quality and maintainable code in C++. You will work closely with the Technical Lead to ensure the studio and live titles adopt new technology and improve the way we work.</p>
<p>Responsibilities:</p>
<ul>
<li>Write high-quality and maintainable code in C++</li>
<li>Optimize for CPU performance and memory usage</li>
<li>Work with low-level programming</li>
<li>Debug difficult bugs</li>
<li>Collaborate with leading industry talent</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience with C++</li>
<li>Experience with optimizing for CPU performance and memory usage</li>
<li>Experience with low-level programming</li>
<li>Experience debugging difficult bugs</li>
<li>Motivated to achieve with an eye towards quality</li>
<li>Good communicator</li>
</ul>
<p>Bonus Qualifications:</p>
<ul>
<li>Experience with game engines, art content pipelines, and workflows</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support</li>
<li>Personalized benefits packages to meet local needs</li>
<li>Flexible working arrangements</li>
</ul>
<p>We offer equal opportunities for all employees, regardless of race, colour, nationality, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, or any other characteristic protected by law.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, CPU performance optimization, memory usage optimization, low-level programming, debugging, game engines, art content pipelines, workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_16770d0e-b43</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>0fdadf5a-51f</externalid>
      <title>UI Software Engineer - Scalable Platform</title>
      <description><![CDATA[<p>Electronic Arts is seeking a UI Software Engineer to join their team in Stockholm. As a Software Engineer on the UI Engine team, you will contribute to the development and optimization of core UI systems that power Battlefield.</p>
<p>You will work closely with senior engineers and cross-discipline partners to implement scalable solutions, improve runtime performance, and help strengthen the robustness of the UI platform. This role is ideal for an experienced engineer who enjoys systems-level challenges, performance work, and collaborating across technical domains.</p>
<p>Responsibilities:</p>
<ul>
<li>Implement and maintain engine-level UI systems and features.</li>
<li>Analyze and improve CPU and memory performance in collaboration with senior engineers.</li>
<li>Contribute to system refactoring and modernization efforts.</li>
<li>Work with central tech and performance teams to validate and improve system behavior.</li>
<li>Support debugging, profiling, and optimization efforts across the UI stack.</li>
</ul>
<p>Example Work:</p>
<ul>
<li>Optimize runtime UI systems to improve CPU efficiency and memory usage.</li>
<li>Investigate and resolve performance bottlenecks in collaboration with engine teams.</li>
<li>Contribute to scalable system improvements driven by broader platform initiatives.</li>
<li>Implement profiling hooks and diagnostic improvements.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>4+ years of professional software engineering experience.</li>
<li>Strong C++ skills and experience working in large codebases.</li>
<li>Experience working with engine systems or central technology.</li>
<li>Practical experience with CPU and memory profiling in real-time applications.</li>
<li>Ability to work independently on well-scoped implementation tasks.</li>
</ul>
<p>Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellness support, pension plans, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, software engineering, engine systems, CPU and memory profiling, real-time applications, UI systems, AAA game development, engine-level debugging and performance tooling</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_0fdadf5a-51f</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>673601e6-48a</externalid>
      <title>Core Software Engineer</title>
      <description><![CDATA[<p>We are seeking a Senior Core Software Engineer to join our team at DICE Stockholm. As a Core Software Engineer, you will be responsible for writing high-quality and maintainable code in C++. You will work closely with the Frostbite development team and other leading industry talent to drive innovation and improvement in our game development process.</p>
<p>Responsibilities:</p>
<ul>
<li>Write high-quality and maintainable code in C++</li>
<li>Optimize for CPU performance and memory usage</li>
<li>Collaborate with cross-functional teams to drive innovation and improvement</li>
<li>Debug difficult bugs and identify areas for improvement</li>
<li>Communicate effectively with colleagues and stakeholders</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience with C++</li>
<li>Experience with optimizing for CPU performance and memory usage</li>
<li>Experience with low-level programming</li>
<li>Experience debugging difficult bugs</li>
<li>Strong communication skills</li>
</ul>
<p>Bonus Qualifications:</p>
<ul>
<li>Experience with game engines, art content pipelines, and workflows</li>
</ul>
<p>At Electronic Arts, we offer a range of benefits and opportunities for growth and development. We value adaptability, resilience, creativity, and curiosity, and strive to create an inclusive and supportive work environment.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, CPU performance optimization, memory usage optimization, low-level programming, debugging, game engines, art content pipelines, workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast catalogue of games and experiences, with multiple studios across the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_673601e6-48a</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>8c762b5d-e2f</externalid>
      <title>UI Software Engineer - Scalable Platform</title>
      <description><![CDATA[<p>As a UI Software Engineer on the UI Engine team at Electronic Arts&#39; DICE studio in Stockholm, you will contribute to developing and optimizing core UI systems for the Battlefield franchise.</p>
<p>You will work closely with senior engineers and cross-discipline partners to implement scalable solutions, improve runtime performance, and enhance the robustness of the UI platform. This role involves systems-level challenges, performance work, and collaboration across technical domains.</p>
<p>Responsibilities:</p>
<ul>
<li>Implement and maintain engine-level UI systems and features.</li>
<li>Analyze and improve CPU and memory performance with senior engineers.</li>
<li>Contribute to system refactoring and modernization efforts.</li>
<li>Collaborate with central tech and performance teams to validate and improve system behavior.</li>
<li>Support debugging, profiling, and optimization efforts across the UI stack.</li>
</ul>
<p>Example work includes:</p>
<ul>
<li>Optimizing runtime UI systems for better CPU efficiency and memory usage.</li>
<li>Investigating and resolving performance bottlenecks with engine teams.</li>
<li>Contributing to scalable system improvements driven by platform initiatives.</li>
<li>Implementing profiling hooks and diagnostic improvements.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>4+ years of professional software engineering experience.</li>
<li>Strong C++ skills and experience with large codebases.</li>
<li>Experience with engine systems or central technology.</li>
<li>Practical experience with CPU and memory profiling in real-time applications.</li>
<li>Ability to work independently on well-scoped implementation tasks.</li>
</ul>
<p>Highly meriting qualifications:</p>
<ul>
<li>Experience with UI systems.</li>
<li>Experience in AAA game development.</li>
<li>Familiarity with engine-level debugging and performance tooling.</li>
</ul>
<p>Electronic Arts offers a comprehensive benefits package tailored to local needs, including health insurance, mental health support, retirement savings, paid time off, family leave, free games, and more. The company prioritizes equal opportunity, diversity, and inclusion.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, software engineering, engine systems, CPU and memory profiling, real-time applications, UI systems, AAA game development, engine-level debugging, performance tooling</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game developer and publisher with a diverse portfolio of games and experiences. The company has numerous studios and offices around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8c762b5d-e2f</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>1da28108-393</externalid>
      <title>Core Software Engineer</title>
      <description><![CDATA[<p>We are seeking a Senior Core Software Engineer to join our team at DICE Stockholm. As a Core Software Engineer, you will be responsible for writing high-quality and maintainable code in C++. You will work closely with the Frostbite development team and other leading industry talent to ensure the adoption of new technology and improve the way we work.</p>
<p>Responsibilities:</p>
<ul>
<li>Write high-quality and maintainable code in C++</li>
<li>Optimize for CPU performance and memory usage</li>
<li>Work with low-level programming</li>
<li>Debug difficult bugs</li>
<li>Collaborate with the technical lead to drive innovation and improvement</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience with C++</li>
<li>Experience with optimizing for CPU performance and memory usage</li>
<li>Experience with low-level programming</li>
<li>Experience debugging difficult bugs</li>
<li>Strong communication skills</li>
</ul>
<p>Bonus Qualifications:</p>
<ul>
<li>Experience with game engines, art content pipelines, and workflows</li>
</ul>
<p>At Electronic Arts, we offer a comprehensive benefits package that includes health insurance, mental health support, retirement savings, paid time off, and more. We strive to create an inclusive environment where everyone can thrive and grow.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C++, CPU performance optimization, memory usage optimization, low-level programming, debugging, game engines, art content pipelines, workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates and publishes games for various platforms. It has a large portfolio of games and operates in multiple locations worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_1da28108-393</applyto>
      <location>Stockholm, Stockholm County</location>
      <city>Stockholm</city>
      <state>Stockholm County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>6965707f-c0d</externalid>
      <title>Analyst, Global Indirect Tax Team</title>
      <description><![CDATA[<p>We are currently looking for a new band member to join the Spotify Tax Team as an Analyst, Global Indirect Tax Team. This position will report into the Senior Manager for Indirect Tax in EMEA and APAC and will be based in Stockholm, Sweden.</p>
<p>In your role, you will focus on compliance and reporting. Spotify reports indirect taxes in more than 90 countries globally and you will be a key member of the team responsible for ensuring the completeness, timeliness and accuracy of Spotify’s global indirect tax compliance obligations. You will work in close collaboration with global tax team members in both Stockholm and New York, and work cross functionally with various accounting and finance teams.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Prepare indirect tax returns ensuring they are filed timely and accurate.</li>
<li>Calculate indirect taxes and ensure timely payments.</li>
<li>Analyze data and transactions to ensure correct reporting.</li>
<li>Assist with gathering and analyzing data for indirect tax audits and internal audits.</li>
<li>Support in monitoring Indirect Tax rules and regulations all over the world.</li>
<li>Coordinate with, and support, Finance and Accounting teams as necessary and assist in processes that involve indirect tax.</li>
<li>Assist with new tax registrations where needed.</li>
<li>Work with external service providers and foreign tax authorities.</li>
<li>Participate in process improvement projects.</li>
<li>Assist in other tax compliance areas such as digital services tax.</li>
<li>Other projects as required.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>University degree with relevant education such as law degree, accounting, CPA, or any combination thereof.</li>
<li>Approximately 2 years of relevant tax related work experience.</li>
<li>Experience from indirect tax compliance work on a global scale is a big plus.</li>
<li>Excellent English skills, both verbally and written. Other language skills are helpful.</li>
<li>Experience with financial systems (we use NetSuite): ERPs, consolidation tools and management reporting tools.</li>
<li>Strong skills in the Google suite and/or Microsoft Office including the ability to prepare robust models and the ability and desire to learn new software platforms.</li>
<li>Strong attention to detail, ability to drive work and assist with process improvements.</li>
<li>Self-starter, capable of working independently with strong initiative and flexibility.</li>
<li>Comfortable using AI tools to improve efficiency and quality in day-to-day work, with a willingness to explore new ways of applying them.</li>
<li>Intellectually curious, detail oriented, and eager to learn and develop every day.</li>
<li>Able to work in a fast paced, informal, and often ambiguous environment.</li>
</ul>
<p><strong>Location</strong></p>
<ul>
<li>This role is based in Stockholm, Sweden.</li>
<li>We offer you the flexibility to work where you work best! We ask that you come to the office at least 3 times a week.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>mid</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>indirect tax compliance, financial systems, Google suite, Microsoft Office, NetSuite, AI tools, law degree, accounting, CPA, global indirect tax compliance, other language skills</skills>
      <category>Finance</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides access to millions of songs, podcasts, and videos.</employerdescription>
      <employerwebsite>https://www.spotify.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_6965707f-c0d</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-08-25</postedate>
    </job>
    <job>
      <externalid>e75e9dda-147</externalid>
      <title>Named Enterprise Account Executive</title>
      <description><![CDATA[<p>We are seeking a creative, delivery-oriented Enterprise Account Executive to join the team in the Nordics to maximise the market opportunity for Databricks Sweden.</p>
<p>As an Account Executive, you will sell innovation and value to existing customers, identify new use cases, and grow consumption. You will guide deals forward to compress decision cycles, understand a product in depth, and communicate its value to customers and partners.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Co-developing a business plan to accelerate customer success and exceed quarterly/annual consumption and booking goals</li>
<li>Leading customers and partners to identify impactful data and AI use cases and prove their value on the Databricks Data Intelligence platform</li>
<li>Implementing data and AI transformation goals through strategic partnerships, professional services, training, and Executive engagement</li>
<li>Developing an understanding of technical product details and roadmap to build trust with executives and technical champions</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Extensive experience selling complex solutions to Enterprise Customers</li>
<li>Experience managing and leading complex, federated sales campaigns in major accounts</li>
<li>Experience working in Data, Cloud industries with some technical sales experience</li>
<li>Proof of exceeding sales quotas in high-growth Enterprise software companies</li>
<li>Experience driving consumption and commit-based engagement models and strategies</li>
<li>Experience co-selling and scaling business with Cloud Vendors and Global Solution Integrators</li>
<li>Experience building effective champions, collaborative teams, and partnerships</li>
<li>Understanding of how to identify key use cases and buying centres in an opportunity</li>
<li>Experience following robust sales methodologies and processes</li>
<li>Bachelor&#39;s Degree or relevant work experience</li>
<li>Fluency in English</li>
</ul>
<p>At Databricks, we offer comprehensive benefits and perks that meet the needs of all our employees.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>Enterprise Sales, Data and AI, Cloud Industries, Technical Sales, Sales Methodologies, AWS, Azure, Google Cloud, MEDDPICC, Value Selling</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks operates at the leading edge of the Data and AI space, serving over 20,000 organisations worldwide.</employerdescription>
      <employerwebsite>https://www.databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_e75e9dda-147</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state>Sweden</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-18</postedate>
    </job>
    <job>
      <externalid>4814648a-7bc</externalid>
      <title>JavaScript Software Engineer - EAX</title>
      <description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>At our core, Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&#39;s greatest games. The EAX team is crucial to creating that connection through products that grow and engage our community of players. Some of our work includes: EA PLAY, our multi-platform subscription for PC, PS4, Xbox One and Steam; the EA desktop app, EA&#39;s direct-to-consumer PC games platform; and a host of other consumer experiences and strategies, all with the goal of engaging players across platforms and within our games.</p>
<p>The EAX In-game Experiences team is responsible for EA Connect, our social overlay facilitating cross-platform party, voip, quick messaging and game invites, used by multiple games such as FC, Battlefield, Madden and NHL.</p>
<p>We are looking for someone to help us build experiences like these, using JavaScript/React.</p>
<p>We are also responsible for the EA Connect mobile app.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop products used in multiple EA games</li>
<li>Work with an embedded JavaScript engine inside various game engines such as Frostbite</li>
<li>Partner with game teams and ensure the code works in multiple configurations and on several platforms</li>
<li>Design systems and APIs and contribute to technical design and reviews</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>3+ years of JavaScript programming experience</li>
<li>Experience using TypeScript</li>
<li>Experience using React and/or React Native</li>
<li>Experience of web and/or mobile applications</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>temporary</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>JavaScript, TypeScript, React, React Native</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world&apos;s greatest games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_4814648a-7bc</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-08-14</postedate>
    </job>
    <job>
      <externalid>a5e7b488-683</externalid>
      <title>Senior Reverse Engineer - Anti Cheat</title>
      <description><![CDATA[<p>As a Senior Reverse Engineer on the EA Security&#39;s Secure Platform Engineering &amp; Anti-Cheat Response (SPEAR) team, you will play a crucial role in analysing cheats developed against EA&#39;s games and making it harder for cheat developers to create new cheats.</p>
<p>Your primary responsibilities will include:</p>
<ul>
<li>Reverse engineering obfuscated user-mode and kernel-mode cheats developed for PC, mobile, and consoles</li>
<li>Documenting and reporting on the functionality of the cheats you&#39;ve analysed</li>
<li>Solving technical problems in the cheating space</li>
<li>Creating anti-cheat assessment scoping documents and defining cheating test cases</li>
<li>Performing anti-cheat assessments of pre-release products</li>
<li>Advising EA game teams on how to reduce classes of cheats</li>
<li>Developing tools, scripts, and extensions for automation and reverse engineering</li>
<li>Identifying cheat variants that defeat previous mitigations and suggesting solutions</li>
</ul>
<p>To be successful in this role, you will need:</p>
<ul>
<li>Knowledge of the ARM architecture</li>
<li>Knowledge of operating system internals for Windows, Android &amp; Linux</li>
<li>Understanding of operating system fundamentals (processes, threads, virtual memory)</li>
<li>Ability to read x86/x64 assembly language</li>
<li>Experience with debuggers such as WinDbg, x64dbg, OllyDbg, or gdb</li>
<li>Experience with disassemblers such as Ghidra, IDA Pro, Binary Ninja, or radare2</li>
<li>Understanding of three or more of C++, C#, Java, or .NET CIL</li>
<li>Knowledge of cryptography and obfuscation techniques</li>
</ul>
<p>The ideal candidate will also have:</p>
<ul>
<li>A Bachelor&#39;s Degree in Computer Science or Information Security</li>
<li>Information Security certifications such as CEH, CISSP, GSEC, OSCP, OSCE, and Security+</li>
<li>Experience building tools that automate cheat-related tasks</li>
<li>Hands-on experience with reverse engineering or anti-cheat/anti-malware development</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>remote</workarrangement>
      <salaryrange></salaryrange>
      <skills>ARM architecture, Operating system internals, Operating system fundamentals, x86/x64 assembly language, Debuggers, Disassemblers, C++, C#, Java, .NET CIL, Cryptography, Obfuscation techniques, Bachelor&apos;s Degree in Computer Science or Information Security, Information Security certifications, Experience building tools that automate cheat-related tasks, Hands-on experience with reverse engineering or anti-cheat/anti-malware development</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company protects itself by reducing exposure to security risks through its Security team.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_a5e7b488-683</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-08-07</postedate>
    </job>
    <job>
      <externalid>0bd518a0-4e4</externalid>
      <title>Sr. Solutions Engineer</title>
      <description><![CDATA[<p>At Databricks, our core principles are at the heart of everything we do; creating a culture of proactiveness and a customer-centric mindset guides us to create a unified platform that makes data science and analytics accessible to everyone.</p>
<p>You will be an essential part of this mission, using your technical expertise to demonstrate how our Data Intelligence Platform can help customers solve their complex data challenges.</p>
<p>The impact you will have:</p>
<ul>
<li>Form successful relationships with clients throughout your assigned territory to provide technical and business value in collaboration with an Account Executive and a Senior Solutions Architect.</li>
<li>Gain excitement from clients about Databricks through hands-on evaluation and Spark programming, integrating with the wider cloud ecosystem and 3rd party applications.</li>
<li>Contribute to building the Databricks technical community through engagement at workshops, seminars, and meet-ups.</li>
<li>Become a Big Data Analytics advisor on aspects of architecture and design.</li>
<li>Support your customers by authoring reference architectures, how-tos, and demo applications.</li>
<li>Develop both technically and in the pre-sales aspect with the goal of becoming an independently operating Solutions Architect.</li>
</ul>
<p>What we look for:</p>
<ul>
<li>Familiarity working with clients, creating a narrative, answering customer questions, aligning the agenda with important interests, and achieving tangible outcomes.</li>
<li>Ability to independently deliver a technical proposition, identify customers&#39; pain-points, and explain important areas for business value to develop a trusted advisor skillset.</li>
<li>Code in a core programming language such as Python.</li>
<li>Knowledgeable in a core Big Data Analytics domain with some exposure to advanced proofs-of-concept and an understanding of a major public cloud platform.</li>
<li>Experience diving deeper into solution architecture and Data Engineering.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>Python, Big Data Analytics, Spark programming, Data Engineering, Solution Architecture</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a data and AI company with over 10,000 organisations worldwide relying on its Data Intelligence Platform.</employerdescription>
      <employerwebsite>https://databricks.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_0bd518a0-4e4</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state>Sweden</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-06-29</postedate>
    </job>
    <job>
      <externalid>c53cb106-969</externalid>
      <title>Account Director, Digital Natives - Nordics</title>
      <description><![CDATA[<p><strong>About the team</strong></p>
<p>OpenAI&#39;s mission is to build safe artificial general intelligence (AGI) which benefits all of humanity. This long-term undertaking brings the world&#39;s best scientists, engineers, and business professionals into one lab together to accomplish this.</p>
<p>The Go To Market (GTM) team is responsible for helping customers learn how to leverage and deploy highly capable AI products across their business. The team consists of Sales, Solutions, Support, Marketing, and Partnership professionals working together to create valuable solutions that will help bring AI to as many users as possible.</p>
<p><strong>About the role</strong></p>
<p>The Sales team has a unique mission to help customers understand the deep impact that highly capable AI models can bring to their business and users. This role is a mixture of technical understanding, vision, partnership, and value-driven strategy.</p>
<p>You will be a key driver of opportunities through the entire sales cycle, from pipeline generation to closure. You will work with researchers, engineers, and solution strategists to help customers evolve their industry with AI.</p>
<p>This role is based in Stockholm. We use a hybrid work model of 3 days in the office per week.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Manage approximately a dozen key accounts, developing and executing strategies for a comprehensive account plan</li>
<li>Lead enterprise prospects&#39; journeys from consideration to successful deployment</li>
<li>Partner with solutions and research engineering to build and execute complex customer programs and projects</li>
<li>Own a consumption revenue target</li>
<li>Manage consumption revenue forecasts</li>
<li>Analyse key account metrics to create reports and provide insights to internal and external stakeholders</li>
<li>Closely monitor the industry landscape to contribute to product roadmap and other corporate strategies</li>
<li>Collaborate with solutions, marketing, communications, business operations, people operations, finance, product management, and engineering</li>
<li>Support the recruitment and onboarding of other teammates</li>
<li>Support the development of company culture</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5-7+ years selling platform-as-a-service and/or software-as-a-service</li>
<li>Achieving revenue targets &gt;$1M per year for more than 3 years</li>
<li>Designing and executing complex deal strategies</li>
<li>Supporting the growth of fast-growing, high-performance companies</li>
<li>Working directly with c-level executives</li>
<li>Communicating technical concepts to customers and internal stakeholders</li>
<li>Leading high-visibility customer events</li>
<li>Gathering, distilling, and processing complex market intelligence</li>
</ul>
<p><strong>Ideal Candidate</strong></p>
<ul>
<li>Are customer-centric, motivated to deeply understand customers&#39; priorities, and help them achieve their vision for using AI models</li>
<li>Have a passion or deep curiosity in artificial intelligence and are excited to educate customers on AI and its future</li>
<li>Are a builder, excited to impact how the company operates and scales, and execute strong systems and processes</li>
<li>Are excited by new challenges, willing to experiment with new solutions, and solve bespoke issues requiring multidimensional knowledge</li>
<li>Are a strategist, understanding go-to-market best practices, and planning forward on the order of years</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>OpenAI offers various benefits, but specifics are not listed in the job posting.</li>
</ul>
<p><strong>Company Culture</strong></p>
<ul>
<li>OpenAI is an equal opportunity employer, committed to providing reasonable accommodations to applicants with disabilities</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Full time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Sales, Artificial Intelligence, Platform-as-a-Service, Software-as-a-Service, Revenue Growth, Account Management, Strategic Planning, Communication, Leadership, Go-to-Market Strategy, Customer Relationship Management, Technical Communication, Market Analysis, Executive Leadership</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>OpenAI</employername>
      <employerlogo>https://logos.yubhub.co/openai.com.png</employerlogo>
      <employerdescription>OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity.</employerdescription>
      <employerwebsite>https://openai.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_c53cb106-969</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-06-19</postedate>
    </job>
    <job>
      <externalid>37d49739-bc0</externalid>
      <title>Engineering Manager</title>
      <description><![CDATA[<p>As an Engineering Manager at Spotify, you will lead a team of skilled engineers distributed across Europe. Your primary goal is to support a highly effective engineering team delivering an amazing product. You will coach and develop the careers of team members, ensure high-quality deliveries, and partner with product managers to support prioritizations and product visions.</p>
<p>Responsibilities:</p>
<ul>
<li>Hire, coach, and develop the careers of a team of engineers</li>
<li>Ensure high-quality deliveries</li>
<li>Partner with product managers to support prioritizations and product visions</li>
<li>Support the engineering team and work with Staff engineers to formulate the technical strategy needed to deliver on the company&#39;s vision</li>
<li>Perform hands-on engineering work from time to time</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience developing great people and cultivating a strong engineering culture in an agile environment</li>
<li>Skilled in collaborating on and developing distributed systems that can scale to millions of users</li>
<li>Experience with data warehouses and data processing at scale</li>
<li>Experience working on commercial SaaS products</li>
<li>Strong people skills and leadership experience</li>
<li>Passionate about software engineering best practices and large-scale tech problems</li>
<li>Care deeply about product quality and hold people to a high standard</li>
</ul>
<p>Location: Stockholm, Sweden (with flexibility to work from home)</p>
<p>Benefits: Not specified</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>distributed systems, data warehouses, data processing, SaaS products, software engineering, leadership</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Spotify</employername>
      <employerlogo>https://logos.yubhub.co/spotify.com.png</employerlogo>
      <employerdescription>Spotify is a music streaming service that provides users with access to millions of songs, podcasts, and videos. The company offers a commercial SaaS product called Confidence, which enables companies to quickly and safely iterate through ideas and make informed decisions.</employerdescription>
      <employerwebsite>https://www.spotify.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_37d49739-bc0</applyto>
      <location>Stockholm</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-06-18</postedate>
    </job>
    <job>
      <externalid>fd9d8133-5dd</externalid>
      <title>Named Enterprise Account Executive</title>
      <description><![CDATA[<p>Want to help solve the world&#39;s toughest problems with data and AI? This is what we do every day at Databricks. We operate at the leading edge of the Data and AI space. Our customers turn to us to lead the accelerated innovation their businesses need to gain first-mover advantage in today&#39;s ultra-competitive landscape.</p>
<p>We are looking for a creative, delivery-oriented Enterprise Account Executive to join the team in the Nordics to maximise the phenomenal market opportunity that exists for Databricks Sweden. As an Account Executive, you know how to sell innovation and value to existing customers, identify new use cases and grow consumption and can guide deals forward to compress decision cycles.</p>
<p>You will be offered huge potential for career progression with the pace of the team&#39;s growth. You will report to the Sales Director for Sweden and Finland.</p>
<p>The impact you will have:</p>
<ul>
<li>Co-develop a business plan, with your team and ecosystem partners, that accelerates customer success to exceed quarterly/annual consumption and booking goals</li>
</ul>
<ul>
<li>Lead your team, customers and partners to identify impactful data and AI use cases whilst proving out their value on the Databricks Data Intelligence platform</li>
</ul>
<ul>
<li>Implement the data and AI transformation goals of your customer through a combination of strategic partnerships, well scoped professional services, training and targeted Executive engagement</li>
</ul>
<ul>
<li>Develop an understanding of technical product details and roadmap to build trust with executives and technical champions</li>
</ul>
<p>What we look for:</p>
<ul>
<li>Extensive experience selling complex solutions to Enterprise Customers</li>
</ul>
<ul>
<li>Experience managing and leading complex, federated sales campaigns in major accounts</li>
</ul>
<ul>
<li>Experience working in Data, Cloud industries with some technical sales experience</li>
</ul>
<ul>
<li>Proof of exceeding sales quotas in high-growth Enterprise software companies</li>
</ul>
<ul>
<li>Experience driving consumption and commit-based engagement models and strategies working with professional services and training teams</li>
</ul>
<ul>
<li>Experience co-selling and scaling your business with Cloud Vendors (AWS, Azure and Google Cloud teams) and Global Solution Integrators (GSI)</li>
</ul>
<ul>
<li>Experience of building effective champions, collaborative teams and partnerships to support execution of your account / territory plan</li>
</ul>
<ul>
<li>Understanding of how to identify all key uses cases and buying centres in an opportunity to increase the impact of Databricks in an organisation</li>
</ul>
<ul>
<li>Experience of following robust sales methodologies and process, e.g. account planning, MEDDPICC, Value Selling and accurate forecasting</li>
</ul>
<ul>
<li>Bachelor&#39;s Degree or relevant work experience</li>
</ul>
<ul>
<li>Fluency in English is required</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>Enterprise sales, Data and AI, Cloud industry, Technical sales, Account planning, MEDDPICC, Value Selling, Accurate forecasting</skills>
      <category>Sales</category>
      <industry>Technology</industry>
      <employername>Databricks</employername>
      <employerlogo>https://logos.yubhub.co/databricks.com.png</employerlogo>
      <employerdescription>Databricks is a data and AI company that provides a unified and democratized data, analytics, and AI platform. It has over 10,000 organizations worldwide as customers.</employerdescription>
      <employerwebsite>https://databricks.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_fd9d8133-5dd</applyto>
      <location>Stockholm, Sweden</location>
      <city>Stockholm</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-05-14</postedate>
    </job>
  </jobs>
</source>