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  <jobs>
    <job>
      <externalid>e8ce3e85-ea9</externalid>
      <title>Client/AI Software Engineer Intern</title>
      <description><![CDATA[<p>We are seeking a Client/AI Software Engineer Intern to join our team at Playdemic, a studio acquired by EA in 2021 and home to the top 10 grossing mobile game, Golf Clash.</p>
<p>As a Client/AI Software Engineer Intern, you will report to the Feature Development Manager and work on client feature development, client requests, and managing user data. You will also gain experience with data architecture for a live operations-driven game, investigate how to incorporate AI-driven improvements for process and code improvements, and write high-quality, well-implemented code.</p>
<p>To be eligible, you must be currently studying in your penultimate year of an undergraduate Bachelor&#39;s degree with a planned placement year, available to commence a full-time, 12-month placement in July 2027, and eligible to work in Manchester without additional visa or relocation support.</p>
<p>Required skills include:</p>
<ul>
<li>Knowledge of C</li>
<li>Knowledge of Visual Studio Code</li>
<li>Knowledge of current AI systems (Claude, Co-pilot, etc.)</li>
<li>Understanding of relational databases</li>
</ul>
<p>We offer a comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C, Visual Studio Code, AI systems, relational databases</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts builds entertainment experiences that inspire players and fans worldwide. The company has a diverse portfolio of games and experiences, with studios around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_e8ce3e85-ea9</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-23</postedate>
    </job>
    <job>
      <externalid>b35561ea-3bc</externalid>
      <title>Game Design Intern</title>
      <description><![CDATA[<p>We are seeking a Game Design Intern to join our EA Mobile - Playdemic team in Manchester, Cheshire, United Kingdom.</p>
<p>As a Game Design Intern, you will assist in:</p>
<ul>
<li>Concepting new features, focusing on player value and product goals.</li>
<li>Improving existing gameplay content, using data and player feedback.</li>
<li>Design ideation and data input of Live Op content to drive engagement.</li>
</ul>
<p>To be eligible, you must:</p>
<ul>
<li>Be currently studying in your penultimate year of an undergraduate Bachelor’s degree with a planned placement year.</li>
<li>Be available to commence a full-time, 12-month placement in July 2027.</li>
<li>Be eligible to work in Manchester without additional visa or relocation support.</li>
</ul>
<p>Required skills:</p>
<ul>
<li>Familiarity with mobile games and understanding of the free-to-play genre, market trends, game systems and player motivations.</li>
<li>An analytical and business-orientated approach to game design.</li>
<li>Experience with spreadsheet tools (e.g. Excel, Google Sheets).</li>
<li>A curious, customer-centric mindset.</li>
<li>A strong work ethic for fast-paced live game development.</li>
<li>Clear written and verbal communication skills.</li>
</ul>
<p>We offer a comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>mobile games, game design, analytical skills, communication skills, spreadsheet tools</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global game development company that creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_b35561ea-3bc</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-23</postedate>
    </job>
    <job>
      <externalid>5ee87b8b-f90</externalid>
      <title>Game Design Intern</title>
      <description><![CDATA[<p>We are seeking a Game Design Intern to join our team at EA Mobile - Playdemic in Manchester, Cheshire, United Kingdom.</p>
<p>The internship is a 12-month paid position starting in July 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p>As a Game Design Intern, you will assist in:</p>
<ul>
<li>Concepting new features, focusing on player value and product goals.</li>
<li>Improving existing gameplay content, using data and player feedback.</li>
<li>Design ideation and data input of Live Op content to drive engagement.</li>
</ul>
<p>To be eligible, you must:</p>
<ul>
<li>Be currently studying in your penultimate year of an undergraduate Bachelor&#39;s degree with a planned placement year.</li>
<li>Be available to commence a full-time, 12-month placement in July 2027.</li>
<li>Be eligible to work in Manchester without additional visa or relocation support.</li>
</ul>
<p>Required skills include:</p>
<ul>
<li>Familiarity with mobile games and understanding of the free-to-play genre, market trends, game systems, and player motivations.</li>
<li>An analytical and business-orientated approach to game design.</li>
<li>Experience with spreadsheet tools (e.g., Excel, Google Sheets).</li>
<li>A curious, customer-centric mindset.</li>
<li>A strong work ethic for fast-paced live game development.</li>
<li>Clear written and verbal communication skills.</li>
</ul>
<p>We offer a range of benefits, including medical coverage, mental wellbeing support, retirement savings, paid holidays, parental leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>mobile game design, free-to-play genre, game systems, player motivations, analytical approach, business-orientated approach, spreadsheet tools, customer-centric mindset, live game development, communication skills</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_5ee87b8b-f90</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-21</postedate>
    </job>
    <job>
      <externalid>07978691-936</externalid>
      <title>Client/AI Software Engineer Intern</title>
      <description><![CDATA[<p>We are seeking a Client/AI Software Engineer Intern to join our team at EA Mobile - Playdemic in Manchester, Cheshire, United Kingdom. This is a 12-month paid internship starting in July 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p>As a Client/AI Software Engineer Intern, you will report to the Feature Development Manager and work on client feature development, client requests, and managing user data. You will gain experience with data architecture for a live operations-driven game and investigate ways to incorporate AI-driven improvements for process and code enhancements. Additionally, you will write high-quality, well-implemented code.</p>
<p>To be eligible, you must be currently studying in your penultimate year of an undergraduate Bachelor&#39;s degree with a planned placement year. You must be available to commence a full-time, 12-month placement in July 2027 and be eligible to work in Manchester without additional visa or relocation support.</p>
<p>Required skills include knowledge of C, Visual Studio Code, current AI systems (such as Claude, Co-pilot), and understanding of relational databases.</p>
<p>In return, we offer a range of benefits, including medical coverage, mental wellbeing support, retirement savings, paid holidays, parental leave, free games, and more. We value adaptability, resilience, creativity, and curiosity, and provide opportunities for growth and development.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C, Visual Studio Code, AI systems (Claude, Co-pilot), relational databases</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast catalogue of games and experiences, with multiple sites across the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_07978691-936</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-21</postedate>
    </job>
    <job>
      <externalid>8bd08d32-660</externalid>
      <title>Game Design Intern</title>
      <description><![CDATA[<p>We are seeking a Game Design Intern to join our EA Mobile - Playdemic team in Manchester, Cheshire, United Kingdom. This is a 12-month paid internship starting in July 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p>As a Game Design Intern, you will assist in:</p>
<ul>
<li>Concepting new features, focusing on player value and product goals.</li>
<li>Improving existing gameplay content, using data and player feedback.</li>
<li>Design ideation and data input of Live Op content to drive engagement.</li>
</ul>
<p>To be eligible, you must be currently studying in your penultimate year of an undergraduate Bachelor&#39;s degree with a planned placement year, available to commence a full-time, 12-month placement in July 2027, and eligible to work in Manchester without additional visa or relocation support.</p>
<p>Required skills include:</p>
<ul>
<li>Familiarity with mobile games and understanding of the free-to-play genre, market trends, game systems, and player motivations.</li>
<li>An analytical and business-orientated approach to game design.</li>
<li>Experience with spreadsheet tools (e.g., Excel, Google Sheets).</li>
<li>A curious, customer-centric mindset.</li>
<li>A strong work ethic for fast-paced live game development.</li>
<li>Clear written and verbal communication skills.</li>
</ul>
<p>We offer a range of benefits, including physical, emotional, financial, professional, and community wellbeing support.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>mobile games, game design, analytical skills, spreadsheet tools, customer-centric mindset, communication skills</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8bd08d32-660</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-19</postedate>
    </job>
    <job>
      <externalid>2f8826f6-cac</externalid>
      <title>Game Design Intern</title>
      <description><![CDATA[<p>We are seeking a Game Design Intern to join our EA Mobile - Playdemic team in Manchester, Cheshire, United Kingdom. As a Game Design Intern, you will assist in concepting new features, improving existing gameplay content, and designing Live Op content to drive engagement.</p>
<p>Responsibilities:</p>
<ul>
<li>Concepting new features, focusing on player value and product goals.</li>
<li>Improving existing gameplay content, using data and player feedback.</li>
<li>Design ideation and data input of Live Op content to drive engagement.</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently studying in your penultimate year of an undergraduate Bachelor’s degree with a planned placement year.</li>
<li>Available to commence a full-time, 12-month placement in July 2027.</li>
<li>Eligible to work in Manchester without additional visa or relocation support.</li>
</ul>
<p>Skills:</p>
<ul>
<li>Familiarity with mobile games and understanding of the free-to-play genre, market trends, game systems, and player motivations.</li>
<li>Analytical and business-orientated approach to game design.</li>
<li>Experience with spreadsheet tools (e.g., Excel, Google Sheets).</li>
<li>Curious, customer-centric mindset.</li>
<li>Strong work ethic for fast-paced live game development.</li>
<li>Clear written and verbal communication skills.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive benefits package, including medical insurance, mental health support, retirement pension, paid time off, family leave, and free games.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>mobile games, game design, data analysis, communication skills</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a global gaming company that develops and publishes games and entertainment experiences.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2f8826f6-cac</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-19</postedate>
    </job>
    <job>
      <externalid>51ddc0d6-a05</externalid>
      <title>Client/AI Software Engineer Intern</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Client/AI Software Engineer Intern to join their team at Playdemic studio in Manchester.</p>
<p>The intern will work on client feature development, client requests, and managing user data, and will gain experience with data architecture for a live operations-driven game.</p>
<p>Responsibilities:</p>
<ul>
<li>Report to the Feature Development Manager</li>
<li>Work on client feature development, client requests, and managing user data</li>
<li>Gain experience with data architecture for a live operations-driven game</li>
<li>Investigate how to incorporate AI-driven improvements for process and code improvements</li>
<li>Write high-quality, well-implemented code</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently studying in penultimate year of undergraduate Bachelor&#39;s degree with planned placement year</li>
<li>Available to commence full-time, 12-month placement in July 2027</li>
<li>Eligible to work in Manchester without additional visa or relocation support</li>
</ul>
<p>Skills:</p>
<ul>
<li>Knowledge of C</li>
<li>Knowledge of Visual Studio Code</li>
<li>Knowledge of current AI systems (Claude, Co-pilot, etc.)</li>
<li>Understanding of relational databases</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C, Visual Studio Code, AI systems, relational databases</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, locations around the world, and opportunities at all levels.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_51ddc0d6-a05</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-19</postedate>
    </job>
    <job>
      <externalid>9e8c8650-26d</externalid>
      <title>Client/AI Software Engineer Intern</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Client/AI Software Engineer Intern to join their team at Playdemic studio in Manchester.</p>
<p>The intern will work on client feature development, client requests, and managing user data, and will gain experience with data architecture for a live operations-driven game.</p>
<p>Responsibilities:</p>
<ul>
<li>Report to the Feature Development Manager</li>
<li>Work on client feature development, client requests, and managing user data</li>
<li>Gain experience with data architecture for a live operations-driven game</li>
<li>Investigate AI-driven improvements for process and code improvements</li>
<li>Write high-quality, well-implemented code</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently studying in penultimate year of undergraduate Bachelor&#39;s degree with a planned placement year</li>
<li>Available to commence a full-time, 12-month placement in July 2027</li>
<li>Eligible to work in Manchester without additional visa or relocation support</li>
</ul>
<p>Skills:</p>
<ul>
<li>Knowledge of C</li>
<li>Knowledge of Visual Studio Code</li>
<li>Knowledge of current AI systems (Claude, Co-pilot, etc.)</li>
<li>Understanding of relational databases</li>
</ul>
<p>Electronic Arts offers a range of benefits, including medical insurance, mental health support, retirement pension, paid vacation, family leave, and free games.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C, Visual Studio Code, AI systems, relational databases</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_9e8c8650-26d</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-19</postedate>
    </job>
    <job>
      <externalid>7b8c8e9c-1df</externalid>
      <title>Client/AI Software Engineer Intern</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Client/AI Software Engineer Intern to join their team at Playdemic, a top 10 grossing mobile game developer acquired by EA in 2021.</p>
<p>The intern will work on client feature development, client requests, and managing user data, reporting to the Feature Development Manager. They will gain experience with data architecture for a live operations-driven game, investigate AI-driven improvements for process and code enhancements, and write high-quality code.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop client features and manage user data</li>
<li>Gain experience with data architecture for live operations</li>
<li>Investigate AI-driven improvements for process and code enhancements</li>
<li>Write high-quality, well-implemented code</li>
</ul>
<p>Eligibility:</p>
<ul>
<li>Currently studying in penultimate year of undergraduate Bachelor&#39;s degree with a planned placement year</li>
<li>Available to commence a full-time, 12-month placement in July 2027</li>
<li>Eligible to work in Manchester without additional visa or relocation support</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Knowledge of C</li>
<li>Knowledge of Visual Studio Code</li>
<li>Familiarity with current AI systems (e.g., Claude, Co-pilot)</li>
<li>Understanding of relational databases</li>
</ul>
<p>Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community wellbeing support. The package is tailored to local needs and may include medical insurance, mental wellbeing support, pension plan, paid time off, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>C, Visual Studio Code, AI systems (e.g., Claude, Co-pilot), relational databases</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_7b8c8e9c-1df</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-19</postedate>
    </job>
    <job>
      <externalid>d3c2eafb-def</externalid>
      <title>Game Design Intern</title>
      <description><![CDATA[<p>We are seeking a Game Design Intern to join our EA Mobile - Playdemic team in Manchester, Cheshire, United Kingdom. As a Game Design Intern, you will play a crucial role in creating incredible entertainment experiences that inspire players and fans worldwide.</p>
<p>The internship is a 12-month paid position, starting in July 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>Assist in concepting new features, focusing on player value and product goals.</li>
<li>Improve existing gameplay content, using data and player feedback.</li>
<li>Participate in design ideation and data input for Live Op content to drive engagement.</li>
</ul>
<p><strong>Eligibility:</strong></p>
<ul>
<li>Currently studying in your penultimate year of an undergraduate Bachelor&#39;s degree with a planned placement year.</li>
<li>Available to commence a full-time, 12-month placement in July 2027.</li>
<li>Eligible to work in Manchester without additional visa or relocation support.</li>
</ul>
<p><strong>Skills:</strong></p>
<ul>
<li>Familiarity with mobile games and understanding of the free-to-play genre, market trends, game systems, and player motivations.</li>
<li>Analytical and business-orientated approach to game design.</li>
<li>Experience with spreadsheet tools (e.g., Excel, Google Sheets) for financial modelling or game system design.</li>
<li>Curious, customer-centric mindset with clear written and verbal communication skills.</li>
<li>Strong work ethic for fast-paced live game development.</li>
</ul>
<p><strong>What We Offer:</strong></p>
<ul>
<li>Competitive salary and benefits package, including opportunities for growth and development.</li>
<li>Collaborative and dynamic work environment with a team of experienced professionals.</li>
<li>Flexible working arrangements, including hybrid work model.</li>
</ul>
<p><strong>How to Apply:</strong></p>
<p>If you&#39;re passionate about game design and want to be part of a talented team, please submit your application, including an up-to-date CV, cover letter, and portfolio in English.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>internship</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>mobile games, game design, data analysis, spreadsheet tools, communication skills</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d3c2eafb-def</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-19</postedate>
    </job>
    <job>
      <externalid>2e9f78be-a58</externalid>
      <title>VAT Compliance Tax Analyst</title>
      <description><![CDATA[<p>Amazon&#39;s diverse business requires VAT filings in multiple jurisdictions globally. The company is seeking a VAT Compliance Tax Analyst to work in its International Indirect Tax Compliance team based in Manchester, UK.</p>
<p>The successful candidate will be responsible for preparing EMEA VAT returns and related filings, supporting internal and external audits, liaising with colleagues across tax and the wider business, and participating in business projects on behalf of indirect tax.</p>
<p>Key responsibilities:</p>
<ul>
<li>Prepare, analyse, and submit EMEA ITX returns and related filings</li>
<li>Assist with ITX registrations across various jurisdictions</li>
<li>Assist with ITX compliance queries from Amazon businesses</li>
<li>Assist in mapping ITX processes and identifying areas for improvement and solutions for ITX issues</li>
<li>Prepare or review month-end ITX account reconciliations</li>
<li>Provide internal and external audit support, including data analysis</li>
<li>Provide ITX compliance support to colleagues throughout the business, particularly Accounting groups</li>
<li>Participate in cross-functional projects with a priority on automation and in-housing</li>
<li>Support business growth and onboarding of new entities to ITX compliance processes</li>
</ul>
<p>The ideal candidate will have a strong understanding of ERP systems and intermediate to strong technical accounting skills. They will also be able to identify process improvement opportunities for existing processes and controls, and drive positive change across the organisation.</p>
<p><strong>Basic Qualifications:</strong></p>
<ul>
<li>Bachelor&#39;s degree</li>
<li>Advanced knowledge of Microsoft Office products and applications</li>
<li>Experience working in a large public accounting firm or multi-national corporate tax department</li>
<li>Experience in tax, finance, or a related analytical field, specifically within Indirect Tax Compliance and Audit experience in the EMEA region</li>
</ul>
<p><strong>Preferred Qualifications:</strong></p>
<ul>
<li>Professional accounting qualification (e.g., ACA, ACCA, CIMA, CPA, or equivalent), or CFA</li>
<li>Basic understanding of AI tools</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>mid</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>ERP systems, technical accounting, VAT compliance, audit support, Microsoft Office, AI tools, professional accounting qualification</skills>
      <category>Finance</category>
      <industry>Technology</industry>
      <employername>Amazon</employername>
      <employerlogo>https://logos.yubhub.co/amazon.jobs.png</employerlogo>
      <employerdescription>Amazon is a multinational technology company that operates in the e-commerce, cloud computing, digital streaming, and artificial intelligence industries.</employerdescription>
      <employerwebsite>https://www.amazon.jobs</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2e9f78be-a58</applyto>
      <location>Manchester, UK</location>
      <city>Manchester</city>
      <state>UK</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-17</postedate>
    </job>
    <job>
      <externalid>2f01c3a9-661</externalid>
      <title>Lead Engineer - Engineering Productivity</title>
      <description><![CDATA[<p>Electronic Arts is seeking a seasoned Lead Engineer to drive their technical evolution forward. The successful candidate will collaborate with the Technical Director to execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with the Technical Director to execute the studio&#39;s engineering productivity and workflow transformation strategy.</li>
<li>Improve creative feedback loops and authoring workflows to reduce the time from idea to player value.</li>
<li>Leverage AI and automation to streamline engineering, content creation, and operational workflows.</li>
<li>Develop and evolve build systems, CI/CD pipelines, and engineering workflows.</li>
<li>Build and maintain highly visible dashboards and operational tooling.</li>
<li>Develop profiling, diagnostics, and optimisation tooling.</li>
<li>Work closely with various teams to deliver improvements.</li>
<li>Build strong technical partnerships with EA central technology teams and partner studios.</li>
<li>Promote engineering excellence through maintainable architecture, automation, and knowledge sharing.</li>
<li>Communicate clearly and effectively with team members and stakeholders.</li>
<li>Prioritise engineering initiatives by evaluating technical work against measurable ROIs.</li>
</ul>
<p>Must Haves:</p>
<ul>
<li>Significant professional software engineering experience.</li>
<li>Experience building engineering, production, or operational tooling.</li>
<li>Strong software engineering fundamentals.</li>
<li>Experience collaborating across disciplines.</li>
<li>Experience taking ownership of ambiguous technical problems.</li>
<li>Ability to rapidly learn new technologies, tools, and programming languages.</li>
<li>Excellent communication and collaboration skills.</li>
</ul>
<p>Bonus Points:</p>
<ul>
<li>Experience working with C++, scripting languages, and web technologies.</li>
<li>Experience working on live service games.</li>
<li>Experience developing tools for game engines or proprietary technology.</li>
<li>Experience building content creation pipelines.</li>
<li>Experience with build systems and release automation.</li>
<li>Experience developing profiling, diagnostics, or performance analysis tools.</li>
<li>Experience mentoring engineers or leading technical initiatives.</li>
<li>Practical experience integrating agentic workflows into software engineering or content creation workflows.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>regular</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>software engineering, tooling, automation, workflow transformation, AI, CI/CD pipelines, engineering workflows, profiling, diagnostics, optimisation, C++, scripting languages, web technologies, live service games, game engines, content creation pipelines, build systems, release automation, performance analysis tools</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences for players and fans worldwide.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2f01c3a9-661</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-16</postedate>
    </job>
    <job>
      <externalid>26140682-862</externalid>
      <title>Regional Driver Development Coach - Haz &amp; Liquid Waste Tankers</title>
      <description><![CDATA[<p>Help our drivers perform at their best. Drive safer standards. Make a difference every day.</p>
<p>Biffa is looking for a Regional Driver Development Coach to support our Haz &amp; Liquid Waste Tanker operations. This is a hands-on, field-based role where you&#39;ll work closely with our drivers and operational management teams to promote safe driving, maintain compliance and develop the skills and behaviours needed to deliver an excellent service to our customers.</p>
<p><strong>What You&#39;ll Be Doing</strong></p>
<ul>
<li>Driver Recruitment &amp; Induction:</li>
</ul>
<p>Support driver recruitment through practical assessments and competency checks. Deliver a comprehensive three-day driver induction, ensuring new starters understand our safety standards, procedures and legislative requirements. Help new drivers build the knowledge and confidence they need to succeed in their roles.</p>
<ul>
<li>Driver Training &amp; Development:</li>
</ul>
<p>Deliver ongoing driver training, refresher sessions and additional training to meet operational requirements. Coach drivers to improve their skills, behaviours and overall driving performance. Support the development of a positive safety culture across our regional operations.</p>
<ul>
<li>Safety, Compliance &amp; Performance:</li>
</ul>
<p>Maintain accurate driver training and competency records using Express Class. Review driving performance data with operational managers, identifying trends, risks and opportunities for improvement. Provide driver reassessments and targeted retraining following incidents or where performance concerns are identified. Work with managers to address unsafe behaviours and ensure drivers meet the required standards of competence and compliance.</p>
<ul>
<li>Continuous Improvement:</li>
</ul>
<p>Identify opportunities to improve training methods and the overall driver learning experience. Share best practice across the region to promote consistent standards. Keep your own knowledge and professional skills up to date, ensuring training remains relevant and effective.</p>
<p><strong>Why Biffa?</strong></p>
<p>At Biffa, we&#39;re here to change the way people think about waste. With over 100 years of history, our iconic red trucks and containers are a familiar sight across the UK. From finding new ways to recycle waste to turning it into sustainable energy, we&#39;re continually looking for better ways to do things.</p>
<p><strong>Dedicated to Diversity</strong></p>
<p>At Biffa, inclusion is at the heart of our culture. We believe different ideas, perspectives and backgrounds help us build a stronger, more effective business.</p>
<p><strong>Requirements</strong></p>
<p>We&#39;re looking for someone who can combine practical driving knowledge with the ability to coach, support and develop others.</p>
<p>You&#39;ll ideally have:</p>
<ul>
<li>Experience in HGV driving, driver training, driver assessment or transport operations.</li>
<li>A strong understanding of road safety, driver compliance and vehicle operating standards.</li>
<li>The ability to identify development needs and coach drivers to improve their performance.</li>
<li>Excellent communication and interpersonal skills, with the confidence to work with drivers and managers at all levels.</li>
<li>Strong organisational skills and the ability to maintain accurate training and competency records.</li>
<li>A proactive approach to safety, continuous improvement and professional development.</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>Company Car or Car Allowance</li>
<li>25 Days Annual Leave</li>
<li>Generous pension scheme.</li>
<li>Medical and dental scheme.</li>
<li>Retail and leisure discounts.</li>
<li>Holiday and travel discounts.</li>
<li>Bike to work scheme</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Full-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>HGV driving, driver training, road safety, vehicle operating standards, coaching, communication, organisational skills, hazardous waste, liquid waste tankers, specialist HGV operations</skills>
      <category>Operations</category>
      <industry>Waste Management</industry>
      <employername>Biffa Waste Services</employername>
      <employerlogo></employerlogo>
      <employerdescription>Biffa Waste Services is a waste management company with over 100 years of history, operating across the UK with more than 11,000 colleagues.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_26140682-862</applyto>
      <location>Manchester, England</location>
      <city>Manchester</city>
      <state>England</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-14</postedate>
    </job>
    <job>
      <externalid>8e8dcc63-ea8</externalid>
      <title>Java Software Engineer - Getting Paid &amp; Open Banking</title>
      <description><![CDATA[<p>Starling is the UK&#39;s first and leading digital bank on a mission to fix banking!</p>
<p>We employ more than 3,000 people across our London, Southampton, Cardiff and Manchester offices. Our technologists are at the very heart of Starling and enjoy working in a fast-paced environment that is all about building things, creating new stuff, and disruptive technology that keeps us on the cutting edge of fintech.</p>
<p>We&#39;re seeking highly motivated engineers with at least 3-4 years of Java experience to play a key role in our Getting Paid &amp; Open Banking team. In this role, you will develop and maintain innovative capabilities that empower businesses to collect payments seamlessly and integrate their accounts with third-party providers.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop and maintain innovative capabilities for payment collection and account integration</li>
<li>Write clear, concise, and maintainable code</li>
<li>Deliver robust, scalable systems</li>
<li>Collaborate with external third-party partners</li>
</ul>
<p>Requirements:</p>
<ul>
<li>At least 3-4 years of Java experience</li>
<li>Excellent attention to detail</li>
<li>Strong understanding of delivering robust, scalable systems</li>
<li>Proven track record of engineering excellence</li>
<li>Experience with AWS and Postgres is highly desirable</li>
</ul>
<p>Benefits:</p>
<ul>
<li>25 days holiday (plus take your public holiday allowance whenever works best for you)</li>
<li>An extra day&#39;s holiday for your birthday</li>
<li>Annual leave is increased with length of service, and you can choose to buy or sell up to five extra days off</li>
<li>16 hours paid volunteering time a year</li>
<li>Salary sacrifice, company enhanced pension scheme</li>
<li>Life insurance at 4x your salary &amp; group income protection</li>
<li>Private Medical Insurance with VitalityHealth including mental health support and cancer care.</li>
</ul>
<p>Partner benefits include discounts with Waitrose, Mr&amp;Mrs Smith and Peloton</p>
<ul>
<li>Generous family-friendly policies</li>
<li>Perkbox membership giving access to retail discounts, a wellness platform for physical and mental health, and weekly free and boosted perks</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Java, AWS, Postgres, Kubernetes, TeamCity, Terraform, Grafana, GCP, Distributed service-based architecture</skills>
      <category>Engineering</category>
      <industry>Finance</industry>
      <employername>Starling</employername>
      <employerlogo></employerlogo>
      <employerdescription>Starling is a fully licensed UK bank with over 3,000 employees across its London, Southampton, Cardiff, and Manchester offices.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8e8dcc63-ea8</applyto>
      <location>Manchester, England</location>
      <city>Manchester</city>
      <state>England</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-13</postedate>
    </job>
    <job>
      <externalid>89a4bc88-39e</externalid>
      <title>Training Supervisor (LGV Driver &amp; Frontline Trainer)</title>
      <description><![CDATA[<p>As a Training Supervisor (LGV Driver &amp; Frontline Trainer) at Biffa, you will carry out training for drivers, loaders, operatives, and supervisors at Biffa&#39;s recycling and waste management contracts in Manchester.</p>
<p>You will have previous experience in a training role or be an experienced driver in the waste management industry, or another service industry. You will also need a Category C entitlement on your driving licence and be experienced at driving different types of vehicles.</p>
<p>Your core responsibilities include:</p>
<ul>
<li>Operational Support: assisting depots in achieving Vehicle Gate Check, Crew Monitoring, and Route Risk Assessment targets, mentoring staff, and reporting major vehicle cleanliness or condition issues.</li>
<li>Training Delivery: delivering high-quality training aligned with Group Training Standards and contractual obligations.</li>
<li>Driver Coaching &amp; Compliance: coaching drivers to improve skills, reduce accidents, and prevent Operator Licence contraventions.</li>
<li>Depot-Based Training (DBT): conducting training on key operational practices.</li>
</ul>
<p>Requirements include:</p>
<ul>
<li>LGV Category C (Class 2) Driving Licence</li>
<li>Valid Driver CPC (Certificate of Professional Competence)</li>
<li>Working knowledge of transport and other relevant legislation</li>
<li>Previous waste or service industry experience</li>
<li>Knowledge and understanding of the requirements of working within a time-critical service environment</li>
<li>IT literate – comfortable using business software and systems and Microsoft Office Suite</li>
<li>Excellent time management skills and ability to work to tight deadlines</li>
</ul>
<p>Benefits include working for a company that champions diversity and equality, and offers a career that&#39;s always rewarding, often challenging, but never dull.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Full-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>LGV Category C Driving Licence, Valid Driver CPC, Transport legislation, Time management, Microsoft Office Suite</skills>
      <category>Operations</category>
      <industry>Waste Management</industry>
      <employername>Biffa</employername>
      <employerlogo></employerlogo>
      <employerdescription>Biffa is a waste management company with over 11,000 employees.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_89a4bc88-39e</applyto>
      <location>Manchester, England</location>
      <city>Manchester</city>
      <state>England</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>7ce1f8b8-bb7</externalid>
      <title>HGV Technician</title>
      <description><![CDATA[<p>We are seeking a skilled HGV Technician to join our team at our Manchester depot. As a HGV Technician, you will be responsible for the maintenance and repair of vehicles and waste management handling equipment to meet health and safety legislation and DVSA requirements.</p>
<p>You will also carry out scheduled preventative service and maintenance inspections to meet Biffa&#39;s operator&#39;s licence commitments. Our fleet ranges from light commercial vans to 44t articulated specialist assets, providing plenty of opportunity to learn and develop your existing technical knowledge.</p>
<p>Requirements:</p>
<ul>
<li>Fully skilled having achieved a full level 3 HGV / PSV apprentice qualification/City and Guilds Qualification/NVQ Qualification.</li>
<li>Technician level.</li>
<li>Must have a minimum of a car/van driving licence.</li>
<li>HGV licence desirable.</li>
<li>IRTEC Qualification desirable.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>21 days Holiday + Bank Holidays.</li>
<li>Fantastic Pension Scheme.</li>
<li>£500 Employee Referral Scheme.</li>
<li>Access to our Employee Assistance Programme.</li>
<li>Fantastic training opportunities for progression.</li>
<li>Biffa Perkz – Discounts on everyday items.</li>
<li>Cycle2Work scheme.</li>
<li>Entry to our Eco Drive scheme.</li>
<li>Staff discount at The Company Shop retailer.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Full-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange>£20.59p/h</salaryrange>
      <skills>HGV maintenance, PSV Mechanic, Heavy Goods Technician, Lorry Mechanic, LGV Technician, HGV Mechanic, IRTEC Qualification, HGV licence</skills>
      <category>Engineering</category>
      <industry>Waste Management</industry>
      <employername>Biffa Waste</employername>
      <employerlogo></employerlogo>
      <employerdescription>Biffa Waste is a waste management company with over 100 years of history.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency>GBP</compensationcurrency>
      <compensationmin>0</compensationmin>
      <compensationmax>20.59</compensationmax>
      <compensationinterval>hourly</compensationinterval>
      <applyto>https://yubhub.co/jobs/job_7ce1f8b8-bb7</applyto>
      <location>Manchester, England</location>
      <city>Manchester</city>
      <state>England</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>bb850287-9d6</externalid>
      <title>Lead Engineer - Engineering Productivity</title>
      <description><![CDATA[<p>Electronic Arts is seeking a seasoned Lead Engineer to drive their technical evolution forward. The successful candidate will collaborate with the Technical Director to execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with the Technical Director to execute the studio&#39;s engineering productivity and workflow transformation strategy</li>
<li>Improve creative feedback loops and authoring workflows to help reduce the time from idea to player value</li>
<li>Leverage AI and automation to streamline engineering, content creation, and operational workflows</li>
<li>Develop and evolve build systems, CI/CD pipelines, and engineering workflows that improve reliability, quality, and release velocity</li>
<li>Build and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline</li>
<li>Develop profiling, diagnostics, and optimisation tooling that helps teams understand performance, memory, and technical budgets across the game</li>
<li>Work closely with client, engine, server, DevOps, QA, design, art, and production teams to deliver improvements that benefit the entire studio</li>
<li>Build strong technical partnerships with EA central technology teams and partner studios</li>
<li>Promote engineering excellence through maintainable architecture, automation, knowledge sharing, and continuous improvement</li>
<li>Communicate clearly and effectively with team members and stakeholders</li>
<li>Prioritise engineering initiatives by evaluating technical work against measurable ROIs</li>
</ul>
<p>Must Haves:</p>
<ul>
<li>Significant professional software engineering experience</li>
<li>Experience building engineering, production, or operational tooling</li>
<li>Strong software engineering fundamentals</li>
<li>Experience collaborating across disciplines</li>
<li>Experience taking ownership of ambiguous technical problems</li>
<li>Ability to rapidly learn new technologies, tools, and programming languages</li>
<li>Excellent communication and collaboration skills</li>
</ul>
<p>Bonus Points:</p>
<ul>
<li>Experience working with C++, scripting languages, and web technologies</li>
<li>Experience working on live service games</li>
<li>Experience developing tools for game engines or proprietary technology</li>
<li>Experience building content creation pipelines for artists or designers</li>
<li>Experience with build systems and release automation</li>
<li>Experience developing profiling, diagnostics, or performance analysis tools</li>
<li>Experience mentoring engineers or leading technical initiatives</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>regular employee</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>software engineering, tooling, automation, workflow optimization, AI, CI/CD pipelines, engineering productivity, C++, scripting languages, web technologies, game engines, content creation pipelines, build systems, release automation, profiling, diagnostics, performance analysis</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a vast portfolio of games and experiences, with locations around the globe.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_bb850287-9d6</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>fcd9c141-f1a</externalid>
      <title>Lead Engineer - Engineering Productivity</title>
      <description><![CDATA[<p>Electronic Arts crafts premium entertainment experiences that engage gamers and fans globally. As a leader in the gaming industry, the company continues to push boundaries in interactive storytelling and immersive gameplay.</p>
<p>We are seeking a seasoned Lead Engineer to drive our technical evolution forward. Collaborating with the Technical Director, you will execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows. Your mission is to empower our engineers, artists, and designers to accelerate delivery, enhance product quality, and future-proof our studio operations.</p>
<p>This is a broad, hands-on technical role spanning engineering tools, AI-enabled workflows, content creation pipelines, build and release systems, engine development, observability and studio-wide developer productivity.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with the Technical Director to execute the studio&#39;s engineering productivity and workflow transformation strategy by driving the evolution of studio tooling, automation, and content pipelines to accelerate content creation and iteration.</li>
<li>Improve creative feedback loops and authoring workflows to help reduce the time from idea to player value.</li>
<li>Leverage AI and automation to streamline engineering, content creation and operational workflows, applying emerging technologies where they deliver measurable improvements in productivity and quality.</li>
<li>Develop and evolve build systems, CI/CD pipelines and engineering workflows that improve reliability, quality and release velocity.</li>
<li>Build and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline.</li>
<li>Develop profiling, diagnostics and optimisation tooling that helps teams understand performance, memory and technical budgets across the game.</li>
<li>Work closely with client, engine, server, DevOps, QA, design, art and production teams to deliver improvements that benefit the entire studio.</li>
<li>Build strong technical partnerships with EA central technology teams and partner studios, adopting common capabilities where appropriate while contributing improvements back into the wider EA ecosystem.</li>
<li>Promote engineering excellence through maintainable architecture, automation, knowledge sharing and continuous improvement.</li>
<li>Communicate clearly and effectively with team members and stakeholders.</li>
<li>Prioritise engineering initiatives by evaluating technical work against measurable ROIs, ensuring efforts directly contribute to business outcomes and product goals.</li>
</ul>
<p>Must Haves:</p>
<ul>
<li>Significant professional software engineering experience, ideally within games or another technically demanding industry.</li>
<li>Experience building engineering, production or operational tooling, such as dashboards, build systems, CI/CD pipelines or developer workflows.</li>
<li>Strong software engineering fundamentals with the ability to work across a broad range of technologies.</li>
<li>Experience collaborating across disciplines including engineering, design, art and production.</li>
<li>Experience taking ownership of ambiguous technical problems and turning ideas into practical, adopted solutions.</li>
<li>Ability to rapidly learn new technologies, tools, and programming languages.</li>
<li>Excellent communication and collaboration skills, with the ability to partner effectively across teams and disciplines.</li>
</ul>
<p>Bonus Points:</p>
<ul>
<li>Experience working with C++, scripting languages and web technologies.</li>
<li>Experience working on live service games.</li>
<li>Experience developing tools for game engines or proprietary technology.</li>
<li>Experience building content creation pipelines for artists or designers.</li>
<li>Experience with build systems and release automation.</li>
<li>Experience developing profiling, diagnostics or performance analysis tools.</li>
<li>Experience mentoring engineers or leading technical initiatives.</li>
<li>Practical experience integrating agentic workflows into software engineering or content creation workflows.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>software engineering, engineering tooling, automation, content creation pipelines, build systems, CI/CD pipelines, engineering workflows, AI-enabled workflows, profiling, diagnostics, optimisation tooling, collaboration, communication, C++, scripting languages, web technologies, live service games, game engines, proprietary technology, release automation, performance analysis tools, mentoring engineers, technical initiatives, agentic workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company operates in the video game industry.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_fcd9c141-f1a</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>444aa8fd-ce4</externalid>
      <title>Lead Engineer - Engineering Productivity</title>
      <description><![CDATA[<p>Electronic Arts is seeking a seasoned Lead Engineer to drive their technical evolution forward. The successful candidate will collaborate with the Technical Director to execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows.</p>
<p>The Lead Engineer will empower engineers, artists, and designers to accelerate delivery, enhance product quality, and future-proof studio operations. This is a broad, hands-on technical role spanning engineering tools, AI-enabled workflows, content creation pipelines, build and release systems, engine development, observability, and studio-wide developer productivity.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with the Technical Director to execute the studio&#39;s engineering productivity and workflow transformation strategy.</li>
<li>Improve creative feedback loops and authoring workflows to reduce the time from idea to player value.</li>
<li>Leverage AI and automation to streamline engineering, content creation, and operational workflows.</li>
<li>Develop and evolve build systems, CI/CD pipelines, and engineering workflows.</li>
<li>Build and maintain highly visible dashboards and operational tooling.</li>
<li>Develop profiling, diagnostics, and optimisation tooling.</li>
<li>Work closely with cross-functional teams to deliver improvements.</li>
<li>Build strong technical partnerships with EA central technology teams and partner studios.</li>
<li>Promote engineering excellence through maintainable architecture, automation, and knowledge sharing.</li>
<li>Communicate clearly and effectively with team members and stakeholders.</li>
<li>Prioritise engineering initiatives based on measurable ROIs.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Significant professional software engineering experience, ideally within games or another technically demanding industry.</li>
<li>Experience building engineering, production, or operational tooling.</li>
<li>Strong software engineering fundamentals with the ability to work across a broad range of technologies.</li>
<li>Experience collaborating across disciplines.</li>
<li>Experience taking ownership of ambiguous technical problems.</li>
<li>Ability to rapidly learn new technologies, tools, and programming languages.</li>
<li>Excellent communication and collaboration skills.</li>
</ul>
<p>Nice to Have:</p>
<ul>
<li>Experience working with C++, scripting languages, and web technologies.</li>
<li>Experience working on live service games.</li>
<li>Experience developing tools for game engines or proprietary technology.</li>
<li>Experience building content creation pipelines.</li>
<li>Experience with build systems and release automation.</li>
<li>Experience developing profiling, diagnostics, or performance analysis tools.</li>
<li>Experience mentoring engineers or leading technical initiatives.</li>
<li>Practical experience integrating agentic workflows into software engineering or content creation workflows.</li>
</ul>
<p>Benefits: Electronic Arts offers a holistic approach to benefits, focusing on physical, emotional, financial, professional, and community well-being. Programmes are designed to meet local needs and may include medical coverage, mental well-being support, retirement savings, paid leave, parental leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>software engineering, engineering tooling, automation, content creation pipelines, build systems, CI/CD pipelines, engineering workflows, profiling, diagnostics, optimisation tooling, collaboration, communication, C++, scripting languages, web technologies, live service games, game engines, proprietary technology, release automation, performance analysis tools, mentoring engineers, technical initiatives, agentic workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company operates in the video game industry.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_444aa8fd-ce4</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>b61f629a-b62</externalid>
      <title>Lead Engineer - Engineering Productivity</title>
      <description><![CDATA[<p>Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people from all over the world. A place where creativity thrives, new perspectives are welcomed, and ideas matter. A team where everyone makes the game possible.</p>
<p>Golf Clash has been entertaining millions of players for over 9 years, and the goal is to continue providing exciting new features and content to fans for many more years to come. If you want to create games for millions of players to enjoy on the go, then this is the job you&#39;ve been looking for! The company is committed to constantly improving working practices and collective knowledge through training and supporting each other.</p>
<p>The company is seeking a seasoned Lead Engineer to drive technical evolution forward. Collaborating with the Technical Director, you will execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows. Your mission is to empower engineers, artists, and designers to accelerate delivery, enhance product quality, and future-proof studio operations.</p>
<p>This is a broad, hands-on technical role spanning engineering tools, AI-enabled workflows, content creation pipelines, build and release systems, engine development, observability, and studio-wide developer productivity.</p>
<p>Responsibilities:</p>
<ul>
<li>Partner with the Technical Director to execute the studio&#39;s engineering productivity and workflow transformation strategy by driving the evolution of studio tooling, automation, and content pipelines to accelerate content creation and iteration.</li>
<li>Improve creative feedback loops and authoring workflows to help reduce the time from idea to player value.</li>
<li>Leverage AI and automation to streamline engineering, content creation, and operational workflows, applying emerging technologies where they deliver measurable improvements in productivity and quality.</li>
<li>Develop and evolve build systems, CI/CD pipelines, and engineering workflows that improve reliability, quality, and release velocity.</li>
<li>Build and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline.</li>
<li>Develop profiling, diagnostics, and optimisation tooling that helps teams understand performance, memory, and technical budgets across the game.</li>
<li>Work closely with client, engine, server, DevOps, QA, design, art, and production teams to deliver improvements that benefit the entire studio.</li>
<li>Build strong technical partnerships with EA central technology teams and partner studios, adopting common capabilities where appropriate while contributing improvements back into the wider EA ecosystem.</li>
<li>Promote engineering excellence through maintainable architecture, automation, knowledge sharing, and continuous improvement.</li>
<li>Communicate clearly and effectively with team members and stakeholders.</li>
<li>Prioritise engineering initiatives by evaluating technical work against measurable ROIs, ensuring efforts directly contribute to business outcomes and product goals.</li>
</ul>
<p>Must Haves:</p>
<ul>
<li>Significant professional software engineering experience, ideally within games or another technically demanding industry.</li>
<li>Experience building engineering, production, or operational tooling, such as dashboards, build systems, CI/CD pipelines, or developer workflows.</li>
<li>Strong software engineering fundamentals with the ability to work across a broad range of technologies.</li>
<li>Experience collaborating across disciplines including engineering, design, art, and production.</li>
<li>Experience taking ownership of ambiguous technical problems and turning ideas into practical, adopted solutions.</li>
<li>Ability to rapidly learn new technologies, tools, and programming languages.</li>
<li>Excellent communication and collaboration skills, with the ability to partner effectively across teams and disciplines.</li>
</ul>
<p>Bonus Points:</p>
<ul>
<li>Experience working with C++, scripting languages, and web technologies.</li>
<li>Experience working on live service games.</li>
<li>Experience developing tools for game engines or proprietary technology.</li>
<li>Experience building content creation pipelines for artists or designers.</li>
<li>Experience with build systems and release automation.</li>
<li>Experience developing profiling, diagnostics, or performance analysis tools.</li>
<li>Experience mentoring engineers or leading technical initiatives.</li>
<li>Practical experience integrating agentic workflows into software engineering or content creation workflows.</li>
</ul>
<p>The company offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support. Benefits are tailored to meet local needs and may include medical insurance, mental well-being support, pension plans, paid holidays, family leave, free games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>software engineering, engineering tooling, automation, content creation pipelines, build systems, CI/CD pipelines, engineering workflows, profiling, diagnostics, optimisation, communication, collaboration, C++, scripting languages, web technologies, live service games, game engines, proprietary technology, release automation, performance analysis tools, mentoring engineers, technical initiatives, agentic workflows</skills>
      <category>Engineering</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. The company has a portfolio of games and experiences, with locations around the world.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_b61f629a-b62</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-09</postedate>
    </job>
    <job>
      <externalid>4b59748e-13e</externalid>
      <title>Beauty Expert</title>
      <description><![CDATA[<p><strong>Beauty Expert - Selfridges Manchester Trafford</strong></p>
<p>As a Beauty Expert at Charlotte Tilbury Beauty, you will be the true heart of where all the magic happens in our stores and counters. You will combine your expert artistry skills with exceptional product knowledge and a passion for building lasting emotional connections with customers.</p>
<p><strong>Key Responsibilities:</strong></p>
<ul>
<li>Work at a fast pace to achieve and exceed KPI&#39;s</li>
<li>Build solid relationships with team members and management</li>
<li>Champion the art of world-class artistry and an impeccable customer experience</li>
<li>Adapt your approach to activities, customers and opportunities</li>
<li>Follow the company grooming standards</li>
</ul>
<p><strong>Requirements:</strong></p>
<ul>
<li>Ideally an NVQ-3 in Beauty Therapy</li>
<li>Experience as a Sales Advisor, preferably in a fast-paced environment such as beauty, retail or FMCG</li>
<li>Experience in applying makeup and adapting your style to different customers with different needs</li>
</ul>
<p><strong>Benefits:</strong></p>
<ul>
<li>A range of magical benefits tailored to each region</li>
<li>Structured induction programme</li>
<li>Structured career development</li>
<li>Wellness and social benefits including Assist Programs and regular social connects with colleagues</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Part-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>NVQ-3 in Beauty Therapy, Sales Advisor experience, Makeup application skills, Experience in a fast-paced environment, Beauty industry knowledge</skills>
      <category>Sales</category>
      <industry>Beauty</industry>
      <employername>Charlotte Tilbury Beauty</employername>
      <employerlogo>https://logos.yubhub.co/charlottetilbury.com.png</employerlogo>
      <employerdescription>Charlotte Tilbury Beauty is a global beauty company founded in 2013 with over 3,000 employees across 50+ markets.</employerdescription>
      <employerwebsite>https://www.charlottetilbury.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_4b59748e-13e</applyto>
      <location>Manchester, England</location>
      <city>Manchester</city>
      <state>England</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-05</postedate>
    </job>
    <job>
      <externalid>2030b808-19c</externalid>
      <title>Indirect Tax Compliance Tax Analyst</title>
      <description><![CDATA[<p>Amazon&#39;s diverse business requires Indirect Tax (ITX) filings in multiple jurisdictions globally. The company is seeking an Indirect Tax Compliance Tax Analyst to work in its Indirect Tax Compliance team (ITX) based in Manchester, UK.</p>
<p>The ITX team operates in a fast-paced, team-focused, and dynamic environment. The successful candidate will be responsible for preparing various ITX returns and related filings as part of a larger team. They may also assist in providing data to tax authorities and other ITX compliance actions relating to Amazon or third-party sellers.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Preparing, analysing, and submitting ITX returns and related filings</li>
<li>Preparing, analysing, and submitting Intrastat returns as necessary</li>
<li>Assisting with ITX registrations across various jurisdictions</li>
<li>Addressing ITX compliance queries from Amazon businesses</li>
<li>Mapping ITX processes and identifying areas for improvement and solutions for ITX issues</li>
<li>Preparing or reviewing month-end ITX account reconciliations</li>
<li>Providing internal and external audit support, including data analysis</li>
<li>Offering ITX compliance support to colleagues throughout the business, particularly Accounting groups</li>
<li>Participating in cross-functional projects with a focus on automation and in-housing</li>
<li>Supporting business growth and onboarding of new entities to ITX compliance processes</li>
</ul>
<p>The ideal candidate will have a bachelor&#39;s degree, advanced knowledge of Microsoft Office products, and experience in a compliance-focused tax role within a multinational or professional organisation. Familiarity with VAT in the EU/UK is essential.</p>
<p>Preferred qualifications include a bachelor&#39;s degree in accounting, finance, business, or a related field.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype></jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>Microsoft Office, VAT, compliance, tax, accounting, finance, business</skills>
      <category>Finance</category>
      <industry>Technology</industry>
      <employername>Amazon</employername>
      <employerlogo>https://logos.yubhub.co/amazon.jobs.png</employerlogo>
      <employerdescription>Amazon is a multinational technology company that focuses on e-commerce, cloud computing, digital streaming, and artificial intelligence.</employerdescription>
      <employerwebsite>https://www.amazon.jobs</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2030b808-19c</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-10-03</postedate>
    </job>
    <job>
      <externalid>017211d7-107</externalid>
      <title>Beauty Expert</title>
      <description><![CDATA[<p>We are seeking a Beauty Expert to join our team at Manchester Airport. As a Beauty Expert, you will work at a fast pace to achieve and exceed KPIs, feeding on the buzz of achieving your goals and being the best you can be.</p>
<p>You will be a champion of the art of world-class artistry and an impeccable customer experience, serving as a Charlotte Tilbury brand ambassador and passing on your knowledge to customers. You will live and breathe the Charlotte Tilbury makeup looks, recreating the magic for your customers and offering advice and guidance.</p>
<p>Responsibilities include:</p>
<ul>
<li>Working at a fast pace to achieve and exceed KPIs</li>
<li>Being a team player and adapting to change at the last minute</li>
<li>Championing the art of world-class artistry and an impeccable customer experience</li>
<li>Following company grooming standards</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience as a Sales Advisor, preferably in a fast-paced environment such as beauty, retail, or FMCG</li>
<li>Experience in applying makeup and adapting your style to different customers with different needs</li>
<li>Flexibility to work on a shift basis, including early and late shifts</li>
<li>Ability to provide a five-year working and personal reference, along with a Criminal Reference Check</li>
</ul>
<p>Benefits:</p>
<ul>
<li>On-the-job training and opportunity to attend Charlotte&#39;s Magic Academy</li>
<li>Opportunities to disrupt processes and have your voice heard</li>
<li>Celebrating achievements and scope for growth and progression</li>
<li>Exclusive launches of new products, a full Charlotte Tilbury look once you pass probation, staff discount, and access to Tilbury Treats</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Part-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>makeup application, customer service, teamwork, sales experience, beauty industry experience</skills>
      <category>Sales</category>
      <industry>Beauty</industry>
      <employername>Charlotte Tilbury Beauty</employername>
      <employerlogo></employerlogo>
      <employerdescription>Charlotte Tilbury Beauty is a global beauty company founded by British makeup artist and beauty entrepreneur Charlotte Tilbury MBE in 2013. It operates in 50 markets with over 2,300 employees globally.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_017211d7-107</applyto>
      <location>Manchester, England</location>
      <city>Manchester</city>
      <state>England</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-09-30</postedate>
    </job>
    <job>
      <externalid>8f05aced-53b</externalid>
      <title>Customer Service Agent</title>
      <description><![CDATA[<p>We are seeking a Customer Service Agent to assist passengers requiring special assistance throughout their airport journey at Manchester Airport.</p>
<p>The successful candidate will be responsible for:</p>
<ul>
<li>Collecting passengers from their arrival point at the airport to escort them through security, passport control and onwards to their boarding gate</li>
<li>Ensuring wheelchairs are replenished and well distributed throughout the terminals and storage points</li>
<li>Collecting arriving passengers from the aircraft, taking them through immigration, passport control and onwards to the baggage hall to identify their baggage</li>
<li>Greeting passengers, asking what assistance is required, explaining the process to the passenger and preparing them for airport procedures</li>
<li>Assisting passengers that are transferring flights</li>
<li>Communicating to the control and supervisor team, recording any additional passengers</li>
<li>Liaising with the control and supervisor team, airline and handling agents during delays or disruption to ensure that passengers are kept up to date</li>
<li>Using equipment safely and professionally</li>
<li>Providing manual lifting assistance as required</li>
<li>Recording progress of the passenger using the Personal Digital Assistant issued</li>
<li>Being responsible for all Company equipment issued on a daily basis</li>
<li>Completing an incident/Accident Report for any issue encountered, including any near miss events</li>
<li>Providing legendary service to all passengers</li>
<li>Wearing uniform correctly</li>
<li>Following correct sign in/out process</li>
<li>Carrying out any reasonable task requested</li>
</ul>
<p>The ideal candidate will have:</p>
<ul>
<li>Previous experience of primarily working within Customer Services, ideally in a customer-facing role</li>
<li>Excellent communication skills</li>
<li>The right to work in the UK</li>
<li>Ability to pass a DBS check</li>
<li>Ability to provide 5 years reference information</li>
<li>Be over 18 years of age</li>
</ul>
<p>We offer a range of benefits, including:</p>
<ul>
<li>24/7 GP access for you and your immediate family</li>
<li>Mental Health support and Life Event Counseling</li>
<li>Get Fit Programme</li>
<li>Financial and legal support</li>
<li>Cycle to work scheme</li>
<li>Access Perks at Work, our innovative employee app</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>Full-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange>£13.31 per hour</salaryrange>
      <skills>Customer Service, Communication, Teamwork, Problem-solving, Adaptability, Excellent communication &amp; interpersonal skills, Flexibility, Innovative, Achievement orientated, Energy/Drive, Courteous, Patient and understanding, Security Aware</skills>
      <category>Operations</category>
      <industry>Aviation</industry>
      <employername>ABM UK</employername>
      <employerlogo>https://logos.yubhub.co/abm.com.png</employerlogo>
      <employerdescription>ABM is one of the world&apos;s largest providers of integrated facility, engineering, and infrastructure solutions, serving a wide range of market sectors including commercial real estate, aviation, mission critical, and manufacturing and distribution.</employerdescription>
      <employerwebsite>https://www.abm.com</employerwebsite>
      <compensationcurrency>GBP</compensationcurrency>
      <compensationmin>0</compensationmin>
      <compensationmax>13.31</compensationmax>
      <compensationinterval>hourly</compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8f05aced-53b</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-09-29</postedate>
    </job>
    <job>
      <externalid>e21bcd47-d79</externalid>
      <title>Lead Features Designer</title>
      <description><![CDATA[<p>Electronic Arts is seeking a Lead Features Designer to join their team at Playdemic, a BAFTA Award-winning developer and publisher of mobile games. As a Lead Features Designer, you will lead the feature design team and drive the design of new features and systems for Golf Clash, a globally successful game enjoyed by millions.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with the product management team to drive ideation of new features and systems.</li>
<li>Lead the design and development of features from concept through launch and iteration.</li>
<li>Define clear design objectives, player value, and success criteria for features.</li>
<li>Create and maintain clear, efficient, and legible feature documentation.</li>
<li>Guide feature development through implementation, collaborating closely with cross-disciplinary teams.</li>
<li>Review and provide feedback on design output within the feature design team.</li>
<li>Support and mentor designers within the team.</li>
<li>Help prioritize feature development in collaboration with product management and production.</li>
<li>Use player behavior, feedback, and data insights to evaluate feature performance.</li>
<li>Help establish and maintain strong design practices across the feature team.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>A minimum of 5 years&#39; experience working in a game development studio.</li>
<li>Experience working on live games with a proven track record of owning and delivering multiple features or systems.</li>
<li>Strong experience designing features and systems for mobile free-to-play live service games.</li>
<li>Experience leading, mentoring, or guiding other designers.</li>
<li>Strong experience designing and balancing game systems and economies.</li>
<li>Strong understanding of analytics, KPIs, and success metrics.</li>
<li>Technical skills and knowledge of game development tools including Confluence and JIRA.</li>
<li>Strong communication skills.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive benefits package, including medical insurance, mental health support, retirement plan, paid time off, and family leave</li>
<li>Opportunity to work on a globally successful game</li>
<li>Collaborative and dynamic work environment</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>game development, feature design, mobile games, leadership, mentoring, analytics, Confluence, JIRA, sports games, competitive multiplayer titles, experimentation, player behavior data analysis</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a video game developer and publisher. Playdemic, a part of EA, is a developer and publisher of mobile games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_e21bcd47-d79</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-08-26</postedate>
    </job>
    <job>
      <externalid>8373a0ad-2a4</externalid>
      <title>Lead Features Designer</title>
      <description><![CDATA[<p>We are seeking an experienced Lead Features Designer to join the Golf Clash team at Playdemic, a BAFTA Award-winning developer and publisher of mobile games.</p>
<p>As a Lead Features Designer, you will lead the feature design team and drive the design of new features and systems, facilitating collaboration with Product, Production, Art, and other disciplines to take features from concept through to launch and iteration.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaboratively drive ideation of new features and systems with the product management team.</li>
<li>Lead the design and development of features from concept through launch and iteration, ensuring they align with product goals and design direction.</li>
<li>Define clear design objectives, player value, and success criteria for features, using these to guide development and evaluate outcomes post-launch.</li>
<li>Create and maintain clear, efficient, and legible feature documentation.</li>
<li>Guide feature development through implementation, collaborating closely with cross-disciplinary teams to ensure quality execution.</li>
<li>Review and provide feedback on design output within the feature design team, helping to maintain high standards of design quality, communication, and delivery.</li>
<li>Support and mentor designers within the team, helping them to develop their skills and improve their work.</li>
<li>Help prioritise feature development in collaboration with product management and production.</li>
<li>Use player behaviour, feedback, and data insights to evaluate feature performance, and to inform iteration, optimisation, and design decisions.</li>
<li>Help establish and maintain strong design practices across the feature team.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>A minimum of 5 years&#39; experience working in a Game Development studio.</li>
<li>Experience working on live games with a proven track record of owning and delivering multiple features or systems within the constraints of a release schedule.</li>
<li>Strong experience designing features and systems for mobile free-to-play live service games.</li>
<li>Experience leading, mentoring, or guiding other designers and helping to improve team output.</li>
<li>Strong experience designing and balancing game systems and economies, supported by excellent Excel skills.</li>
<li>Strong understanding of analytics, KPIs, and success metrics, and how they can be used to support design decisions, evaluate feature performance, and drive optimisation.</li>
<li>Technical skills and knowledge of game development tools including Confluence and JIRA.</li>
<li>Strong communication skills, with the ability to clearly articulate design goals, trade-offs, and requirements across disciplines.</li>
<li>Ability to review work, provide clear feedback, and maintain a high bar for design quality.</li>
<li>Experience working collaboratively across Product, Production, Art, and development disciplines to drive feature outcomes.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Opportunities for professional growth and development</li>
<li>Collaborative and dynamic work environment</li>
<li>Flexible work arrangements</li>
<li>Access to cutting-edge technology and tools</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Game Development, Feature Design, Mobile Games, Free-to-Play, Game Systems, Economies, Analytics, KPIs, Confluence, JIRA, Communication, Design Quality, Sports, Competitive Multiplayer, Experimentation, Player Behaviour Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a video game developer and publisher. Playdemic, a subsidiary of EA, is a developer and publisher of mobile games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8373a0ad-2a4</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-08-14</postedate>
    </job>
    <job>
      <externalid>394ac75b-f8d</externalid>
      <title>Lead Features Designer</title>
      <description><![CDATA[<p>We are seeking a highly motivated Lead Features Designer to join the Golf Clash team at Playdemic, a BAFTA Award-winning developer and publisher of mobile games. As a Lead Features Designer, you will lead the feature design team and drive the design of new features and systems, facilitating collaboration with Product, Production, Art, and other disciplines to take features from concept through to launch and iteration.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaboratively drive ideation of new features and systems with the product management team.</li>
<li>Lead the design and development of features from concept through launch and iteration, ensuring they align with product goals and design direction.</li>
<li>Define clear design objectives, player value, and success criteria for features, using these to guide development and evaluate outcomes post-launch.</li>
<li>Create and maintain clear, efficient, and legible feature documentation.</li>
<li>Guide feature development through implementation, collaborating closely with cross-disciplinary teams to ensure quality execution.</li>
<li>Review and provide feedback on design output within the feature design team, helping to maintain high standards of design quality, communication, and delivery.</li>
<li>Support and mentor designers within the team, helping them to develop their skills and improve their work.</li>
<li>Help prioritize feature development in collaboration with product management and production.</li>
<li>Use player behavior, feedback, and data insights to evaluate feature performance, and to inform iteration, optimization, and design decisions.</li>
<li>Help establish and maintain strong design practices across the feature team.</li>
</ul>
<p>Key Skills:</p>
<ul>
<li>A minimum of 5 years&#39; experience working in a Game Development studio.</li>
<li>Experience working on live games with a proven track record of owning and delivering multiple features or systems within the constraints of a release schedule.</li>
<li>Strong experience designing features and systems for mobile free-to-play live service games.</li>
<li>Experience leading, mentoring, or guiding other designers and helping to improve team output.</li>
<li>Strong experience designing and balancing game systems and economies, supported by excellent Excel skills.</li>
<li>Strong understanding of analytics, KPIs, and success metrics, and how they can be used to support design decisions, evaluate feature performance, and drive optimization.</li>
<li>Technical skills and knowledge of game development tools including Confluence and JIRA.</li>
<li>Strong communication skills, with the ability to clearly articulate design goals, trade-offs, and requirements across disciplines.</li>
<li>Ability to review work, provide clear feedback, and maintain a high bar for design quality.</li>
<li>Experience working collaboratively across Product, Production, Art, and development disciplines to drive feature outcomes.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>game development, feature design, mobile free-to-play games, design leadership, analytics, communication, Confluence, JIRA, Excel, sports or competitive multiplayer titles, experimentation, player behavior data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts is a video game developer and publisher. Playdemic, a subsidiary of EA, develops and publishes mobile games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_394ac75b-f8d</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-08-13</postedate>
    </job>
    <job>
      <externalid>d474ebd2-52b</externalid>
      <title>Lead Features Designer</title>
      <description><![CDATA[<p>Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story. Part of a community that connects people from around the world. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes the game possible.</p>
<p>Founded in 2010, Playdemic is a BAFTA Award-winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash.</p>
<p>Our culture and values place great emphasis on open communication, autonomy, and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals. Innovation and creative risk-taking are encouraged, while maintaining developments meeting the needs of the business. Our flat and transparent approach to decision-making creates a shared culture of success.</p>
<p>We are committed to constantly improving our working practices and collective knowledge through training and support.</p>
<p>Golf Clash has been entertaining millions of players for over 9 years, and we remain committed to delivering exciting new features and content to our fans for many more years to come. Following a comprehensive onboarding experience, this is a rare opportunity for a highly motivated Lead Features Designer to join the team and help shape the future of a globally successful game enjoyed by millions.</p>
<p>As a Lead Features Designer within the Golf Clash team at Playdemic, you will be responsible for leading the feature design team and driving the design of new features and systems, facilitating collaboration with Product, Production, Art, and other disciplines to take features from concept through to launch and iteration.</p>
<p>You will be expected to guide, support, and review the work of designers within the feature design team, helping to maintain a high standard of design quality, communication, and delivery. Once settled in the role, you will play a key role in shaping feature priorities and ensuring successful feature outcomes.</p>
<p>You will be expected to undertake all the outlined tasks to a high level of quality and to meet necessary timelines. To support these expectations, Playdemic will provide any mentoring and training required to perform your tasks.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaboratively drive ideation of new features and systems with the product management team.</li>
<li>Lead the design and development of features from concept through launch and iteration, ensuring they align with product goals and design direction.</li>
<li>Define clear design objectives, player value, and success criteria for features, using these to guide development and evaluate outcomes post-launch.</li>
<li>Create and maintain clear, efficient, and legible feature documentation.</li>
<li>Guide feature development through implementation, collaborating closely with cross-disciplinary teams to ensure quality execution.</li>
<li>Review and provide feedback on design output within the feature design team, helping to maintain high standards of design quality, communication, and delivery.</li>
<li>Support and mentor designers within the team, helping them to develop their skills and improve their work.</li>
<li>Help prioritize feature development in collaboration with product management and production.</li>
<li>Use player behavior, feedback, and data insights to evaluate feature performance, and to inform iteration, optimization, and design decisions.</li>
<li>Help establish and maintain strong design practices across the feature team.</li>
</ul>
<p>Key Skills:</p>
<ul>
<li>A minimum of 5 years&#39; experience working in a Game Development studio.</li>
<li>Experience working on live games with a proven track record of owning and delivering multiple features or systems within the constraints of a release schedule.</li>
<li>Strong experience designing features and systems for mobile free-to-play live service games.</li>
<li>Experience leading, mentoring, or guiding other designers and helping to improve team output.</li>
<li>Strong experience designing and balancing game systems and economies, supported by excellent Excel skills.</li>
<li>Strong understanding of analytics, KPIs, and success metrics, and how they can be used to support design decisions, evaluate feature performance, and drive optimization.</li>
<li>Technical skills and knowledge of game development tools including Confluence and JIRA.</li>
<li>Strong communication skills, with the ability to clearly articulate design goals, trade-offs, and requirements across disciplines.</li>
<li>Ability to review work, provide clear feedback, and maintain a high bar for design quality.</li>
<li>Experience working collaboratively across Product, Production, Art, and development disciplines to drive feature outcomes.</li>
</ul>
<p>Bonus Skills:</p>
<ul>
<li>Prior experience working on sports or competitive multiplayer titles.</li>
<li>Experience using experimentation, analytics, and player behavior data to optimize feature performance post-launch.</li>
<li>Educated to degree level in a game design-related subject, or equivalent experience.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Comprehensive onboarding experience</li>
<li>Mentoring and training required to perform tasks</li>
<li>Opportunity to work on a globally successful game</li>
<li>Collaborative and dynamic work environment</li>
<li>Flexible working practices</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Game Development, Feature Design, Mobile Free-to-Play Games, Leadership, Mentorship, Design Quality, Communication, Analytics, KPIs, Confluence, JIRA, Excel, Sports Titles, Competitive Multiplayer Titles, Experimentation, Player Behavior Data</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. Playdemic is a BAFTA Award-winning developer and publisher of mobile games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d474ebd2-52b</applyto>
      <location>Manchester, Cheshire</location>
      <city>Manchester</city>
      <state>Cheshire</state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-08-13</postedate>
    </job>
    <job>
      <externalid>8b8fba7d-dfc</externalid>
      <title>Lead Features Designer</title>
      <description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. As a Lead Features Designer within the Golf Clash team at Playdemic, you will lead the feature design team and drive the design of new features and systems.</p>
<p>Founded in 2010, Playdemic is a BAFTA Award-winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaboratively drive ideation of new features and systems with the product management team.</li>
<li>Lead the design and development of features from concept through launch and iteration, ensuring they align with product goals and design direction.</li>
<li>Define clear design objectives, player value, and success criteria for features.</li>
<li>Create and maintain clear, efficient, and legible feature documentation.</li>
<li>Guide feature development through implementation, collaborating closely with cross-disciplinary teams.</li>
<li>Review and provide feedback on design output within the feature design team.</li>
<li>Support and mentor designers within the team.</li>
<li>Help prioritize feature development in collaboration with product management and production.</li>
<li>Use player behavior, feedback, and data insights to evaluate feature performance.</li>
<li>Help establish and maintain strong design practices across the feature team.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>A minimum of 5 years’ experience working in a Game Development studio.</li>
<li>Experience working on live games with a proven track record of owning and delivering multiple features or systems.</li>
<li>Strong experience designing features and systems for mobile free-to-play live service games.</li>
<li>Experience leading, mentoring, or guiding other designers.</li>
<li>Strong experience designing and balancing game systems and economies.</li>
<li>Strong understanding of analytics, KPIs, and success metrics.</li>
<li>Technical skills and knowledge of game development tools including Confluence and JIRA.</li>
<li>Strong communication skills.</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Competitive salary</li>
<li>Comprehensive benefits package</li>
<li>Opportunities for growth and development</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Game Development, Feature Design, Mobile Games, Leadership, Mentorship, Analytics, Communication, Confluence, JIRA, Sports titles, Competitive multiplayer titles, Experimentation, Player behavior data analysis</skills>
      <category>Design</category>
      <industry>Technology</industry>
      <employername>Electronic Arts</employername>
      <employerlogo>https://logos.yubhub.co/jobs.ea.com.png</employerlogo>
      <employerdescription>Electronic Arts creates entertainment experiences that inspire players and fans worldwide. Playdemic, a part of EA, is a BAFTA Award-winning developer and publisher of mobile games.</employerdescription>
      <employerwebsite>https://jobs.ea.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_8b8fba7d-dfc</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country>GB</country>
      <postedate>2026-08-07</postedate>
    </job>
    <job>
      <externalid>afea4c6c-42e</externalid>
      <title>Beauty Expert - Selfridges Manchester Exchange</title>
      <description><![CDATA[<p>We are seeking a Beauty Expert to join our team at Selfridges Manchester Exchange. As a Beauty Expert, you will be responsible for providing exceptional customer experiences and showcasing our products.</p>
<p>The ideal candidate will have a strong passion for beauty and a desire to empower customers to be their most beautiful selves. You will have excellent communication skills, be able to work in a fast-paced environment, and be knowledgeable about our products.</p>
<p>Responsibilities:</p>
<ul>
<li>Provide exceptional customer experiences and showcase our products</li>
<li>Work at a fast pace to achieve and exceed KPIs</li>
<li>Build solid relationships with team members and management</li>
<li>Champion the art of world-class artistry and an impeccable customer experience</li>
<li>Adapt your approach to activities, customers, and opportunities</li>
<li>Follow company grooming standards</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Ideally an NVQ-3 in Beauty Therapy</li>
<li>Experience as a Sales Advisor in a fast-paced environment such as beauty, retail, or FMCG</li>
<li>Experience in applying makeup and adapting your style to different customers</li>
</ul>
<p>Benefits:</p>
<ul>
<li>On-the-job training and opportunity to attend Charlotte&#39;s Magic Academy</li>
<li>Opportunities to disrupt processes and have your voice heard</li>
<li>Celebrate achievements and scope for growth and progression</li>
<li>Exclusive launches of new products and a full Charlotte Tilbury look once you pass probation</li>
<li>Staff discount and access to Tilbury Treats rewards platform</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>part-time</jobtype>
      <experiencelevel>entry</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange></salaryrange>
      <skills>beauty therapy, sales, customer service, makeup application, NVQ-3 in Beauty Therapy, experience in a fast-paced environment</skills>
      <category>Sales</category>
      <industry>Beauty</industry>
      <employername>Charlotte Tilbury Beauty</employername>
      <employerlogo></employerlogo>
      <employerdescription>Charlotte Tilbury Beauty is a global beauty company founded by British makeup artist Charlotte Tilbury MBE in 2013.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_afea4c6c-42e</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-07-04</postedate>
    </job>
    <job>
      <externalid>c23880c9-f0c</externalid>
      <title>Machine Tool &amp; CNC Repair Specialist</title>
      <description><![CDATA[<p>You&#39;re the driving force behind the operational readiness of our nation&#39;s most critical industrial machinery. As our Onsite Machine Tool Maintenance Specialist at Portsmouth Naval Shipyard, you&#39;ll take total ownership of the assessment and preventative maintenance process for a massive range of both new and vintage machine tool and production equipment.</p>
<p>Your mission is to continuously evolve these services, ensuring every machine is primed for peak performance before a problem ever starts. By mastering both mechanical and electrical systems, you&#39;ll create a culture of safety and precision that keeps our customer&#39;s mission moving forward without a single missed beat.</p>
<p>In this high-impact role, you&#39;ll leverage your deep expertise in mechanical and electrical troubleshooting and PLC controls to solve complex technical challenges with increasing speed and accuracy. You&#39;re not just fixing machines; you&#39;re providing elite technical oversight, training and support to customers, raising the bar for the entire maintenance team.</p>
<p>Your ability to diagnose issues and provide expert-level reporting on equipment readiness ensures that production never slows down. You&#39;ll push the boundaries of what is possible by turning every service call into an opportunity to exceed expectations and deliver breakthrough results for the fleet.</p>
<p>Success in this position requires more than just technical skill; it demands a commitment to perfect communication and powerful professional relationships. You&#39;ll master the digital tools and systems needed to maintain 100% accurate service reports, ensuring every partner has the information they need the moment they need it.</p>
<p>By building elite connections with your fellow Phillips Partners, you&#39;ll align your personal breakthroughs with our collective mission to achieve legendary goals.</p>
<p>If you&#39;re an expert communicator with a passion for metal cutting and fabrication, this is your chance to lead a vital operation. Phillips offers a world-beating collaborative culture and competitive pay and benefits.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange>$85,000.00 and $140,000.00 annually plus bonus opportunities</salaryrange>
      <skills>machine tool and/or industrial maintenance, manual and CNC machines, lathes, mills, grinders, saws, press brakes, metrology equipment, mechanical systems, electrical systems, PLC controls, Siemens Step 7, Allen-Bradley, Rockwell-Collins, Heidenhain</skills>
      <category>Engineering</category>
      <industry>Manufacturing</industry>
      <employername>Phillips Corporation</employername>
      <employerlogo>https://logos.yubhub.co/phillipscorp.com.png</employerlogo>
      <employerdescription>Phillips Corporation supplies and supports manufacturing technology in the United States and around the world, growing from a handful of employees to over 900 in 65 years.</employerdescription>
      <employerwebsite>https://www.phillipscorp.com/</employerwebsite>
      <compensationcurrency>USD</compensationcurrency>
      <compensationmin>85000</compensationmin>
      <compensationmax>140000</compensationmax>
      <compensationinterval>yearly</compensationinterval>
      <applyto>https://yubhub.co/jobs/job_c23880c9-f0c</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-04-24</postedate>
    </job>
    <job>
      <externalid>fec594bc-553</externalid>
      <title>Project Manager - Industrial Maintenance &amp; Operations</title>
      <description><![CDATA[<p>Do you want to be the vital link that keeps our operations moving forward? At our facility in the Portsmouth, NH area, we need an experienced, high-impact Project Manager who can bridge the gap between the Phillips on-site maintenance team and various customer maintenance centers. You’ll master the flow of information, ensuring every service report and electronic file is captured perfectly while communicating across teams with total clarity. This is more than just managing a site; it is about owning the digital heartbeat of a massive operation where technical accuracy and perfection is the only standard. In this role, you’ll be the ultimate orchestrator of personal management, machine uptime, contract maintenance and operational flow. You’ll lead the charge by syncing with outside experts and manufacturers to keep every piece of equipment running at peak performance daily. Your day is a high-speed mission of scheduling parts deliveries, managing maintenance windows, directing the onsite Phillips team and coordinating a wide array of specialized subcontractors. You’re both the director of operations as well as the strategist who ensures that reactive service work never slows down the mission, turning complex logistics into a seamless victory. Success in this high-stakes environment requires a relentless commitment to safety and elite maintenance standards. You’ll safeguard our continued success by ensuring that every piece of technology is properly vetted and certified before entering controlled areas and our personnel are always operating with safety front and center. As an expert communicator who thrives in complex government settings, you’ll lead with integrity and foresight. If you’re ready to protect the tools that protect our nation and drive a culture of excellence without compromise, we want you to take command of this project. Phillips offers a world-beating collaborative culture and competitive pay and benefits.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange>$110,000.00 and $160,000.00 annually plus bonus opportunities</salaryrange>
      <skills>industrial project management, personnel management and supervision, P&amp;L and budgeting experience, US government procurement operations, contract types (FFP, IDIQ, Cost Plus, etc), regulations (FAR, GSAR, etc), industrial maintenance experience, machine tool experience, Project Management Professional (PMP) certification, OSHA regulations, OSHA 10/30, OSHA 500 trainer</skills>
      <category>Operations</category>
      <industry>Manufacturing</industry>
      <employername>Phillips Corporation</employername>
      <employerlogo>https://logos.yubhub.co/phillips.com.png</employerlogo>
      <employerdescription>Phillips Corporation supplies and supports manufacturing technology in the United States and around the world, with over 900 employees.</employerdescription>
      <employerwebsite>https://www.phillips.com/</employerwebsite>
      <compensationcurrency>USD</compensationcurrency>
      <compensationmin>110000</compensationmin>
      <compensationmax>160000</compensationmax>
      <compensationinterval>yearly</compensationinterval>
      <applyto>https://yubhub.co/jobs/job_fec594bc-553</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-04-24</postedate>
    </job>
    <job>
      <externalid>d7ca4ab6-827</externalid>
      <title>Parts and Sourcing Specialist</title>
      <description><![CDATA[<p>You&#39;re the primary catalyst for operational resilience at our New Hampshire facility, tasked with identifying and localizing critical machinery components across various manufacturers, models, and vintages.</p>
<p>This role demands a sophisticated synthesis of high-level technical expertise in industrial machinery repair and an elite ability to discern complex hardware specifications within a diverse pool of manufacturing equipment.</p>
<p>By providing superior operations management and strategic resource allocation, you&#39;ll harmonize the logistics of parts procurement with urgent service scheduling needs, ensuring that every repair is supported by a flawless supply chain.</p>
<p>Your mastery of technical documentation and your commitment to authoring expert-level sourcing statements will provide the foundational clarity necessary to maintain a world-class maintenance environment.</p>
<p>As a visionary in the machine tool service industry, you&#39;ll tirelessly monitor global market trends and emerging industrial best practices to ensure that our procurement strategies remain at the vanguard of the sector.</p>
<p>You&#39;ll function as a high-impact team player, continuously educating both internal stakeholders and external customers on their specific product requirements and complex repair necessities.</p>
<p>By maintaining a real-time information flow with program managers and service coordinators through our CRM systems, you&#39;ll ensure that the entire organisational apparatus is synchronised and informed.</p>
<p>Your unwavering adherence to, and frequent surpassing of, all relevant federal guidelines and regulatory frameworks will safeguard our integrity while pushing the boundaries of what is possible in government-sector logistics.</p>
<p>Financial stewardship and inventory optimisation are the hallmarks of your success, as you&#39;ll leverage strategic sourcing methodologies to negotiate superior pricing and maximise year-on-year profitability.</p>
<p>You&#39;ll be expected to secure exhaustive, 100% complete quotations from a global supplier base, conducting rigorous cost-breakdown assessments and generating comparative analyses that drive our internal supplier selection process.</p>
<p>By implementing advanced inventory optimisation strategies, you&#39;ll drastically reduce overhead while simultaneously improving the efficacy of our spending and outsourcing initiatives.</p>
<p>If you possess the breakthrough mentality required to transform technical sourcing into a high-performance engine of efficiency, we invite you to apply your expertise to our operations.</p>
<p>Phillips offers a collaborative culture and competitive pay and benefits.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>onsite</workarrangement>
      <salaryrange>$75,000.00-$100,000.00 annually plus bonus opportunities</salaryrange>
      <skills>parts sourcing, industrial machinery repair, technical documentation, sourcing statements, global market trends, emerging industrial best practices, strategic resource allocation, CRM systems, federal guidelines, regulatory frameworks, financial stewardship, inventory optimisation, strategic sourcing methodologies, cost-breakdown assessments, comparative analyses, supplier selection process, advanced inventory optimisation strategies</skills>
      <category>Engineering</category>
      <industry>Manufacturing</industry>
      <employername>Phillips Corporation</employername>
      <employerlogo>https://logos.yubhub.co/phillips.com.png</employerlogo>
      <employerdescription>Phillips Corporation supplies and supports manufacturing technology in the United States and around the world, with over 900 employees.</employerdescription>
      <employerwebsite>https://www.phillips.com/</employerwebsite>
      <compensationcurrency>USD</compensationcurrency>
      <compensationmin>75000</compensationmin>
      <compensationmax>100000</compensationmax>
      <compensationinterval>yearly</compensationinterval>
      <applyto>https://yubhub.co/jobs/job_d7ca4ab6-827</applyto>
      <location>Manchester</location>
      <city>Manchester</city>
      <state></state>
      <postalcode></postalcode>
      <country></country>
      <postedate>2026-04-24</postedate>
    </job>
  </jobs>
</source>