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  <jobs>
    <job>
      <externalid>309a0d6d-cbb</externalid>
      <title>Senior UI Technical Artist [Tom Clancy&apos;s The Division 2: Survivors]</title>
      <description><![CDATA[<p>Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family.</p>
<p>As a Senior UI Technical Artist, you&#39;re the link between art, design and code. You&#39;ll collaborate closely with your Lead, Technical Art Director and other interdisciplinary peers.</p>
<p>Responsibilities:</p>
<ul>
<li>Create UI for in-game screens, features, and content, utilizing our node-based editor in Snowdrop</li>
<li>Collaborate with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind</li>
<li>Contribute and participate in a culture of open and honest feedback</li>
<li>As a Senior you&#39;ll also be mentoring, coaching and sharing feedback with your peers</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>You have extensive experience in UI Technical Art, a strong sense of interaction design, and a keen eye for visual exploration</li>
<li>You’ll work in a multidisciplinary team with Programmers, Designers, and Artists to name a few, so we are looking for a team member that can work autonomously, with an initial focus on good and fast iteration and prototyping</li>
<li>You’re open to feedback and enjoy a creative and innovative environment</li>
<li>Bonus: HLSL / GLSL knowledge</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>UI Technical Art, interaction design, visual exploration, Snowdrop, HLSL, GLSL</skills>
      <category>Game Development</category>
      <industry>Technology</industry>
      <employername>Ubisoft</employername>
      <employerlogo></employerlogo>
      <employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_309a0d6d-cbb/</applyto>
      <location>Malmö, Skåne County</location>
      <city>Malmö</city>
      <state>Skåne County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>37b5ceb2-b5d</externalid>
      <title>Senior miljö- och hållbarhetssamordnare</title>
      <description><![CDATA[<p>We are seeking a Senior Environmental and Sustainability Coordinator to join our Energy and Environmental Management Group in Malmö, Helsingborg, or Kalmar.</p>
<p>As a senior environmental and sustainability coordinator, you will assist our clients in formulating, implementing, and following up on environmental and sustainability requirements in construction and urban development projects.</p>
<p>Responsibilities:</p>
<ul>
<li>Independently lead and quality-assure qualified assignments</li>
<li>Act as a senior advisor to clients and project organizations</li>
<li>Be responsible for customer dialogue, scope, budget, and delivery</li>
<li>Contribute to bids, customer development, and new business</li>
<li>Support and mentor less experienced colleagues</li>
<li>Develop the group&#39;s working methods, offerings, and specialist expertise</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Relevant university education or equivalent competence</li>
<li>At least five years of relevant experience in qualified environmental and sustainability work within the construction, real estate, or community development sector</li>
<li>Experience in environmental and sustainability coordination in construction projects</li>
<li>Knowledge of environmental certification systems such as Miljöbyggnad, BREEAM, LEED, or Svanen</li>
<li>Excellent communication skills in Swedish and English</li>
</ul>
<p>We offer:</p>
<ul>
<li>A challenging role with a lot of responsibility and room for influence</li>
<li>Opportunities for professional development and growth</li>
<li>A dynamic and collaborative work environment</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>Environmental sustainability, Construction management, Project management, Communication skills, Miljöbyggnad, BREEAM, LEED, Svanen, Climate calculations, LCA, Circular building</skills>
      <category>Consulting</category>
      <industry>Consulting</industry>
      <employername>WSP</employername>
      <employerlogo>https://logos.yubhub.co/wsp.com.png</employerlogo>
      <employerdescription>WSP is a global professional services firm providing engineering, design, and consulting services.</employerdescription>
      <employerwebsite>https://www.wsp.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_37b5ceb2-b5d/</applyto>
      <location>Malmö, Skane</location>
      <city>Malmö</city>
      <state>Skane</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>ffe00d39-179</externalid>
      <title>Senior Gameplay Animator [Tom Clancy&apos;s The Division 3]</title>
      <description><![CDATA[<p>Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family.</p>
<p>As a Senior Gameplay Animator, you&#39;ll work at the intersection of animation, technology, and gameplay to create responsive, immersive, and believable character experiences.</p>
<p>Responsibilities:</p>
<ul>
<li>Create high-quality gameplay animation using both motion capture and keyframe techniques.</li>
<li>Build, implement, and maintain gameplay animation systems in Snowdrop.</li>
<li>Partner with Design, Code, Technical Animation, and Technical Art to deliver compelling gameplay experiences.</li>
<li>Drive animation features from concept and prototyping through implementation and polish.</li>
<li>Continuously explore new tools, techniques, and workflows that push animation quality forward.</li>
<li>Lead and direct motion capture shoots when needed.</li>
<li>Mentor and support fellow animators through collaboration, feedback, and knowledge sharing.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Professional gameplay animation experience, with a strong focus on gameplay systems.</li>
<li>A solid understanding of the wider game development process, including previous experience shipping a AAA or AA title.</li>
<li>Experience implementing animation in a game engine, including state machines, blend trees, and gameplay-driven animation systems.</li>
<li>Experience creating animation for third-person action gameplay, for either player characters or NPCs.</li>
<li>Strong understanding of motion capture and realistic keyframe animation workflows.</li>
<li>Experience creating believable weapon handling and combat animations.</li>
<li>Proficiency in MotionBuilder, Maya, or equivalent DCC software.</li>
<li>Strong communication and collaboration skills.</li>
</ul>
<p>Is a plus if you have:</p>
<ul>
<li>Experience with Snowdrop or similar proprietary game engines.</li>
<li>Familiarity and/or interest with The Division franchise.</li>
<li>Experience directing or supporting motion capture shoots.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>gameplay animation, motion capture, keyframe animation, Snowdrop, MotionBuilder, Maya, animation systems, game engine, state machines, blend trees, gameplay-driven animation systems, third-person action gameplay, weapon handling, combat animations, communication, collaboration, The Division franchise, motion capture shoots</skills>
      <category>Game Development</category>
      <industry>Technology</industry>
      <employername>Ubisoft</employername>
      <employerlogo></employerlogo>
      <employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_ffe00d39-179/</applyto>
      <location>Malmö, Skåne County</location>
      <city>Malmö</city>
      <state>Skåne County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>a7a2f8b5-89c</externalid>
      <title>Production Director [Tom Clancy&apos;s The Division 3]</title>
      <description><![CDATA[<p>Massive Entertainment, a world-leading AAA studio and part of the Ubisoft family, is seeking a Production Director to support the production methodology for Tom Clancy&#39;s The Division 3.</p>
<p>As a Production Director, you will report to the Producer and help define and implement the vision and mission for the project, while ensuring timely and quality delivery.</p>
<p>Key responsibilities:</p>
<ul>
<li>Shape production setup, ways of working, and standards to ensure teams have the support, clarity, and processes they need to deliver effectively.</li>
<li>Partner with project leadership on milestones, scope, and planning, adapting processes to meet team needs.</li>
<li>Ensure realistic plans, clear ownership, critical paths, and dependencies, while removing blockers and maintaining a clear path to delivery.</li>
<li>Maintain visibility of progress, delivery confidence, and risks using production data, KPIs, and regular assessments.</li>
<li>Work with project leadership on staffing, capabilities, resources, budget, and priorities to support team setup and project capacity.</li>
<li>Lead, develop, and mentor producers to build a strong production culture, promoting ownership, collaboration, accountability, and delivery.</li>
<li>Ensure effective collaboration with co-development studios and external partners, with clear goals, ownership, dependencies, communication, and escalation paths.</li>
<li>Identify areas for improvement and drive continuous improvement, challenging ineffective ways of working and ensuring retrospectives, feedback, and lessons learned lead to meaningful improvements.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Extensive experience in project management and production leadership within game development.</li>
<li>Strong knowledge of project management methodologies and the ability to adapt them pragmatically to different teams and development phases.</li>
<li>Proven track record of shipping AAA games while operating at a senior production leadership level.</li>
<li>Experience leading production across multiple teams or disciplines on a large-scale game project.</li>
<li>Experience with people management, mentoring, and developing production talent.</li>
<li>Strong understanding of milestone planning, scope, dependency, and risk management.</li>
<li>Experience working in or supporting a data-driven production environment.</li>
<li>Ability to use production data and KPIs to support decisions and assess delivery confidence.</li>
<li>Experience working with co-development studios, outsourcing partners, or distributed development teams.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>project management, production leadership, game development, milestone planning, risk management, data-driven production</skills>
      <category>Game Development</category>
      <industry>Technology</industry>
      <employername>Ubisoft</employername>
      <employerlogo></employerlogo>
      <employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_a7a2f8b5-89c/</applyto>
      <location>Malmö, Skåne County</location>
      <city>Malmö</city>
      <state>Skåne County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>be2abcd7-62c</externalid>
      <title>Senior UI Designer [Tom Clancy&apos;s The Division 3]</title>
      <description><![CDATA[<p>Massive Entertainment, a world-leading AAA studio and part of the Ubisoft family, is seeking an experienced UI Designer to join our dedicated UI team.</p>
<p>As a Senior UI Designer, you will design UI layouts and user flows that support intuitive player experiences, create concepts for UI elements, menu screens, icons, animations, and other interface assets, and ensure the UI delivers an immersive experience that aligns with the game&#39;s visual direction and creative vision.</p>
<p>You will work closely with directors, designers, artists, and programmers from other disciplines to make sure the game user interface is clear, understandable, and engaging.</p>
<p>To succeed in this role, you should have:</p>
<ul>
<li>Professional experience of UI development for AAA video games</li>
<li>Solid understanding of graphic design, interaction design, and information architecture</li>
<li>Experience with Snowdrop or other node-based engines is a plus</li>
<li>Experience with motion graphics and 3D are a plus</li>
</ul>
<p>We offer a range of benefits, which can be found in our Massive Job Perks summary.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>UI development, graphic design, interaction design, information architecture, Snowdrop, node-based engines, motion graphics, 3D</skills>
      <category>Game Development</category>
      <industry>Technology</industry>
      <employername>Ubisoft</employername>
      <employerlogo></employerlogo>
      <employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_be2abcd7-62c/</applyto>
      <location>Malmö, Skåne County</location>
      <city>Malmö</city>
      <state>Skåne County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>3197023f-48e</externalid>
      <title>Senior Trafikplanerare</title>
      <description><![CDATA[<p>We are seeking experienced traffic planners to join our national department Transportsystem, which consists of around 50 employees in Stockholm, Gothenburg, Malmö, Uppsala, and other locations. As a senior traffic planner, you will work on assignments such as analyzing mobility and travel, advising and investigating mobility in the planning process, developing strategies for sustainable mobility, and designing solutions to support sustainable travel.</p>
<p>The role involves close collaboration with others, and through the department, you will have access to a large network with many interesting people who are highly engaged in our issues. This network provides ongoing and good competence development together with others.</p>
<p>As a consultant and senior employee at WSP, you will have an important role in designing, leading, and quality-assuring our assignments. You will also have the opportunity to take a significant part in the development of both the business and our services to meet market needs and demands.</p>
<p>Your profile:</p>
<ul>
<li>You have a university education as a civil engineer with a focus on traffic or a similar university education.</li>
<li>You have at least ten years of relevant work experience.</li>
<li>As a traffic planner, you have extensive knowledge and experience in one or more of our focus areas: traffic planning in urban development, active mobility, traffic analysis, or traffic strategic work.</li>
</ul>
<p>We offer:</p>
<ul>
<li>The opportunity to collaborate with many interesting people who are highly engaged in our issues.</li>
<li>Good results in our employee surveys, and we are convinced that satisfied employees and good results in assignments go hand in hand.</li>
<li>The possibility of choosing a placement location at one of our offices around Sweden.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>traffic planning, mobility analysis, sustainable mobility, traffic strategic work, consulting experience, pedagogical report writing, presentation skills</skills>
      <category>Consulting</category>
      <industry>Consulting</industry>
      <employername>WSP</employername>
      <employerlogo>https://logos.yubhub.co/wsp.com.png</employerlogo>
      <employerdescription>WSP is a leading advisor within policy, analysis, and planning for transportation systems.</employerdescription>
      <employerwebsite>https://www.wsp.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_3197023f-48e/</applyto>
      <location>Malmo, Skane</location>
      <city>Malmo</city>
      <state>Skane</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>19721660-cc6</externalid>
      <title>Uppdragsansvarig Elteknik</title>
      <description><![CDATA[<p>We are seeking an engaged and goal-oriented Uppdragsansvarig EL (Project Responsible EL) in Malmö.</p>
<p>As a Project Responsible EL, you will have overall responsibility for the project and lead internal work, as well as handle communication with customers regarding contract issues and economics. You will plan and drive technical issues, coordination, and daily work management of projects together with handling constructors and project designers in your team.</p>
<p>Responsibilities:</p>
<ul>
<li>Lead projects from early stages to completion and handover</li>
<li>Plan and manage technical issues, coordination, and daily work management</li>
<li>Communicate with customers regarding contract issues and economics</li>
<li>Develop and implement studies, designs, investigations, and cost assessments throughout the project lifecycle</li>
<li>Mentor and provide guidance to junior consultants</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Civil, high school, or equivalent engineering degree with an electrical focus, or equivalent knowledge acquired in the workplace</li>
<li>Extensive experience in the EL industry from various types of projects</li>
<li>Previous experience working with consulting or contracting activities</li>
<li>Knowledge of AMA EL and experience with creating description parts for EL and calculating contract costs</li>
<li>Excellent communication and relationship-building skills</li>
<li>Ability to work independently and make decisions</li>
<li>Proficiency in Swedish and English, both written and spoken</li>
</ul>
<p>Nice to Have:</p>
<ul>
<li>Experience working with hospitals or other technically advanced and installation-dense projects</li>
<li>Experience with inspections/control</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Opportunities for personal and professional development</li>
<li>Collaborative and dynamic work environment</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>EL engineering, project management, communication, AMA EL, Swedish, English, hospital projects, inspections/control</skills>
      <category>Engineering</category>
      <industry>Consulting</industry>
      <employername>WSP</employername>
      <employerlogo>https://logos.yubhub.co/wsp.com.png</employerlogo>
      <employerdescription>WSP is a global consulting company offering strategic advice, engineering services, and sustainable solutions to customers in various sectors. The company has approximately 66,500 employees worldwide.</employerdescription>
      <employerwebsite>https://www.wsp.com</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_19721660-cc6/</applyto>
      <location>Malmö, Skåne</location>
      <city>Malmö</city>
      <state>Skåne</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-26</postedate>
    </job>
    <job>
      <externalid>2eaae03b-393</externalid>
      <title>Teknikansvarig och Uppdragsansvarig inom Gata/Mark</title>
      <description><![CDATA[<p>We are seeking a Teknikansvarig (Technical Responsible) and Uppdragsansvarig (Project Responsible) for our offices in Malmö and Helsingborg. As a key person in our team, you will work on various road and site projects, from small local projects to large national projects spanning several years.</p>
<p>Your responsibilities will include:</p>
<ul>
<li>Working in all phases of projects, from preliminary studies to construction documentation and follow-up</li>
<li>Collaborating with colleagues from various departments and business areas within WSP</li>
<li>Managing projects in terms of quality and economy</li>
<li>Having good customer contact and being able to hold together several technical areas</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Relevant education and several years of experience in road and site project planning</li>
<li>Good collaboration skills, quality awareness, and service orientation</li>
<li>Ability to express yourself well in Swedish and English, both verbally and in writing</li>
<li>Experience working with Civil 3D</li>
</ul>
<p>We offer:</p>
<ul>
<li>Opportunities to work on a wide range of projects</li>
<li>A strong local anchorage with colleagues on WSP</li>
<li>A dynamic and engaged team</li>
</ul>
<p>Our projects typically involve collaboration with municipalities, regions, and private actors.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel>senior</experiencelevel>
      <workarrangement>hybrid</workarrangement>
      <salaryrange></salaryrange>
      <skills>Civil 3D, Swedish, English, project management, quality assurance</skills>
      <category>Engineering</category>
      <industry>Consulting</industry>
      <employername>WSP</employername>
      <employerlogo>https://logos.yubhub.co/wsp.com.png</employerlogo>
      <employerdescription>WSP is a global consulting and advisory company providing services in areas such as transportation, infrastructure, properties, buildings, sustainability, environment, energy, and industry.</employerdescription>
      <employerwebsite>https://www.wsp.com/</employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_2eaae03b-393/</applyto>
      <location>Malmö, Skane</location>
      <city>Malmö</city>
      <state>Skane</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-25</postedate>
    </job>
    <job>
      <externalid>12f55e3b-b9b</externalid>
      <title>Senior VFX Artist [Tom Clancy&apos;s The Division 3]</title>
      <description><![CDATA[<p>We&#39;re looking for a Senior VFX Artist to join our team working on Tom Clancy&#39;s The Division 3.</p>
<p>You&#39;ll be responsible for creating stunning visual effects aligned with the game&#39;s artistic vision, utilizing our Snowdrop engine.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Producing realistic-looking visual effects</li>
<li>Planning, estimating, and prioritizing tasks</li>
<li>Optimizing workflows and balancing quality and performance</li>
<li>Collaborating with artists, designers, technical artists, and programmers</li>
<li>Establishing and sharing best practices for VFX</li>
<li>Providing tutorials, documentation, and guides for project tools and pipelines</li>
<li>Mentoring, coaching, and sharing feedback with peers</li>
</ul>
<p>To succeed, you&#39;ll need:</p>
<ul>
<li>Professional experience with VFX in AAA game development</li>
<li>Strong working knowledge of VFX tools like Maya and game engine technical constraints</li>
<li>A portfolio showcasing your experience with real-time VFX elements</li>
<li>Ability to work autonomously and present ideas clearly</li>
<li>Motivation to improve processes with technical knowledge and collaborate with multidisciplinary teams</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></description>
      <jobtype>full-time</jobtype>
      <experiencelevel></experiencelevel>
      <workarrangement></workarrangement>
      <salaryrange></salaryrange>
      <skills>VFX, Maya, Snowdrop engine, game development, visual effects</skills>
      <category>Game Development</category>
      <industry>Technology</industry>
      <employername>Ubisoft</employername>
      <employerlogo></employerlogo>
      <employerdescription>Massive Entertainment is a AAA game development studio with around 600 professionals, part of the Ubisoft family.</employerdescription>
      <employerwebsite></employerwebsite>
      <compensationcurrency></compensationcurrency>
      <compensationmin></compensationmin>
      <compensationmax></compensationmax>
      <compensationinterval></compensationinterval>
      <applyto>https://yubhub.co/jobs/job_12f55e3b-b9b/</applyto>
      <location>Malmö, Skåne County</location>
      <city>Malmö</city>
      <state>Skåne County</state>
      <postalcode></postalcode>
      <country>SE</country>
      <postedate>2026-10-25</postedate>
    </job>
  </jobs>
</source>